Searched refs:setHandles (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_util.cpp | 97 const auto setHandles = [](const IRenderNodeGpuResourceManager& gpuResourceMgr, in SetupRenderNodeResourceHandles() local 127 setHandles(gpuResourceMgr, rngShareMgr, RenderHandleType::GPU_BUFFER, resources.buffers, res.buffers); in SetupRenderNodeResourceHandles() 128 setHandles(gpuResourceMgr, rngShareMgr, RenderHandleType::GPU_SAMPLER, resources.samplers, res.samplers); in SetupRenderNodeResourceHandles() 134 setHandles(gpuResourceMgr, rngShareMgr, RenderHandleType::GPU_BUFFER, resources.customInputBuffers, in SetupRenderNodeResourceHandles() 136 setHandles(gpuResourceMgr, rngShareMgr, RenderHandleType::GPU_BUFFER, resources.customOutputBuffers, in SetupRenderNodeResourceHandles()
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/foundation/communication/bluetooth_service/services/bluetooth/stack/include/ |
H A D | att.h | 247 uint16_t *setHandles; member
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