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Searched refs:spatializationState (Results 1 - 22 of 22) sorted by relevance

/foundation/multimedia/audio_framework/services/audio_policy/client/src/
H A Daudio_spatialization_state_change_listener_stub.cpp46 AudioSpatializationState spatializationState; in OnRemoteRequest() local
47 spatializationState.spatializationEnabled = data.ReadBool(); in OnRemoteRequest()
48 spatializationState.headTrackingEnabled = data.ReadBool(); in OnRemoteRequest()
49 OnSpatializationStateChange(spatializationState); in OnRemoteRequest()
60 const AudioSpatializationState &spatializationState) in OnSpatializationStateChange()
70 cb->OnSpatializationStateChange(spatializationState); in OnSpatializationStateChange()
59 OnSpatializationStateChange( const AudioSpatializationState &spatializationState) OnSpatializationStateChange() argument
H A Daudio_policy_manager.cpp1604 AudioSpatializationState spatializationState = {false, false}; in GetSpatializationState() local
1605 return spatializationState; in GetSpatializationState()
/foundation/multimedia/audio_framework/services/audio_policy/server/src/
H A Daudio_spatialization_state_change_listener_proxy.cpp39 const AudioSpatializationState &spatializationState) in OnSpatializationStateChange()
52 data.WriteBool(spatializationState.spatializationEnabled); in OnSpatializationStateChange()
53 data.WriteBool(spatializationState.headTrackingEnabled); in OnSpatializationStateChange()
76 const AudioSpatializationState &spatializationState) in OnSpatializationStateChange()
80 listener_->OnSpatializationStateChange(spatializationState); in OnSpatializationStateChange()
38 OnSpatializationStateChange( const AudioSpatializationState &spatializationState) OnSpatializationStateChange() argument
75 OnSpatializationStateChange( const AudioSpatializationState &spatializationState) OnSpatializationStateChange() argument
H A Daudio_policy_manager_stub.cpp1169 AudioSpatializationState spatializationState = GetSpatializationState(streamUsage); in GetSpatializationStateInternal() local
1170 reply.WriteBool(spatializationState.spatializationEnabled); in GetSpatializationStateInternal()
1171 reply.WriteBool(spatializationState.headTrackingEnabled); in GetSpatializationStateInternal()
/foundation/multimedia/audio_framework/services/audio_policy/server/include/
H A Daudio_spatialization_state_change_listener_proxy.h30 void OnSpatializationStateChange(const AudioSpatializationState &spatializationState) override;
41 void OnSpatializationStateChange(const AudioSpatializationState &spatializationState) override;
/foundation/multimedia/audio_framework/services/audio_policy/common/include/
H A Di_standard_spatialization_state_change_listener.h29 virtual void OnSpatializationStateChange(const AudioSpatializationState &spatializationState) = 0;
/foundation/multimedia/audio_framework/services/audio_policy/client/include/
H A Daudio_spatialization_state_change_listener_stub.h30 void OnSpatializationStateChange(const AudioSpatializationState &spatializationState) override;
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/spatialization/
H A Daudio_spatialization_service.cpp281 AudioSpatializationState spatializationState = {false, false}; in GetSpatializationState() local
283 spatializationState.spatializationEnabled = spatializationEnabledReal_; in GetSpatializationState()
284 spatializationState.headTrackingEnabled = headTrackingEnabledReal_; in GetSpatializationState()
286 return spatializationState; in GetSpatializationState()
505 AudioSpatializationState spatializationState = {spatializationEnabledReal_, headTrackingEnabledReal_}; in UpdateSpatializationState() local
507 int32_t ret = gsp->UpdateSpatializationState(spatializationState); in UpdateSpatializationState()
567 AudioSpatializationState spatializationState = {spatializationEnabledReal_, headTrackingEnabledReal_}; in HandleSpatializationStateChange() local
588 spatializationStateChangeCb->OnSpatializationStateChange(spatializationState); in HandleSpatializationStateChange()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/
H A Daudio_effect_chain_manager.h119 int32_t UpdateSpatializationState(AudioSpatializationState spatializationState);
176 int32_t UpdateSpatializationStateInner(AudioSpatializationState spatializationState);
180 void UpdateSpatializationEnabled(AudioSpatializationState spatializationState);
/foundation/multimedia/audio_framework/interfaces/inner_api/native/audiomanager/include/
H A Daudio_spatialization_manager.h86 virtual void OnSpatializationStateChange(const AudioSpatializationState &spatializationState) = 0;
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain_manager.cpp584 int32_t AudioEffectChainManager::UpdateSpatializationState(AudioSpatializationState spatializationState) in UpdateSpatializationState() argument
587 return UpdateSpatializationStateInner(spatializationState); in UpdateSpatializationState()
1132 void AudioEffectChainManager::UpdateSpatializationEnabled(AudioSpatializationState spatializationState) in UpdateSpatializationEnabled() argument
1134 spatializationEnabled_ = spatializationState.spatializationEnabled; in UpdateSpatializationEnabled()
1453 int32_t AudioEffectChainManager::UpdateSpatializationStateInner(AudioSpatializationState spatializationState) in UpdateSpatializationStateInner() argument
1456 %{public}d and %{public}d", spatializationState.spatializationEnabled, spatializationState.headTrackingEnabled, in UpdateSpatializationStateInner()
1459 if (spatializationEnabled_ != spatializationState.spatializationEnabled) { in UpdateSpatializationStateInner()
1460 UpdateSpatializationEnabled(spatializationState); in UpdateSpatializationStateInner()
1462 if (headTrackingEnabled_ != spatializationState in UpdateSpatializationStateInner()
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/foundation/multimedia/audio_framework/services/audio_service/server/src/
H A Daudio_server_effect.cpp67 int32_t AudioServer::UpdateSpatializationState(AudioSpatializationState spatializationState) in UpdateSpatializationState() argument
76 return audioEffectChainManager->UpdateSpatializationState(spatializationState); in UpdateSpatializationState()
H A Daudio_manager_stub.cpp611 AudioSpatializationState spatializationState; in HandleUpdateSpatializationState() local
612 spatializationState.spatializationEnabled = data.ReadBool(); in HandleUpdateSpatializationState()
613 spatializationState.headTrackingEnabled = data.ReadBool(); in HandleUpdateSpatializationState()
614 int32_t ret = UpdateSpatializationState(spatializationState); in HandleUpdateSpatializationState()
/foundation/multimedia/audio_framework/services/audio_service/client/include/
H A Drenderer_in_client_private.h180 void OnSpatializationStateChange(const AudioSpatializationState &spatializationState);
405 void OnSpatializationStateChange(const AudioSpatializationState &spatializationState) override;
H A Daudio_manager_proxy.h71 int32_t UpdateSpatializationState(AudioSpatializationState spatializationState) override;
H A Daudio_manager_base.h359 virtual int32_t UpdateSpatializationState(AudioSpatializationState spatializationState) = 0;
/foundation/multimedia/audio_framework/test/fuzztest/audioeffect_fuzzer/
H A Daudio_effect_fuzzer.cpp189 AudioSpatializationState spatializationState = {spatializationEnabled, headTrackingEnabled}; in UpdateSpatializationStateFuzzTest() local
191 AudioEffectChainManager::GetInstance()->UpdateSpatializationState(spatializationState); in UpdateSpatializationStateFuzzTest()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/effect_unit_test/src/
H A Daudio_effect_chain_manager_unit_test.cpp903 AudioSpatializationState spatializationState = {false, false}; in HWTEST() local
909 int32_t result = AudioEffectChainManager::GetInstance()->UpdateSpatializationState(spatializationState); in HWTEST()
922 AudioSpatializationState spatializationState = {true, true}; in HWTEST() local
928 int32_t result = AudioEffectChainManager::GetInstance()->UpdateSpatializationState(spatializationState); in HWTEST()
941 AudioSpatializationState spatializationState = {true, false}; in HWTEST() local
947 int32_t result = AudioEffectChainManager::GetInstance()->UpdateSpatializationState(spatializationState); in HWTEST()
960 AudioSpatializationState spatializationState = {false, true}; in HWTEST() local
966 int32_t result = AudioEffectChainManager::GetInstance()->UpdateSpatializationState(spatializationState); in HWTEST()
/foundation/multimedia/audio_framework/services/audio_service/client/src/
H A Drenderer_in_client.cpp207 AudioSpatializationState spatializationState = in SetRendererInfo() local
209 rendererInfo_.spatializationEnabled = spatializationState.spatializationEnabled; in SetRendererInfo()
210 rendererInfo_.headTrackingEnabled = spatializationState.headTrackingEnabled; in SetRendererInfo()
2150 void RendererInClientInner::OnSpatializationStateChange(const AudioSpatializationState &spatializationState) in OnSpatializationStateChange() argument
2153 CHECK_AND_RETURN_LOG(ipcStream_->UpdateSpatializationState(spatializationState.spatializationEnabled, in OnSpatializationStateChange()
2154 spatializationState.headTrackingEnabled) == SUCCESS, "Update spatialization state failed"); in OnSpatializationStateChange()
2243 const AudioSpatializationState &spatializationState) in OnSpatializationStateChange()
2247 rendererInClient->OnSpatializationStateChange(spatializationState); in OnSpatializationStateChange()
2242 OnSpatializationStateChange( const AudioSpatializationState &spatializationState) OnSpatializationStateChange() argument
H A Daudio_manager_proxy.cpp889 int32_t AudioManagerProxy::UpdateSpatializationState(AudioSpatializationState spatializationState) in UpdateSpatializationState() argument
898 data.WriteBool(spatializationState.spatializationEnabled); in UpdateSpatializationState()
899 data.WriteBool(spatializationState.headTrackingEnabled); in UpdateSpatializationState()
/foundation/multimedia/audio_framework/services/audio_policy/client/src/proxy/
H A Daudio_policy_proxy.cpp1497 AudioSpatializationState spatializationState = {false, false}; in GetSpatializationState() local
1500 CHECK_AND_RETURN_RET_LOG(ret, spatializationState, "WriteInterfaceToken failed"); in GetSpatializationState()
1505 CHECK_AND_RETURN_RET_LOG(error == ERR_NONE, spatializationState, "SendRequest failed, error: %{public}d", error); in GetSpatializationState()
1507 spatializationState.spatializationEnabled = reply.ReadBool(); in GetSpatializationState()
1508 spatializationState.headTrackingEnabled = reply.ReadBool(); in GetSpatializationState()
1510 return spatializationState; in GetSpatializationState()
/foundation/multimedia/audio_framework/services/audio_service/server/include/
H A Daudio_server.h133 int32_t UpdateSpatializationState(AudioSpatializationState spatializationState) override;

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