Searched refs:span4 (Results 1 - 2 of 2) sorted by relevance
/foundation/arkui/ui_lite/frameworks/render/ |
H A D | render_scanline.cpp | 296 GeometryScanline::ConstIterator span4 = scanline4.Begin(); in BlendSourceOut() local 297 spanGen1.Generate(alloc.GetSpanPtr(), x1, y2, span4->spanLength); in BlendSourceOut() 298 renBase.BlendColorHSpan(x1, y2, (uint32_t)span4->spanLength, in BlendSourceOut() 300 span4->covers); in BlendSourceOut() 447 GeometryScanline::ConstIterator span4 = scanline4.Begin(); in BlendXOR() local 448 spanGen1.Generate(alloc.GetSpanPtr(), x1, y2, span4->spanLength); in BlendXOR() 449 renBase.BlendColorHSpan(x1, y2, (uint32_t)span4->spanLength, in BlendXOR() 451 span4->covers); in BlendXOR() 462 GeometryScanline::ConstIterator span4 = scanline4.Begin(); in BlendXOR() local 463 spanGen2.Generate(alloc.GetSpanPtr(), x2, y2, span4 in BlendXOR() [all...] |
/foundation/arkui/ace_engine/test/unittest/core/pattern/text/ |
H A D | text_base.cpp | 86 RefPtr<SpanItem> span4 = AceType::MakeRefPtr<SpanItem>(); in ConstructSpanItemList1() local 102 span4->content = MULTIPLE_SPAN4; in ConstructSpanItemList1() 103 spans.emplace_back(span4); in ConstructSpanItemList1()
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