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Searched refs:sceneUtil_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp294 if (sceneUtil_ && gltf2_) { in ~GraphicsContext()
295 sceneUtil_->UnregisterSceneLoader(IInterface::Ptr { gltf2_->GetInterface(ISceneLoader::UID) }); in ~GraphicsContext()
308 sceneUtil_ = make_unique<SceneUtil>(*this); in Init()
310 sceneUtil_->RegisterSceneLoader(IInterface::Ptr { gltf2_->GetInterface(ISceneLoader::UID) }); in Init()
340 return *sceneUtil_; in GetSceneUtil()
H A Dgraphics_context.h101 BASE_NS::unique_ptr<SceneUtil> sceneUtil_; member in final

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