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Searched refs:subWindows (Results 1 - 6 of 6) sorted by relevance

/foundation/window/window_manager/wm/test/unittest/
H A Dwindow_scene_test.cpp259 std::vector<sptr<Window>> subWindows = scene->GetSubWindow(); in HWTEST_F() local
260 ASSERT_TRUE(subWindows.empty()); in HWTEST_F()
278 std::vector<sptr<Window>> subWindows = scene->GetSubWindow(); in HWTEST_F() local
279 ASSERT_TRUE(subWindows.empty()); in HWTEST_F()
H A Dwindow_session_impl_test4.cpp1646 std::vector<sptr<Window> > subWindows = window->GetSubWindow(101); // 101 is parentId in HWTEST_F() local
1647 ASSERT_EQ(0, subWindows.size()); in HWTEST_F()
1650 subWindows = window->GetSubWindow(101); // 101 is parentId in HWTEST_F()
1651 ASSERT_EQ(1, subWindows.size()); in HWTEST_F()
H A Dwindow_session_impl_test2.cpp1787 std::vector<sptr<Window>> subWindows = window_->GetSubWindow(parentId); in HWTEST_F() local
1788 ASSERT_EQ(subWindows.size(), 1); in HWTEST_F()
/foundation/window/window_manager/wm/src/
H A Dwindow_session_impl.cpp474 const auto& subWindows = iter->second; in UpdateSubWindowStateAndNotify() local
475 if (subWindows.empty()) { in UpdateSubWindowStateAndNotify()
482 for (auto subwindow : subWindows) { in UpdateSubWindowStateAndNotify()
492 for (auto subwindow : subWindows) { in UpdateSubWindowStateAndNotify()
570 auto& subWindows = subIter->second; in DestroySubWindow() local
571 for (auto iter = subWindows.begin(); iter != subWindows.end(); iter++) { in DestroySubWindow()
578 subWindows.erase(iter); in DestroySubWindow()
588 auto& subWindows = mainIter->second; in DestroySubWindow() local
589 for (auto iter = subWindows in DestroySubWindow()
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H A Dwindow_impl.cpp1497 auto& subWindows = subWindowMap_.at(property_->GetParentId()); in DestroySubWindow() local
1498 for (auto iter = subWindows.begin(); iter < subWindows.end(); ++iter) { in DestroySubWindow()
1503 subWindows.erase(iter); in DestroySubWindow()
1510 auto& subWindows = subWindowMap_.at(GetWindowId()); in DestroySubWindow() local
1511 for (auto iter = subWindows.begin(); iter != subWindows.end(); iter = subWindows.begin()) { in DestroySubWindow()
1513 subWindows.erase(iter); in DestroySubWindow()
3593 std::vector<sptr<WindowImpl>> subWindows in UpdateSubWindowStateAndNotify() local
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H A Dwindow_scene_session_impl.cpp1792 auto subWindows = Window::GetSubWindow(parentId); in RaiseAboveTarget() local
1793 auto targetWindow = find_if(subWindows.begin(), subWindows.end(), [subWindowId](sptr<Window>& window) { in RaiseAboveTarget()
1796 if (targetWindow == subWindows.end()) { in RaiseAboveTarget()

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