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Searched refs:spatializationEnabled (Results 1 - 25 of 42) sorted by relevance

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/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/spatialization/
H A Daudio_spatialization_service.cpp52 state = {.spatializationEnabled = pack >> SPATIALIZATION_OFFSET & 1, in UnpackSpatializationState()
58 uint32_t spatializationEnabled = state.spatializationEnabled ? 1 : 0; in PackSpatializationState() local
60 return (spatializationEnabled << SPATIALIZATION_OFFSET) | (headTrackingEnabled << HEADTRACKING_OFFSET); in PackSpatializationState()
128 return addressToSpatialEnabledMap_[preSettingSpatialAddress_].spatializationEnabled; in IsSpatializationEnabled()
130 return spatializationStateFlag_.spatializationEnabled; in IsSpatializationEnabled()
139 return addressToSpatialEnabledMap_[encryptedAddress].spatializationEnabled; in IsSpatializationEnabled()
147 addressToSpatialEnabledMap_[preSettingSpatialAddress_].spatializationEnabled = enable; in SetSpatializationEnabled()
150 if (spatializationStateFlag_.spatializationEnabled == enable) { in SetSpatializationEnabled()
153 spatializationStateFlag_.spatializationEnabled in SetSpatializationEnabled()
467 bool spatializationEnabled = false; UpdateSpatializationStateReal() local
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/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/
H A Daudio_effect_chain_adapter.h43 const char *spatializationEnabled; member
48 bool EffectChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled);
H A Daudio_effect_chain_manager.h67 std::string spatializationEnabled; member
111 const std::string &spatializationEnabled);
174 const std::string &spatializationEnabled);
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain_adapter.cpp78 bool EffectChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled) in EffectChainManagerExist() argument
91 if (spatializationEnabled) { in EffectChainManagerExist()
92 spatializationEnabledString = spatializationEnabled; in EffectChainManagerExist()
253 pack.spatializationEnabled && pack.streamUsage) { in EffectChainManagerAddSessionInfo()
258 spatializationEnabledString = pack.spatializationEnabled; in EffectChainManagerAddSessionInfo()
270 info.spatializationEnabled = spatializationEnabledString; in EffectChainManagerAddSessionInfo()
H A Daudio_effect_chain_manager.cpp373 const std::string &spatializationEnabled) in ExistAudioEffectChain()
376 return ExistAudioEffectChainInner(sceneType, effectMode, spatializationEnabled); in ExistAudioEffectChain()
634 !ExistAudioEffectChainInner(it->first, info.sceneMode, info.spatializationEnabled) && in ReturnMultiChannelInfo()
657 sessionIDToEffectInfoMap_[sessionID].spatializationEnabled != info.spatializationEnabled) { in SessionInfoMapAdd()
799 if (sessionIDToEffectInfoMap_[sessionId].spatializationEnabled == "0" && in GetLatency()
1050 && ExistAudioEffectChainInner(sceneType, info.sceneMode, info.spatializationEnabled) in FindMaxEffectChannels()
1134 spatializationEnabled_ = spatializationState.spatializationEnabled; in UpdateSpatializationEnabled()
1400 const std::string &spatializationEnabled) in ExistAudioEffectChainInner()
1417 if ((deviceType_ == DEVICE_TYPE_BLUETOOTH_A2DP) && (btOffloadEnabled_ || (spatializationEnabled in ExistAudioEffectChainInner()
372 ExistAudioEffectChain(const std::string &sceneType, const std::string &effectMode, const std::string &spatializationEnabled) ExistAudioEffectChain() argument
1399 ExistAudioEffectChainInner(const std::string &sceneType, const std::string &effectMode, const std::string &spatializationEnabled) ExistAudioEffectChainInner() argument
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/foundation/multimedia/audio_framework/frameworks/native/pulseaudio/modules/hdi/
H A Dmodule_hdi_sink.c94 const char *spatializationEnabled = pa_proplist_gets(si->proplist, "spatialization.enabled"); in SinkInputNewCb() local
113 SessionInfoPack pack = {channels, channelLayout, sceneMode, spatializationEnabled, streamUsage}; in SinkInputNewCb()
164 const char *spatializationEnabled = pa_proplist_gets(si->proplist, "spatialization.enabled"); in SinkInputStateChangedCb() local
171 SessionInfoPack pack = {channels, channelLayout, sceneMode, spatializationEnabled, streamUsage}; in SinkInputStateChangedCb()
/foundation/multimedia/audio_framework/services/audio_policy/test/unittest/audio_spatialization_service_unit_test/src/
H A Daudio_spatialization_service_unit_test.cpp52 uint32_t spatializationEnabled = state.spatializationEnabled ? 1 : 0; in PackSpatializationState() local
54 return (spatializationEnabled << SPATIALIZATION_OFFSET) | (headTrackingEnabled << HEADTRACKING_OFFSET); in PackSpatializationState()
286 EXPECT_EQ(currentState.spatializationEnabled, true); in HWTEST_F()
304 EXPECT_EQ(result.spatializationEnabled, true); in HWTEST_F()
320 EXPECT_EQ(result.spatializationEnabled, true); in HWTEST_F()
338 EXPECT_EQ(getResult.spatializationEnabled, true); in HWTEST_F()
/foundation/multimedia/audio_framework/test/fuzztest/audioeffect_fuzzer/
H A Daudio_effect_fuzzer.cpp61 string spatializationEnabled = "0"; in InitAudioEffectChainManagerFuzzTest() local
67 spatializationEnabled); in InitAudioEffectChainManagerFuzzTest()
187 bool spatializationEnabled = *reinterpret_cast<const bool*>(rawData); in UpdateSpatializationStateFuzzTest() local
189 AudioSpatializationState spatializationState = {spatializationEnabled, headTrackingEnabled}; in UpdateSpatializationStateFuzzTest()
367 bool spatializationEnabled = *reinterpret_cast<const bool*>(rawData); in UpdateCurrSceneTypeFuzzTest() local
372 AudioEffectChainManager::GetInstance()->spatializationEnabled_ = spatializationEnabled; in UpdateCurrSceneTypeFuzzTest()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/effect_unit_test/src/
H A Daudio_effect_chain_manager_unit_test.cpp318 string spatializationEnabled = "0"; in HWTEST() local
322 spatializationEnabled); in HWTEST()
336 string spatializationEnabled = "0"; in HWTEST() local
342 spatializationEnabled); in HWTEST()
356 string spatializationEnabled = ""; in HWTEST() local
362 spatializationEnabled); in HWTEST()
376 string spatializationEnabled = "123"; in HWTEST() local
382 spatializationEnabled); in HWTEST()
396 string spatializationEnabled = "0"; in HWTEST() local
401 spatializationEnabled); in HWTEST()
415 string spatializationEnabled = "0"; HWTEST() local
436 string spatializationEnabled = "0"; HWTEST() local
458 string spatializationEnabled = "0"; HWTEST() local
481 string spatializationEnabled = "0"; HWTEST() local
504 string spatializationEnabled = "123"; HWTEST() local
527 string spatializationEnabled = "0"; HWTEST() local
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H A Daudio_effect_chain_adapter_unit_test.cpp911 const char *spatializationEnabled = "0"; in HWTEST() local
912 result = EffectChainManagerExist(sceneType, effectMode, spatializationEnabled); in HWTEST()
931 const char *spatializationEnabled = ""; in HWTEST() local
932 result = EffectChainManagerExist(sceneType, effectMode, spatializationEnabled); in HWTEST()
951 const char *spatializationEnabled = nullptr; in HWTEST() local
952 result = EffectChainManagerExist(sceneType, effectMode, spatializationEnabled); in HWTEST()
/foundation/multimedia/audio_framework/services/audio_policy/client/src/
H A Daudio_spatialization_state_change_listener_stub.cpp47 spatializationState.spatializationEnabled = data.ReadBool(); in OnRemoteRequest()
/foundation/multimedia/audio_framework/services/audio_policy/server/src/
H A Daudio_spatialization_state_change_listener_proxy.cpp52 data.WriteBool(spatializationState.spatializationEnabled); in OnSpatializationStateChange()
/foundation/multimedia/audio_framework/services/audio_service/server/include/
H A Di_renderer_stream.h56 virtual int32_t UpdateSpatializationState(bool spatializationEnabled, bool headTrackingEnabled) = 0;
H A Dipc_stream_in_server.h105 int32_t UpdateSpatializationState(bool spatializationEnabled, bool headTrackingEnabled) override; // renderer only
H A Drenderer_in_server.h73 int32_t UpdateSpatializationState(bool spatializationEnabled, bool headTrackingEnabled);
H A Dpro_renderer_stream_impl.h70 int32_t UpdateSpatializationState(bool spatializationEnabled, bool headTrackingEnabled) override;
H A Dpa_renderer_stream_impl.h67 int32_t UpdateSpatializationState(bool spatializationEnabled, bool headTrackingEnabled) override;
/foundation/multimedia/audio_framework/services/audio_service/test/unittest/
H A Dpa_renderer_stream_impl_unit_test.cpp278 bool spatializationEnabled = false; in HWTEST_F() local
280 int32_t ret = unit->UpdateSpatializationState(spatializationEnabled, headTrackingEnabled); in HWTEST_F()
299 bool spatializationEnabled = false; in HWTEST_F() local
301 int32_t ret = unit->UpdateSpatializationState(spatializationEnabled, headTrackingEnabled); in HWTEST_F()
/foundation/multimedia/audio_framework/services/audio_service/server/src/
H A Dpa_adapter_manager.cpp490 bool spatializationEnabled = processConfig.rendererInfo.spatializationEnabled; in SetHighResolution() local
491 AUDIO_DEBUG_LOG("spatializationEnabled : %{public}d, isHighResolutionExist_ : %{public}d", in SetHighResolution()
492 spatializationEnabled, isHighResolutionExist_); in SetHighResolution()
494 if (spatializationEnabled == false && isHighResolutionExist_ == false && CheckHighResolution(processConfig)) { in SetHighResolution()
553 std::to_string(processConfig.rendererInfo.spatializationEnabled).c_str()); in SetPaProplist()
H A Dipc_stream_stub.cpp371 bool spatializationEnabled = data.ReadBool(); in HandleUpdateSpatializationState() local
373 reply.WriteInt32(UpdateSpatializationState(spatializationEnabled, headTrackingEnabled)); in HandleUpdateSpatializationState()
H A Dipc_stream_in_server.cpp412 int32_t IpcStreamInServer::UpdateSpatializationState(bool spatializationEnabled, bool headTrackingEnabled) in UpdateSpatializationState() argument
419 return rendererInServer_->UpdateSpatializationState(spatializationEnabled, headTrackingEnabled); in UpdateSpatializationState()
/foundation/multimedia/audio_framework/services/audio_service/client/include/
H A Dipc_stream_proxy.h83 int32_t UpdateSpatializationState(bool spatializationEnabled, bool headTrackingEnabled) override; // renderer only
/foundation/multimedia/audio_framework/services/audio_service/common/include/
H A Dipc_stream.h90 virtual int32_t UpdateSpatializationState(bool spatializationEnabled, bool headTrackingEnabled) = 0; // rendererOnly
/foundation/multimedia/audio_framework/test/fuzztest/audiopolicyanother_fuzzer/
H A Daudio_policy_another_fuzzer.cpp78 bool spatializationEnabled = *reinterpret_cast<const bool *>(rawData); in AudioVolumeFuzzTest() local
87 spatializationEnabled, in AudioVolumeFuzzTest()
/foundation/multimedia/audio_framework/services/audio_service/common/src/
H A Daudio_process_config.cpp218 parcel.WriteBool(config.rendererInfo.spatializationEnabled);
272 config.rendererInfo.spatializationEnabled = parcel.ReadBool();

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