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Searched refs:sensorRotation (Results 1 - 19 of 19) sorted by relevance

/foundation/window/window_manager/window_scene/screen_session_manager/src/
H A Dscreen_rotation_property.cpp40 float sensorRotation = -1.0f; // -1 mean keep before degree in ConvertDeviceToFloat() local
43 sensorRotation = 0.0f; // degree 0 in ConvertDeviceToFloat()
46 sensorRotation = 90.0f; // degree 90 in ConvertDeviceToFloat()
49 sensorRotation = 180.0f; // degree 180 in ConvertDeviceToFloat()
52 sensorRotation = 270.0f; // degree 270 in ConvertDeviceToFloat()
55 sensorRotation = -1.0f; // keep before degree in ConvertDeviceToFloat()
60 return sensorRotation; in ConvertDeviceToFloat()
H A Dscreen_session_manager.cpp5113 void ScreenSessionManager::OnSensorRotationChange(float sensorRotation, ScreenId screenId) in OnSensorRotationChange() argument
5115 TLOGI(WmsLogTag::DMS, "screenId: %{public}" PRIu64 " sensorRotation: %{public}f", screenId, sensorRotation); in OnSensorRotationChange()
5120 clientProxy_->OnSensorRotationChanged(screenId, sensorRotation); in OnSensorRotationChange()
/foundation/window/window_manager/dmserver/include/
H A Dscreen_rotation_controller.h57 static DeviceRotation ConvertSensorToDeviceRotation(SensorRotation sensorRotation);
65 static DeviceRotation CalcDeviceRotation(SensorRotation sensorRotation);
/foundation/window/window_manager/dmserver/src/
H A Dscreen_rotation_controller.cpp195 DeviceRotation ScreenRotationController::CalcDeviceRotation(SensorRotation sensorRotation) in CalcDeviceRotation() argument
197 if (sensorRotation == SensorRotation::INVALID) { in CalcDeviceRotation()
202 int32_t deviceRotationValue = static_cast<int32_t>(sensorRotation) - bias; in CalcDeviceRotation()
320 DeviceRotation ScreenRotationController::ConvertSensorToDeviceRotation(SensorRotation sensorRotation) in ConvertSensorToDeviceRotation() argument
325 return sensorToDeviceRotationMap_.at(sensorRotation); in ConvertSensorToDeviceRotation()
/foundation/window/window_manager/window_scene/session/screen/include/
H A Dscreen_session.h49 virtual void OnSensorRotationChange(float sensorRotation, ScreenId screenId) = 0;
160 void HandleSensorRotation(float sensorRotation);
162 float ConvertRotationToFloat(Rotation sensorRotation);
222 void SensorRotationChange(Rotation sensorRotation);
223 void SensorRotationChange(float sensorRotation);
/foundation/window/window_manager/window_scene/test/dms_unittest/
H A Dscreen_session_test.cpp33 void OnSensorRotationChange(float sensorRotation, ScreenId screenId) override {}
312 float sensorRotation = 0.0f; in HWTEST_F() local
313 screenSession->HandleSensorRotation(sensorRotation); in HWTEST_F()
1518 Rotation sensorRotation = Rotation::ROTATION_0; in HWTEST_F() local
1520 session->SensorRotationChange(sensorRotation); in HWTEST_F()
1535 Rotation sensorRotation = Rotation::ROTATION_90; in HWTEST_F() local
1536 session->SensorRotationChange(sensorRotation); in HWTEST_F()
1759 Rotation sensorRotation = Rotation::ROTATION_90; in HWTEST_F() local
1760 float res = session->ConvertRotationToFloat(sensorRotation); in HWTEST_F()
1762 sensorRotation in HWTEST_F()
[all...]
H A Dscreen_session_manager_client_proxy_test.cpp141 float sensorRotation = 0; in HWTEST_F() local
144 screenSessionManagerClientProxy_->OnSensorRotationChanged(screenId, sensorRotation); in HWTEST_F()
H A Dscreen_session_manager_client_test.cpp546 float sensorRotation = 0; in HWTEST_F() local
549 screenSessionManagerClient_->OnSensorRotationChanged(screenId, sensorRotation); in HWTEST_F()
560 float sensorRotation = 90.0f; in HWTEST_F() local
563 screenSessionManagerClient_->OnSensorRotationChanged(screenId, sensorRotation); in HWTEST_F()
H A Dscreen_session_manager_client_stub_test.cpp540 float sensorRotation = 0; in HWTEST_F() local
541 data.WriteFloat(sensorRotation); in HWTEST_F()
/foundation/window/window_manager/window_scene/screen_session_manager_client/include/zidl/
H A Dscreen_session_manager_client_interface.h57 virtual void OnSensorRotationChanged(ScreenId screenId, float sensorRotation) = 0;
H A Dscreen_session_manager_client_proxy.h37 void OnSensorRotationChanged(ScreenId screenId, float sensorRotation) override;
/foundation/window/window_manager/window_scene/interfaces/kits/napi/screen_session_manager/
H A Djs_screen_session.h55 void OnSensorRotationChange(float sensorRotation, ScreenId screenId) override;
H A Djs_screen_session.cpp378 void JsScreenSession::OnSensorRotationChange(float sensorRotation, ScreenId screenId) in OnSensorRotationChange() argument
388 auto asyncTask = [jsCallbackRef, callbackType, screenSessionWeak, sensorRotation, env = env_]() { in OnSensorRotationChange()
403 napi_value argv[] = { CreateJsValue(env, sensorRotation) }; in OnSensorRotationChange()
/foundation/window/window_manager/window_scene/screen_session_manager_client/src/zidl/
H A Dscreen_session_manager_client_stub.cpp144 auto sensorRotation = data.ReadFloat(); in HandleOnSensorRotationChanged() local
145 OnSensorRotationChanged(screenId, sensorRotation); in HandleOnSensorRotationChanged()
H A Dscreen_session_manager_client_proxy.cpp201 void ScreenSessionManagerClientProxy::OnSensorRotationChanged(ScreenId screenId, float sensorRotation) in OnSensorRotationChanged() argument
220 if (!data.WriteFloat(sensorRotation)) { in OnSensorRotationChanged()
221 WLOGFE("Write sensorRotation failed"); in OnSensorRotationChanged()
/foundation/window/window_manager/window_scene/session/screen/src/
H A Dscreen_session.cpp449 float ScreenSession::ConvertRotationToFloat(Rotation sensorRotation) in ConvertRotationToFloat() argument
452 switch (sensorRotation) { in ConvertRotationToFloat()
469 void ScreenSession::HandleSensorRotation(float sensorRotation) in HandleSensorRotation() argument
471 SensorRotationChange(sensorRotation); in HandleSensorRotation()
474 void ScreenSession::SensorRotationChange(Rotation sensorRotation) in SensorRotationChange() argument
476 float rotation = ConvertRotationToFloat(sensorRotation); in SensorRotationChange()
480 void ScreenSession::SensorRotationChange(float sensorRotation) in SensorRotationChange() argument
482 if (sensorRotation >= 0.0f) { in SensorRotationChange()
483 currentSensorRotation_ = sensorRotation; in SensorRotationChange()
486 listener->OnSensorRotationChange(sensorRotation, screenId in SensorRotationChange()
[all...]
/foundation/window/window_manager/window_scene/screen_session_manager_client/include/
H A Dscreen_session_manager_client.h101 void OnSensorRotationChanged(ScreenId screenId, float sensorRotation) override;
/foundation/window/window_manager/window_scene/screen_session_manager_client/src/
H A Dscreen_session_manager_client.cpp200 void ScreenSessionManagerClient::OnSensorRotationChanged(ScreenId screenId, float sensorRotation) in OnSensorRotationChanged() argument
207 screenSession->SensorRotationChange(sensorRotation); in OnSensorRotationChanged()
/foundation/window/window_manager/window_scene/screen_session_manager/include/
H A Dscreen_session_manager.h251 void OnSensorRotationChange(float sensorRotation, ScreenId screenId) override;

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