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Searched refs:span4 (Results 1 - 2 of 2) sorted by relevance

/foundation/arkui/ui_lite/frameworks/render/
H A Drender_scanline.cpp296 GeometryScanline::ConstIterator span4 = scanline4.Begin(); in BlendSourceOut() local
297 spanGen1.Generate(alloc.GetSpanPtr(), x1, y2, span4->spanLength); in BlendSourceOut()
298 renBase.BlendColorHSpan(x1, y2, (uint32_t)span4->spanLength, in BlendSourceOut()
300 span4->covers); in BlendSourceOut()
447 GeometryScanline::ConstIterator span4 = scanline4.Begin(); in BlendXOR() local
448 spanGen1.Generate(alloc.GetSpanPtr(), x1, y2, span4->spanLength); in BlendXOR()
449 renBase.BlendColorHSpan(x1, y2, (uint32_t)span4->spanLength, in BlendXOR()
451 span4->covers); in BlendXOR()
462 GeometryScanline::ConstIterator span4 = scanline4.Begin(); in BlendXOR() local
463 spanGen2.Generate(alloc.GetSpanPtr(), x2, y2, span4 in BlendXOR()
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/foundation/arkui/ace_engine/test/unittest/core/pattern/text/
H A Dtext_base.cpp86 RefPtr<SpanItem> span4 = AceType::MakeRefPtr<SpanItem>(); in ConstructSpanItemList1() local
102 span4->content = MULTIPLE_SPAN4; in ConstructSpanItemList1()
103 spans.emplace_back(span4); in ConstructSpanItemList1()

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