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Help
Searched
refs:stateManagerPtr
(Results
1 - 9
of
9
) sorted by relevance
/foundation/resourceschedule/device_standby/plugins/standby_state/src/
H
A
D
sleep_state.cpp
72
auto
stateManagerPtr
= sleepState->stateManager_.lock();
in StartPeriodlyMotionDetection()
73
if (!
stateManagerPtr
) {
in StartPeriodlyMotionDetection()
76
stateManagerPtr
->StartEvalCurrentState(params);
in StartPeriodlyMotionDetection()
90
auto
stateManagerPtr
= stateManager_.lock();
in BeginState()
local
91
if (!
stateManagerPtr
) {
in BeginState()
97
if (
stateManagerPtr
->GetPreState() == StandbyState::MAINTENANCE) {
in BeginState()
98
maintIntervalTimeOut = CalculateMaintTimeOut(
stateManagerPtr
, false);
in BeginState()
109
maintIntervalTimeOut = CalculateMaintTimeOut(
stateManagerPtr
, true);
in BeginState()
121
void SleepState::TryToEnterNextPhase(const std::shared_ptr<IStateManagerAdapter>&
stateManagerPtr
,
in TryToEnterNextPhase()
argument
124
if (
stateManagerPtr
in TryToEnterNextPhase()
155
auto
stateManagerPtr
= stateManager_.lock();
EndEvalCurrentState()
local
206
auto
stateManagerPtr
= stateManager_.lock();
CheckScrenOffHalfHour()
local
[all...]
H
A
D
working_state.cpp
37
auto
stateManagerPtr
= stateManager_.lock();
in checkScreenStatus()
local
38
if (!
stateManagerPtr
) {
in checkScreenStatus()
41
if (!
stateManagerPtr
->IsScreenOn()) {
in checkScreenStatus()
42
stateManagerPtr
->TransitToState(StandbyState::DARK);
in checkScreenStatus()
77
auto
stateManagerPtr
= stateManager_.lock();
in EndEvalCurrentState()
local
78
if (!
stateManagerPtr
) {
in EndEvalCurrentState()
83
stateManagerPtr
->TransitToStateInner(StandbyState::DARK);
in EndEvalCurrentState()
85
stateManagerPtr
->BlockCurrentState();
in EndEvalCurrentState()
H
A
D
nap_state.cpp
38
auto
stateManagerPtr
= stateManager_.lock();
in BeginState()
local
39
if (!
stateManagerPtr
) {
in BeginState()
44
if (
stateManagerPtr
->GetPreState() == StandbyState::MAINTENANCE) {
in BeginState()
46
int64_t maintIntervalTimeOut = CalculateMaintTimeOut(
stateManagerPtr
, false);
in BeginState()
110
auto
stateManagerPtr
= stateManager_.lock();
in HandleEvalResToSleepState()
local
111
if (!
stateManagerPtr
) {
in HandleEvalResToSleepState()
115
stateManagerPtr
->TransitToState(StandbyState::WORKING);
in HandleEvalResToSleepState()
117
stateManagerPtr
->TransitToStateInner(StandbyState::SLEEP);
in HandleEvalResToSleepState()
124
auto
stateManagerPtr
= stateManager_.lock();
in OnStateBlocked()
local
125
if (!
stateManagerPtr
) {
in OnStateBlocked()
[all...]
H
A
D
dark_state.cpp
69
auto
stateManagerPtr
= stateManager_.lock();
in EndEvalCurrentState()
local
70
if (!
stateManagerPtr
) {
in EndEvalCurrentState()
76
stateManagerPtr
->BlockCurrentState();
in EndEvalCurrentState()
78
stateManagerPtr
->TransitToStateInner(nextState_);
in EndEvalCurrentState()
H
A
D
maintenance_state.cpp
28
auto
stateManagerPtr
= stateManager_.lock();
in BeginState()
local
29
if (!
stateManagerPtr
) {
in BeginState()
33
nextState_ =
stateManagerPtr
->GetPreState();
in BeginState()
/foundation/resourceschedule/device_standby/plugins/ext/src/
H
A
D
base_state.cpp
73
auto
stateManagerPtr
= statePtr->stateManager_.lock();
in StartTransitNextState()
74
if (!
stateManagerPtr
) {
in StartTransitNextState()
79
if (
stateManagerPtr
->IsEvalution()) {
in StartTransitNextState()
81
stateManagerPtr
->StopEvalution();
in StartTransitNextState()
83
if (
stateManagerPtr
->TransitToState(statePtr->nextState_) != ERR_OK) {
in StartTransitNextState()
85
stateManagerPtr
->BlockCurrentState();
in StartTransitNextState()
99
auto
stateManagerPtr
= stateManager_.lock();
in TransitToPhaseInner()
local
100
if (!
stateManagerPtr
) {
in TransitToPhaseInner()
218
int64_t StateWithMaint::CalculateMaintTimeOut(const std::shared_ptr<IStateManagerAdapter>&
stateManagerPtr
,
in CalculateMaintTimeOut()
argument
/foundation/resourceschedule/device_standby/plugins/extend_constraints/src/
H
A
D
constraint_manager_adapter.cpp
84
auto
stateManagerPtr
= stateManager_.lock();
in StartEvalution()
local
85
if (!
stateManagerPtr
) {
in StartEvalution()
89
stateManagerPtr
->EndEvalCurrentState(true);
in StartEvalution()
/foundation/resourceschedule/device_standby/plugins/standby_state/include/
H
A
D
sleep_state.h
39
void TryToEnterNextPhase(const std::shared_ptr<IStateManagerAdapter>&
stateManagerPtr
,
/foundation/resourceschedule/device_standby/plugins/ext/include/
H
A
D
base_state.h
111
stateManagerPtr
, bool isFirstInterval);
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