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Searched
refs:skinIbmManager_
(Results
1 - 2
of
2
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H
A
D
skinning_system.cpp
138
skinIbmManager_
(*GetManager<ISkinIbmComponentManager>(ecs)),
in SkinningSystem()
242
const auto skinIbmHandle =
skinIbmManager_
.Read(skinComponent.skin);
in UpdateSkin()
367
if (const auto skinIbmHandle =
skinIbmManager_
.Read(skinIbmEntity); skinIbmHandle) {
in CreateInstance()
401
!
skinIbmManager_
.HasComponent(skinIbmEntity)) {
in CreateInstance()
412
if (const auto skinIbmHandle =
skinIbmManager_
.Read(skinIbmEntity); skinIbmHandle) {
in CreateInstance()
H
A
D
skinning_system.h
81
ISkinIbmComponentManager&
skinIbmManager_
;
member in final
Completed in 4 milliseconds