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Searched refs:shaderIncludePaths (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp537 std::vector<std::filesystem::path> shaderIncludePaths; member
730 for (int i = 0; i < settings.shaderIncludePaths.size() && found == false; ++i) {
731 path.assign(settings.shaderIncludePaths[i]);
1784 std::vector<std::filesystem::path> shaderIncludePaths;
1829 shaderIncludePaths.emplace_back(argv[++i]).make_preferred();
1897 for (auto const& path : shaderIncludePaths) {
1908 searchPath.reserve(searchPath.size() + 1 + shaderIncludePaths.size());
1910 for (auto const& path : shaderIncludePaths) {

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