Home
last modified time | relevance | path

Searched refs:skinManager_ (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dskinning_system.cpp137 : active_(true), ecs_(ecs), picking_(*GetPicking(ecs)), skinManager_(*GetManager<ISkinComponentManager>(ecs)), in SkinningSystem()
169 componentQuery_.SetupQuery(skinManager_, operations); in Initialize()
234 const SkinComponent skinComponent = skinManager_.Get(row.components[SKIN_INDEX]); in UpdateSkin()
376 skinManager_.Create(entity); in CreateInstance()
382 auto skinComponent = skinManager_.Get(entity); in CreateInstance()
386 skinManager_.Set(entity, skinComponent); in CreateInstance()
421 skinManager_.Create(entity); in CreateInstance()
422 if (auto skinHandle = skinManager_.Write(entity); skinHandle) { in CreateInstance()
444 if (skinManager_.HasComponent(entity)) { in DestroyInstance()
445 skinManager_ in DestroyInstance()
[all...]
H A Dskinning_system.h80 ISkinComponentManager& skinManager_; member in final
H A Drender_preprocessor_system.h121 ISkinComponentManager* skinManager_ { nullptr };
H A Drender_preprocessor_system.cpp130 skinManager_(GetManager<ISkinComponentManager>(ecs)), in RenderPreprocessorSystem()
393 auto skin = (row.IsValidComponentId(SC)) ? skinManager_->Read(row.components[SC])->skin : Entity {}; in GatherSortData()
454 { *skinManager_, ComponentQuery::Operation::OPTIONAL }, in Initialize()

Completed in 3 milliseconds