/foundation/arkui/ace_engine/frameworks/core/components_ng/syntax/ |
H A D | node_content.cpp | 22 auto slot = nodeSlot_.Upgrade(); in AttachToNode() local 23 if (slot && (slot != node)) { in AttachToNode() 38 auto slot = nodeSlot_.Upgrade(); in DetachFromNode() local 40 if (slot) { in DetachFromNode() 41 children_ = slot->GetChildren(); in DetachFromNode() 42 slot->Clean(); in DetachFromNode() 43 if (slot->IsOnMainTree()) { in DetachFromNode() 51 auto slot = nodeSlot_.Upgrade(); in AddNode() local 53 if (slot) { in AddNode() 70 auto slot = nodeSlot_.Upgrade(); RemoveNode() local [all...] |
H A D | content_slot_model_ng.cpp | 27 auto slot = ContentSlotNode::GetOrCreateContentSlot(nodeId); in Create() local 28 stack->Push(slot); in Create() 30 slot->AttachNodeContent(content); in Create() 32 slot->DetachNodeContent(); in Create()
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/foundation/graphic/graphic_surface/surface/src/ |
H A D | producer_surface_delegator.cpp | 26 GSError ProducerSurfaceDelegator::DequeueBuffer(int32_t slot, sptr<SurfaceBuffer> buffer) in DequeueBuffer() argument 31 GSError ProducerSurfaceDelegator::QueueBuffer(int32_t slot, int32_t acquireFence) in QueueBuffer() argument 41 GSError ProducerSurfaceDelegator::ClearBufferSlot(int32_t slot) in ClearBufferSlot() argument 43 (void)slot; in ClearBufferSlot() 52 void ProducerSurfaceDelegator::AddBufferLocked(const sptr<SurfaceBuffer>& buffer, int32_t slot) in AddBufferLocked() argument 55 (void)slot; in AddBufferLocked() 58 sptr<SurfaceBuffer> ProducerSurfaceDelegator::GetBufferLocked(int32_t slot) in GetBufferLocked() argument 60 (void)slot; in GetBufferLocked() 70 GSError ProducerSurfaceDelegator::CancelBuffer(int32_t slot, int32_t fenceFd) in CancelBuffer() argument 75 GSError ProducerSurfaceDelegator::DetachBuffer(int32_t slot) in DetachBuffer() argument 108 HasSlotInSet(int32_t slot) HasSlotInSet() argument 114 InsertSlotIntoSet(int32_t slot) InsertSlotIntoSet() argument 120 EraseSlotFromSet(int32_t slot) EraseSlotFromSet() argument [all...] |
/foundation/graphic/graphic_surface/surface/include/ |
H A D | producer_surface_delegator.h | 33 GSError DequeueBuffer(int32_t slot, sptr<SurfaceBuffer> buffer); 34 GSError QueueBuffer(int32_t slot, int32_t acquireFence); 36 GSError ClearBufferSlot(int32_t slot); 38 GSError CancelBuffer(int32_t slot, int32_t fenceFd); 39 GSError DetachBuffer(int32_t slot); 54 void AddBufferLocked(const sptr<SurfaceBuffer>& buffer, int32_t slot); 55 sptr<SurfaceBuffer> GetBufferLocked(int32_t slot); 58 bool HasSlotInSet(int32_t slot); 59 void InsertSlotIntoSet(int32_t slot); 60 void EraseSlotFromSet(int32_t slot); [all...] |
/foundation/communication/wifi/wifi/base/cRPC/src/ |
H A D | hash_table.c | 92 int slot = (p->slots << 1); /* double size */ in RebuildHashTable() local 93 slot = CalcNextPrime(slot); in RebuildHashTable() 94 if (slot <= 0) { in RebuildHashTable() 97 ListNode **new_list = (ListNode **)calloc(slot, sizeof(ListNode *)); in RebuildHashTable() 103 p->slots = (uint32_t)slot; in RebuildHashTable() 125 int slot = CalcHash(p, fd); in FindContext() local 126 ListNode *t = p->list[slot]; in FindContext() 143 int slot = CalcHash(p, context->fd); in InsertHashTable() local 144 ListNode *t = p->list[slot]; in InsertHashTable() 180 int slot = CalcHash(p, context->fd); DeleteHashTable() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/ |
H A D | flex_composed_element.cpp | 120 void FlexComposedElement::AddChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) in AddChildWithSlot() argument 128 flexElement->UpdateChildWithSlot(nullptr, newFlexItemComponent, slot, slot); in AddChildWithSlot() 132 void FlexComposedElement::UpdateChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) in UpdateChildWithSlot() argument 139 auto child = flexElement->GetChildBySlot(slot); in UpdateChildWithSlot() 141 flexElement->UpdateChildWithSlot(child, newFlexItemComponent, slot, slot); in UpdateChildWithSlot() 145 void FlexComposedElement::DeleteChildWithSlot(int32_t slot) in DeleteChildWithSlot() argument 152 auto child = flexElement->GetChildBySlot(slot); in DeleteChildWithSlot() 153 flexElement->UpdateChildWithSlot(child, nullptr, slot, slo in DeleteChildWithSlot() [all...] |
H A D | water_flow_composed_element.cpp | 149 void WaterFlowComposedElement::AddChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) in AddChildWithSlot() argument 156 waterFlow->UpdateChildWithSlot(nullptr, newComponent, slot, slot); in AddChildWithSlot() 160 void WaterFlowComposedElement::UpdateChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) in UpdateChildWithSlot() argument 167 auto child = waterFlow->GetChildBySlot(slot); in UpdateChildWithSlot() 172 waterFlow->UpdateChildWithSlot(child, newComponent, slot, slot); in UpdateChildWithSlot() 176 void WaterFlowComposedElement::DeleteChildWithSlot(int32_t slot) in DeleteChildWithSlot() argument 183 auto child = waterFlow->GetChildBySlot(slot); in DeleteChildWithSlot() 188 waterFlow->UpdateChildWithSlot(child, nullptr, slot, slo in DeleteChildWithSlot() [all...] |
H A D | swiper_composed_element.cpp | 299 void SwiperComposedElement::AddChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) in AddChildWithSlot() argument 306 swiperElement->UpdateChildWithSlot(nullptr, newComponent, slot, slot); in AddChildWithSlot() 310 void SwiperComposedElement::UpdateChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) in UpdateChildWithSlot() argument 317 auto composedElement = swiperElement->GetChildBySlot(slot); in UpdateChildWithSlot() 322 auto child = GetElementChildBySlot(displayElement, slot); in UpdateChildWithSlot() 326 displayElement->UpdateChildWithSlot(child, newComponent, slot, slot); in UpdateChildWithSlot() 330 void SwiperComposedElement::DeleteChildWithSlot(int32_t slot) in DeleteChildWithSlot() argument 337 auto composedElement = swiperElement->GetChildBySlot(slot); in DeleteChildWithSlot() [all...] |
H A D | flex_composed_element.h | 47 void AddChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) override; 48 void UpdateChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) override; 49 void DeleteChildWithSlot(int32_t slot) override;
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H A D | water_flow_composed_element.h | 50 void AddChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) override; 51 void UpdateChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) override; 52 void DeleteChildWithSlot(int32_t slot) override;
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H A D | navigation_menus_composed_element.cpp | 26 void NavigationMenusComposedElement::UpdateChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) in UpdateChildWithSlot() argument 29 auto child = GetElementChildBySlot(element, slot); in UpdateChildWithSlot()
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H A D | navigation_title_composed_element.cpp | 26 void NavigationTitleComposedElement::UpdateChildWithSlot(int32_t slot, const RefPtr<Component>& newComponent) in UpdateChildWithSlot() argument 29 auto child = GetElementChildBySlot(element, slot); in UpdateChildWithSlot()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
H A D | group_node.h | 30 virtual void AddChildToGroup(const RefPtr<UINode>& children, int32_t slot = DEFAULT_NODE_SLOT) {}; in AddChildToGroup() 31 virtual void DeleteChildFromGroup(int32_t slot = DEFAULT_NODE_SLOT) {}; in DeleteChildFromGroup() 33 void FastPreviewUpdateChild(int32_t slot, const RefPtr<UINode>& newChild) override 35 DeleteChildFromGroup(slot); variable 36 AddChildToGroup(newChild, slot);
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/foundation/arkui/ace_engine/frameworks/core/pipeline/base/ |
H A D | multi_composed_element.cpp | 45 int32_t slot = 0; in UpdateChildren() local 51 nullptr, component, slot++, useSlot ? countRenderNode_ + GetRenderSlot() : DEFAULT_RENDER_SLOT); in UpdateChildren() 67 *(itChild++), component, slot++, useSlot ? countRenderNode_ + GetRenderSlot() : DEFAULT_RENDER_SLOT); in UpdateChildren() 78 int32_t slot = 0; 91 child, component, slot++, useSlot ? countRenderNode_ + GetRenderSlot() : DEFAULT_RENDER_SLOT); 126 nullptr, component, slot++, useSlot ? countRenderNode_ + GetRenderSlot() : DEFAULT_RENDER_SLOT); 133 nullptr, component, slot++, useSlot ? countRenderNode_ + GetRenderSlot() : DEFAULT_RENDER_SLOT); 141 child, component, slot++, useSlot ? countRenderNode_ + GetRenderSlot() : DEFAULT_RENDER_SLOT); 145 nullptr, component, slot++, useSlot ? countRenderNode_ + GetRenderSlot() : DEFAULT_RENDER_SLOT); 161 auto newChild = UpdateChildWithSlot(child, *(itComponentEnd++), slot [all...] |
H A D | element.cpp | 32 void Element::AddChild(const RefPtr<Element>& child, int32_t slot) in AddChild() argument 45 std::advance(it, slot); in AddChild() 48 child->SetSlot(slot); in AddChild() 60 RefPtr<Element> Element::GetChildBySlot(int32_t slot) in GetChildBySlot() argument 63 if (slot == (*iter)->GetSlot()) { in GetChildBySlot() 70 void Element::ChangeChildSlot(const RefPtr<Element>& child, int32_t slot) in ChangeChildSlot() argument 72 child->SetSlot(slot); in ChangeChildSlot() 74 if (slot < 0) { in ChangeChildSlot() 79 if (static_cast<size_t>(slot) < children_.size()) { in ChangeChildSlot() 81 std::advance(it, slot); in ChangeChildSlot() 188 DoUpdateChildWithNewComponent( const RefPtr<Element>& child, const RefPtr<Component>& newComponent, int32_t slot, int32_t renderSlot) DoUpdateChildWithNewComponent() argument 199 UpdateChildWithSlot( const RefPtr<Element>& child, const RefPtr<Component>& newComponent, int32_t slot, int32_t renderSlot) UpdateChildWithSlot() argument 266 Mount(const RefPtr<Element>& parent, int32_t slot, int32_t renderSlot) Mount() argument 276 parent->AddChild(AceType::Claim(this), slot); Mount() local 377 InflateComponent(const RefPtr<Component>& newComponent, int32_t slot, int32_t renderSlot) InflateComponent() argument 383 retakeElement->Mount(AceType::Claim(this), slot, renderSlot); InflateComponent() local 393 newChild->Mount(AceType::Claim(this), slot, renderSlot); InflateComponent() local [all...] |
H A D | element.h | 47 void AddChild(const RefPtr<Element>& child, int32_t slot = DEFAULT_ELEMENT_SLOT); 49 RefPtr<Element> GetChildBySlot(int32_t slot); 54 RefPtr<Element> InflateComponent(const RefPtr<Component>& newComponent, int32_t slot, int32_t renderSlot); 56 const RefPtr<Element>& parent, int32_t slot = DEFAULT_ELEMENT_SLOT, int32_t renderSlot = DEFAULT_RENDER_SLOT); 60 const RefPtr<Element>& child, const RefPtr<Component>& newComponent, int32_t slot, int32_t renderSlot); 165 void SetSlot(int32_t slot) in SetSlot() argument 167 slot_ = slot; in SetSlot() 175 void SetRenderSlot(int32_t slot) in SetRenderSlot() argument 177 renderSlot_ = slot; in SetRenderSlot() 286 const RefPtr<Element>& child, const RefPtr<Component>& newComponent, int32_t slot, int32_ [all...] |
/foundation/graphic/graphic_surface/surface/test/unittest/ |
H A D | producer_surface_delegator_test.cpp | 121 int32_t slot = 1; in HWTEST_F() local 125 GSError ret = qwe->QueueBuffer(slot, acquireFence); in HWTEST_F() 139 int32_t slot = 1; in HWTEST_F() local 141 GSError ret = qwe->DequeueBuffer(slot, pBuffer); in HWTEST_F() 155 int32_t slot = 1; in HWTEST_F() local 158 GSError ret = qwe->QueueBuffer(slot, acquireFence); in HWTEST_F() 187 int32_t slot = -1; in HWTEST_F() local 188 GSError ret = qwe->DetachBuffer(slot); in HWTEST_F() 202 int32_t slot = -1; in HWTEST_F() local 204 GSError ret = qwe->CancelBuffer(slot, fenceF in HWTEST_F() 218 int32_t slot = -1; HWTEST_F() local [all...] |
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/swiper/ |
H A D | swiper_node.h | 36 void AddChild(const RefPtr<UINode>& child, int32_t slot = DEFAULT_NODE_SLOT, bool silently = false, 39 if (slot == DEFAULT_NODE_SLOT) { 40 UINode::AddChild(child, slot - specialItemCount_, silently, addDefaultTransition, addModalUiextension); 42 UINode::AddChild(child, slot, silently, addDefaultTransition, addModalUiextension);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/stepper/ |
H A D | stepper_node.cpp | 42 void StepperNode::AddChildToGroup(const RefPtr<UINode>& child, int32_t slot) in AddChildToGroup() argument 47 child->MountToParent(swiperNode, slot); in AddChildToGroup() 51 void StepperNode::DeleteChildFromGroup(int32_t slot) in DeleteChildFromGroup() argument 56 swiper->RemoveChildAtIndex(slot); in DeleteChildFromGroup()
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/foundation/arkui/ace_engine/frameworks/core/components_part_upd/foreach/ |
H A D | foreach_element.cpp | 29 // sort lift of child Elements by their slot in CompareSlots() 41 // 1. step map Elements by their slot, because elmts is not sorted by slot in MakeElementByIdMap() 49 // 2. map elmts by their id. Note ids list is in slot order in MakeElementByIdMap() 51 int slot = 0; in MakeElementByIdMap() local 53 auto elmtIter = elmtsBySlotMap.find(slot); in MakeElementByIdMap() 57 slot++; in MakeElementByIdMap() 78 oldChildElements.sort(CompareSlots); // needs sorting by their slot to match the order of oldIds array in RemoveUnusedChildElementsFromRegistery() 145 int32_t slot = ((*firstChildElement) != nullptr) ? (*firstChildElement)->GetSlot() : 0; in LocalizedUpdate() local 150 // insert component into 'slot' in LocalizedUpdate() [all...] |
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/ |
H A D | rs_render_content.cpp | 34 void RSRenderContent::DrawPropertyDrawable(RSPropertyDrawableSlot slot, RSPaintFilterCanvas& canvas) const in DrawPropertyDrawable() argument 36 auto& drawablePtr = propertyDrawablesVec_[static_cast<size_t>(slot)]; in DrawPropertyDrawable() 49 auto drawFunc = [sharedPtr = shared_from_this(), slot](Drawing::Canvas* canvas, const Drawing::Rect* rect) -> void { in DrawPropertyDrawable() 51 sharedPtr->DrawPropertyDrawable(slot, *canvasPtr); in DrawPropertyDrawable()
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/ecs/ |
H A D | entity_manager.cpp | 124 auto& slot = entities_[id]; in Create() local 125 // if the slot isn't free report a dead entity in Create() 126 if (slot.state != EntityState::State::FREE) { in Create() 127 const auto deadEntity = MakeEntityId(slot.generation, id); in Create() 131 slot.counter = nullptr; // NOTE: could push to a pool and recycle used often in Create() 132 ++slot.generation; in Create() 134 slot.state = EntityState::State::ALIVE; in Create() 135 result = MakeEntityId(slot.generation, id); in Create() 154 auto& slot = entities_[id]; in CreateReferenceCounted() local 156 // if the slot is in CreateReferenceCounted() [all...] |
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
H A D | dom_tool_bar.cpp | 35 void DOMToolBar::OnChildNodeAdded(const RefPtr<DOMNode>& child, int32_t slot) in OnChildNodeAdded() argument 37 AddChildNode(child, slot, false); in OnChildNodeAdded() 59 void DOMToolBar::AddChildNode(const RefPtr<DOMNode>& child, int32_t slot, bool isRebuild) in AddChildNode() argument 99 if (slot == TOOL_BAR_INVALID_INDEX) { in AddChildNode() 102 toolBarChild_->InsertChild(slot, child->GetRootComponent()); in AddChildNode()
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H A D | dom_svg.cpp | 38 void DOMSvg::OnChildNodeAdded(const RefPtr<DOMNode>& child, int32_t slot) in OnChildNodeAdded() argument 44 svgComponent_->InsertChild(slot, child->GetSpecializedComponent()); in OnChildNodeAdded() 46 svgComponent_->InsertChild(slot, child->GetRootComponent()); in OnChildNodeAdded()
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H A D | dom_svg_g.cpp | 38 void DOMSvgG::OnChildNodeAdded(const RefPtr<DOMNode>& child, int32_t slot) in OnChildNodeAdded() argument 44 gComponent_->InsertChild(slot, child->GetSpecializedComponent()); in OnChildNodeAdded() 46 gComponent_->InsertChild(slot, child->GetRootComponent()); in OnChildNodeAdded()
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