H A D | render_scanline.cpp | 151 GeometryScanline::ConstIterator span2 = scanline2.Begin(); in BlendSourceAtop() local 163 int32_t x2 = span2->x; in BlendSourceAtop() 166 if (span2->spanLength > 0) { in BlendSourceAtop() 168 spanGen2.Generate(alloc.GetSpanPtr(), x2, y2, span2->spanLength); in BlendSourceAtop() 169 renBase.BlendColorHSpan(x2, y2, (uint32_t)span2->spanLength, in BlendSourceAtop() 170 alloc.GetSpanPtr(), span2->covers); in BlendSourceAtop() 171 if ((x1 <= x2) && ((x2 + span2->spanLength) < (x1 + span1->spanLength))) { in BlendSourceAtop() 172 spanGen1.Generate(alloc.GetSpanPtr(), x2, y2, span2->spanLength); in BlendSourceAtop() 173 renBase.BlendColorHSpan(x2, y2, (uint32_t)span2->spanLength, in BlendSourceAtop() 175 span2 in BlendSourceAtop() 276 GeometryScanline::ConstIterator span2 = scanline2.Begin(); BlendSourceOut() local 411 GeometryScanline::ConstIterator span2 = scanline2.Begin(); BlendXOR() local 561 GeometryScanline::ConstIterator span2 = scanline2.Begin(); BlendSourceInLoop() local 627 CalcinterScanline(GeometryScanline& scanline3, int32_t x1, int32_t x2, GeometryScanline::ConstIterator span1, GeometryScanline::ConstIterator span2) CalcinterScanline() argument 644 CalcOutScanlineRight(GeometryScanline& scanline, int32_t x1, int32_t x2, GeometryScanline::ConstIterator span1, GeometryScanline::ConstIterator span2) CalcOutScanlineRight() argument 661 CalcOutScanlineLeft(GeometryScanline& scanline, int32_t x1, int32_t x2, GeometryScanline::ConstIterator span1, GeometryScanline::ConstIterator span2) CalcOutScanlineLeft() argument 678 CalcOutScanlineAll(GeometryScanline& scanline, int32_t x1, int32_t x2, GeometryScanline::ConstIterator span1, GeometryScanline::ConstIterator span2) CalcOutScanlineAll() argument [all...] |