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Searched refs:stateManagerPtr (Results 1 - 9 of 9) sorted by relevance

/foundation/resourceschedule/device_standby/plugins/standby_state/src/
H A Dsleep_state.cpp72 auto stateManagerPtr = sleepState->stateManager_.lock(); in StartPeriodlyMotionDetection()
73 if (!stateManagerPtr) { in StartPeriodlyMotionDetection()
76 stateManagerPtr->StartEvalCurrentState(params); in StartPeriodlyMotionDetection()
90 auto stateManagerPtr = stateManager_.lock(); in BeginState() local
91 if (!stateManagerPtr) { in BeginState()
97 if (stateManagerPtr->GetPreState() == StandbyState::MAINTENANCE) { in BeginState()
98 maintIntervalTimeOut = CalculateMaintTimeOut(stateManagerPtr, false); in BeginState()
109 maintIntervalTimeOut = CalculateMaintTimeOut(stateManagerPtr, true); in BeginState()
121 void SleepState::TryToEnterNextPhase(const std::shared_ptr<IStateManagerAdapter>& stateManagerPtr, in TryToEnterNextPhase() argument
124 if (stateManagerPtr in TryToEnterNextPhase()
155 auto stateManagerPtr = stateManager_.lock(); EndEvalCurrentState() local
206 auto stateManagerPtr = stateManager_.lock(); CheckScrenOffHalfHour() local
[all...]
H A Dworking_state.cpp37 auto stateManagerPtr = stateManager_.lock(); in checkScreenStatus() local
38 if (!stateManagerPtr) { in checkScreenStatus()
41 if (!stateManagerPtr->IsScreenOn()) { in checkScreenStatus()
42 stateManagerPtr->TransitToState(StandbyState::DARK); in checkScreenStatus()
77 auto stateManagerPtr = stateManager_.lock(); in EndEvalCurrentState() local
78 if (!stateManagerPtr) { in EndEvalCurrentState()
83 stateManagerPtr->TransitToStateInner(StandbyState::DARK); in EndEvalCurrentState()
85 stateManagerPtr->BlockCurrentState(); in EndEvalCurrentState()
H A Dnap_state.cpp38 auto stateManagerPtr = stateManager_.lock(); in BeginState() local
39 if (!stateManagerPtr) { in BeginState()
44 if (stateManagerPtr->GetPreState() == StandbyState::MAINTENANCE) { in BeginState()
46 int64_t maintIntervalTimeOut = CalculateMaintTimeOut(stateManagerPtr, false); in BeginState()
110 auto stateManagerPtr = stateManager_.lock(); in HandleEvalResToSleepState() local
111 if (!stateManagerPtr) { in HandleEvalResToSleepState()
115 stateManagerPtr->TransitToState(StandbyState::WORKING); in HandleEvalResToSleepState()
117 stateManagerPtr->TransitToStateInner(StandbyState::SLEEP); in HandleEvalResToSleepState()
124 auto stateManagerPtr = stateManager_.lock(); in OnStateBlocked() local
125 if (!stateManagerPtr) { in OnStateBlocked()
[all...]
H A Ddark_state.cpp69 auto stateManagerPtr = stateManager_.lock(); in EndEvalCurrentState() local
70 if (!stateManagerPtr) { in EndEvalCurrentState()
76 stateManagerPtr->BlockCurrentState(); in EndEvalCurrentState()
78 stateManagerPtr->TransitToStateInner(nextState_); in EndEvalCurrentState()
H A Dmaintenance_state.cpp28 auto stateManagerPtr = stateManager_.lock(); in BeginState() local
29 if (!stateManagerPtr) { in BeginState()
33 nextState_ = stateManagerPtr->GetPreState(); in BeginState()
/foundation/resourceschedule/device_standby/plugins/ext/src/
H A Dbase_state.cpp73 auto stateManagerPtr = statePtr->stateManager_.lock(); in StartTransitNextState()
74 if (!stateManagerPtr) { in StartTransitNextState()
79 if (stateManagerPtr->IsEvalution()) { in StartTransitNextState()
81 stateManagerPtr->StopEvalution(); in StartTransitNextState()
83 if (stateManagerPtr->TransitToState(statePtr->nextState_) != ERR_OK) { in StartTransitNextState()
85 stateManagerPtr->BlockCurrentState(); in StartTransitNextState()
99 auto stateManagerPtr = stateManager_.lock(); in TransitToPhaseInner() local
100 if (!stateManagerPtr) { in TransitToPhaseInner()
218 int64_t StateWithMaint::CalculateMaintTimeOut(const std::shared_ptr<IStateManagerAdapter>& stateManagerPtr, in CalculateMaintTimeOut() argument
/foundation/resourceschedule/device_standby/plugins/extend_constraints/src/
H A Dconstraint_manager_adapter.cpp84 auto stateManagerPtr = stateManager_.lock(); in StartEvalution() local
85 if (!stateManagerPtr) { in StartEvalution()
89 stateManagerPtr->EndEvalCurrentState(true); in StartEvalution()
/foundation/resourceschedule/device_standby/plugins/standby_state/include/
H A Dsleep_state.h39 void TryToEnterNextPhase(const std::shared_ptr<IStateManagerAdapter>& stateManagerPtr,
/foundation/resourceschedule/device_standby/plugins/ext/include/
H A Dbase_state.h111 stateManagerPtr, bool isFirstInterval);

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