Home
last modified time | relevance | path

Searched refs:stateResetData (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp590 const GpuResourceManager::StateDestroyConsumeStruct stateResetData = gpuResourceMgr_.ConsumeStateDestroyData(); in ProcessRenderNodeGraph() local
591 for (const auto& handle : stateResetData.resources) { in ProcessRenderNodeGraph()

Completed in 3 milliseconds