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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dswapchain_vk.cpp263 VkBool32 surfaceSupported = VK_FALSE; in SwapchainVk() local
264 VALIDATE_VK_RESULT(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, 0, surface_, &surfaceSupported)); in SwapchainVk()
265 PLUGIN_ASSERT_MSG(surfaceSupported != VK_FALSE, "physicalDevice doesn't support given surface"); in SwapchainVk()

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