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Help
Searched
refs:sfBuffer
(Results
1 - 5
of
5
) sorted by relevance
/foundation/graphic/graphic_2d/rosen/samples/hello_native_buffer/
H
A
D
hello_native_buffer.cpp
83
OHOS::SurfaceBuffer *
sfBuffer
= SurfaceBuffer::NativeBufferToSurfaceBuffer(buffer);
in main()
local
84
uint32_t sfBufferID =
sfBuffer
->GetSeqNum();
in main()
89
if (
sfBuffer
->GetSptrRefCount() != HARDWARE_BUFFER_REFERENCE_TWICE) {
in main()
99
void *sfVirAddr =
sfBuffer
->GetVirAddr();
in main()
109
if (
sfBuffer
->GetSptrRefCount() != 1) {
in main()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/
H
A
D
rs_draw_cmd.cpp
221
sptr<SurfaceBuffer>
sfBuffer
(reinterpret_cast<SurfaceBuffer *>(pixelMap->GetFd()));
in PreProcessPixelMap()
222
nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&
sfBuffer
);
in PreProcessPixelMap()
286
sptr<SurfaceBuffer>
sfBuffer
(surfaceBuffer);
in GetDrawingImageFromSurfaceBuffer()
287
nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&
sfBuffer
);
in GetDrawingImageFromSurfaceBuffer()
363
sptr<SurfaceBuffer>
sfBuffer
(surfaceBuffer);
in MakeFromTextureForVK()
364
nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&
sfBuffer
);
in MakeFromTextureForVK()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H
A
D
rs_image_base.cpp
509
sptr<SurfaceBuffer>
sfBuffer
(surfaceBuffer);
in MakeFromTextureForVK()
510
nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&
sfBuffer
);
in MakeFromTextureForVK()
H
A
D
rs_image.cpp
103
sptr<SurfaceBuffer>
sfBuffer
(surfaceBuffer);
in HDRConvert()
107
RSColorSpaceConvert::Instance().ColorSpaceConvertor(imageShader,
sfBuffer
, paint_,
in HDRConvert()
110
RSColorSpaceConvert::Instance().ColorSpaceConvertor(imageShader,
sfBuffer
, paint_,
in HDRConvert()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/
H
A
D
rs_property_drawable_background.cpp
384
sptr<SurfaceBuffer>
sfBuffer
(surfaceBuffer);
in MakeFromTextureForVK()
385
nativeWindowBuffer_ = CreateNativeWindowBufferFromSurfaceBuffer(&
sfBuffer
);
in MakeFromTextureForVK()
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