/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/effect_unit_test/src/ |
H A D | audio_effect_chain_adapter_unit_test.cpp | 78 const char *sceneType = "SCENE_MUSIC"; in HWTEST() local 81 int32_t result = EffectChainManagerInitCb(sceneType); in HWTEST() 93 const char *sceneType = ""; in HWTEST() local 96 int32_t result = EffectChainManagerInitCb(sceneType); in HWTEST() 108 const char *sceneType = nullptr; in HWTEST() local 111 int32_t result = EffectChainManagerInitCb(sceneType); in HWTEST() 123 const char *sceneType = "SCENE_MUSIC"; in HWTEST() local 127 int32_t result = EffectChainManagerInitCb(sceneType); in HWTEST() 130 result = EffectChainManagerCreateCb(sceneType, sessionid); in HWTEST() 133 result = EffectChainManagerReleaseCb(sceneType, sessioni in HWTEST() 145 const char *sceneType = "SCENE_MOVIE"; HWTEST() local 170 const char *sceneType = ""; HWTEST() local 190 const char *sceneType = nullptr; HWTEST() local 212 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 250 const char *sceneType = ""; HWTEST() local 288 const char *sceneType = ""; HWTEST() local 306 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 326 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 346 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 367 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 388 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 409 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 432 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 456 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 480 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 505 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 525 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 544 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 563 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 581 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 601 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 620 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 639 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 657 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 675 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 704 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 724 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 743 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 763 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 783 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 803 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 823 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 846 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 864 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 882 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 904 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 924 const char *sceneType = ""; HWTEST() local 944 const char *sceneType = nullptr; HWTEST() local 964 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 983 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 1004 const char *sceneType = "SCENE_MUSIC"; HWTEST() local [all...] |
H A D | audio_effect_chain_manager_unit_test.cpp | 82 string sceneType = ""; in HWTEST() local 87 int32_t result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST() 100 string sceneType = "123"; in HWTEST() local 104 int32_t result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST() 117 string sceneType = "SCENE_MOVIE"; in HWTEST() local 121 int32_t result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST() 134 string sceneType = "COMMON_SCENE_TYPE"; in HWTEST() local 142 AudioEffectChainManager::GetInstance()->CreateAudioEffectChain(sceneType, true); in HWTEST() 144 int32_t result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST() 147 result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST() 243 string sceneType = ""; HWTEST() local 260 string sceneType = "123"; HWTEST() local 277 string sceneType = "SCENE_MOVIE"; HWTEST() local 297 std::string sceneType = "SCENE_DEFAULT"; HWTEST() local 316 string sceneType = "SCENE_MOVIE"; HWTEST() local 334 string sceneType = "SCENE_MOVIE"; HWTEST() local 354 string sceneType = ""; HWTEST() local 374 string sceneType = "123"; HWTEST() local 394 string sceneType = "SCENE_MOVIE"; HWTEST() local 413 string sceneType = "SCENE_MOVIE"; HWTEST() local 434 string sceneType = "SCENE_MOVIE"; HWTEST() local 456 string sceneType = "SCENE_MOVIE"; HWTEST() local 479 string sceneType = "SCENE_MOVIE"; HWTEST() local 502 string sceneType = "SCENE_MOVIE"; HWTEST() local 525 string sceneType = "SCENE_MOVIE"; HWTEST() local 557 string sceneType = ""; HWTEST() local 585 string sceneType = "SCENE_MOVIE"; HWTEST() local 613 string sceneType = "123"; HWTEST() local 641 string sceneType = "SCENE_MOVIE"; HWTEST() local 752 string sceneType = "SCENE_MOVIE"; HWTEST() local 769 string sceneType = "123"; HWTEST() local 786 string sceneType = ""; HWTEST() local 803 string sceneType = ""; HWTEST() local 819 string sceneType = "SCENE_MOVIE"; HWTEST() local 833 string sceneType = "SCENE_MOVIE"; HWTEST() local 849 string sceneType = "123"; HWTEST() local 865 string sceneType = ""; HWTEST() local 881 string sceneType = "SCENE_MUSIC"; HWTEST() local 1014 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 1033 AudioEffectScene sceneType = SCENE_MUSIC; HWTEST() local 1047 AudioEffectScene sceneType = SCENE_MUSIC; HWTEST() local 1063 AudioEffectScene sceneType = SCENE_OTHERS; HWTEST() local 1107 string sceneType = "SCENE_MOVIE"; HWTEST() local 1122 string sceneType = "SCENE_MOVIE"; HWTEST() local 1140 string sceneType = "123"; HWTEST() local 1156 string sceneType = ""; HWTEST() local 1172 string sceneType = "SCENE_MOVIE"; HWTEST() local 1189 string sceneType = "SCENE_MOVIE"; HWTEST() local 1214 string sceneType = "123"; HWTEST() local 1233 string sceneType = ""; HWTEST() local 1252 string sceneType = "SCENE_MOVIE"; HWTEST() local 1270 string sceneType = "SCENE_MOVIE"; HWTEST() local 1288 string sceneType = "SCENE_MOVIE"; HWTEST() local 1312 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 1629 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 1652 const std::string sceneType = "SCENE_MUSIC"; HWTEST() local 1688 const std::string sceneType = "SCENE_MUSIC"; HWTEST() local 1728 string sceneType = "123"; HWTEST() local 1745 string sceneType = "SCENE_MOVIE"; HWTEST() local 1762 string sceneType = "SCENE_MUSIC"; HWTEST() local 1794 string sceneType = "SCENE_MUSIC"; HWTEST() local 1811 string sceneType = "SCENE_MUSIC"; HWTEST() local 1828 string sceneType = "SCENE_MUSIC"; HWTEST() local 1919 string sceneType = "SCENE_MUSIC"; HWTEST() local 1996 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 2024 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 2044 std::string sceneType = "DEFAULT_SCENE_TYPE"; HWTEST() local 2070 std::string sceneType = "SCENE_DEFAULT"; HWTEST() local 2102 std::string sceneType = "DEFAULT_SCENE_TYPE"; HWTEST() local 2153 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 2177 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 2201 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 2227 std::string sceneType = "SCENE_MUSIC"; HWTEST() local 2268 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 2292 const char *sceneType = "SCENE_MUSIC"; HWTEST() local 2317 const char *sceneType = "SCENE_MOVIE"; HWTEST() local 2336 const char *sceneType = "SCENE_MUSIC"; HWTEST() local [all...] |
H A D | audio_effect_volume_unit_test.cpp | 69 const std::string sceneType = "SCENE_MUSIC"; in HWTEST() local 72 audioEffectVolume->SetSystemVolume(sceneType, systemVolume); in HWTEST() 73 float result = audioEffectVolume->GetSystemVolume(sceneType); in HWTEST() 129 const std::string sceneType = "SCENE_MUSIC"; in HWTEST() local
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/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/ |
H A D | audio_effect_chain_adapter.cpp | 62 int32_t EffectChainManagerProcess(char *sceneType, BufferAttr *bufferAttr) in EffectChainManagerProcess() argument 67 if (sceneType) { in EffectChainManagerProcess() 68 sceneTypeString = sceneType; in EffectChainManagerProcess() 78 bool EffectChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled) in EffectChainManagerExist() argument 83 if (sceneType) { in EffectChainManagerExist() 84 sceneTypeString = sceneType; in EffectChainManagerExist() 98 int32_t EffectChainManagerCreateCb(const char *sceneType, const char *sessionID) in EffectChainManagerCreateCb() argument 104 if (sceneType) { in EffectChainManagerCreateCb() 105 sceneTypeString = sceneType; in EffectChainManagerCreateCb() 124 AUDIO_INFO_LOG("Create Audio Effect Chain Success, sessionID is %{public}s, sceneType i in EffectChainManagerCreateCb() 129 EffectChainManagerReleaseCb(const char *sceneType, const char *sessionID) EffectChainManagerReleaseCb() argument 160 EffectChainManagerMultichannelUpdate(const char *sceneType) EffectChainManagerMultichannelUpdate() argument 220 EffectChainManagerInitCb(const char *sceneType) EffectChainManagerInitCb() argument 241 EffectChainManagerAddSessionInfo(const char *sceneType, const char *sessionID, SessionInfoPack pack) EffectChainManagerAddSessionInfo() argument 275 EffectChainManagerDeleteSessionInfo(const char *sceneType, const char *sessionID) EffectChainManagerDeleteSessionInfo() argument 293 EffectChainManagerReturnEffectChannelInfo(const char *sceneType, uint32_t *channels, uint64_t *channelLayout) EffectChainManagerReturnEffectChannelInfo() argument 342 EffectChainManagerSceneCheck(const char *sinkSceneType, const char *sceneType) EffectChainManagerSceneCheck() argument 354 EffectChainManagerGetSceneCount(const char *sceneType) EffectChainManagerGetSceneCount() argument [all...] |
H A D | audio_effect_chain_manager.cpp | 293 int32_t AudioEffectChainManager::CreateAudioEffectChainDynamic(const std::string &sceneType) in CreateAudioEffectChainDynamic() argument 296 return CreateAudioEffectChainDynamicInner(sceneType); in CreateAudioEffectChainDynamic() 299 int32_t AudioEffectChainManager::SetAudioEffectChainDynamic(const std::string &sceneType, const std::string &effectMode) in SetAudioEffectChainDynamic() argument 301 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in SetAudioEffectChainDynamic() 303 "SceneType [%{public}s] does not exist, failed to set", sceneType.c_str()); in SetAudioEffectChainDynamic() 308 std::string effectChainKey = sceneType + "_&_" + effectMode + "_&_" + GetDeviceTypeName(); in SetAudioEffectChainDynamic() 329 std::string tSceneType = (sceneType == DEFAULT_SCENE_TYPE ? DEFAULT_PRESET_SCENE : sceneType); in SetAudioEffectChainDynamic() 352 AUDIO_INFO_LOG("SceneType %{public}s delay %{public}u", sceneType.c_str(), audioEffectChain->GetLatency()); in SetAudioEffectChainDynamic() 366 int32_t AudioEffectChainManager::ReleaseAudioEffectChainDynamic(const std::string &sceneType) in ReleaseAudioEffectChainDynamic() argument 372 ExistAudioEffectChain(const std::string &sceneType, const std::string &effectMode, const std::string &spatializationEnabled) ExistAudioEffectChain() argument 379 ApplyAudioEffectChain(const std::string &sceneType, const std::unique_ptr<EffectBufferAttr> &bufferAttr) ApplyAudioEffectChain() argument 486 SetSceneTypeSystemVolume(const std::string sceneType, const float systemVolume) SetSceneTypeSystemVolume() argument 557 UpdateMultichannelConfig(const std::string &sceneType) UpdateMultichannelConfig() argument 563 InitAudioEffectChainDynamic(const std::string &sceneType) InitAudioEffectChainDynamic() argument 616 ReturnEffectChannelInfo(const std::string &sceneType, uint32_t &channels, uint64_t &channelLayout) ReturnEffectChannelInfo() argument 665 SessionInfoMapDelete(const std::string &sceneType, const std::string &sessionID) SessionInfoMapDelete() argument 684 SetHdiParam(const AudioEffectScene &sceneType) SetHdiParam() argument 1015 CheckSceneTypeMatch(const std::string &sinkSceneType, const std::string &sceneType) CheckSceneTypeMatch() argument 1036 UpdateCurrSceneType(AudioEffectScene &currSceneType, const std::string &sceneType) UpdateCurrSceneType() argument 1041 FindMaxEffectChannels(const std::string &sceneType, const std::set<std::string> &sessions, uint32_t &channels, uint64_t &channelLayout) FindMaxEffectChannels() argument 1066 CreateAudioEffectChain(const std::string &sceneType, bool isPriorScene) CreateAudioEffectChain() argument 1111 CheckAndReleaseCommonEffectChain(const std::string &sceneType) CheckAndReleaseCommonEffectChain() argument 1229 UpdateSceneTypeList(const std::string &sceneType, SceneTypeOperation operation) UpdateSceneTypeList() argument 1265 GetSceneTypeToChainCount(const std::string &sceneType) GetSceneTypeToChainCount() argument 1287 FindMaxSessionID(uint32_t &maxSessionID, std::string &sceneType, const std::string &scenePairType, std::set<std::string> &sessions) FindMaxSessionID() argument 1320 CreateAudioEffectChainDynamicInner(const std::string &sceneType) CreateAudioEffectChainDynamicInner() argument 1365 ReleaseAudioEffectChainDynamicInner(const std::string &sceneType) ReleaseAudioEffectChainDynamicInner() argument 1399 ExistAudioEffectChainInner(const std::string &sceneType, const std::string &effectMode, const std::string &spatializationEnabled) ExistAudioEffectChainInner() argument 1435 UpdateMultichannelConfigInner(const std::string &sceneType) UpdateMultichannelConfigInner() argument 1473 ReturnEffectChannelInfoInner(const std::string &sceneType, uint32_t &channels, uint64_t &channelLayout) ReturnEffectChannelInfoInner() argument [all...] |
H A D | audio_effect_volume.cpp | 47 void AudioEffectVolume::SetSystemVolume(const std::string sceneType, const float systemVolume) in SetSystemVolume() argument 51 SceneTypeToSystemVolumeMap_[sceneType] = systemVolume; in SetSystemVolume() 54 float AudioEffectVolume::GetSystemVolume(const std::string sceneType) in GetSystemVolume() argument 57 auto it = SceneTypeToSystemVolumeMap_.find(sceneType); in GetSystemVolume() 61 return SceneTypeToSystemVolumeMap_[sceneType]; in GetSystemVolume()
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H A D | audio_enhance_chain_manager.cpp | 243 int32_t AudioEnhanceChainManager::ParseSceneKeyCode(const uint32_t sceneKeyCode, std::string &sceneType, in ParseSceneKeyCode() argument 251 sceneType = item->second; in ParseSceneKeyCode() 320 std::string sceneType = ""; in GetEnhanceChainNameBySceneCode() local 323 if (ParseSceneKeyCode(sceneKeyCode, sceneType, capturerDevice, rendererDeivce) != SUCCESS) { in GetEnhanceChainNameBySceneCode() 327 AUDIO_INFO_LOG("sceneType %{public}s set to defaultScene %{public}s", sceneType.c_str(), in GetEnhanceChainNameBySceneCode() 329 sceneType = defaultScene_; in GetEnhanceChainNameBySceneCode() 332 std::string enhanceChainKey = sceneType + "_&_" + "ENHANCE_DEFAULT" + "_&_" + capturerDevice; in GetEnhanceChainNameBySceneCode() 335 enhanceChainKey = sceneType + "_&_" + "ENHANCE_DEFAULT"; in GetEnhanceChainNameBySceneCode() 359 std::string sceneType in CreateEnhanceChainInner() local 481 std::string sceneType = ""; DeleteEnhanceChainInner() local [all...] |
H A D | audio_enhance_chain_adapter.cpp | 206 int32_t GetSceneTypeCode(const char *sceneType, uint32_t *sceneTypeCode) in GetSceneTypeCode() argument 209 if (sceneType) { in GetSceneTypeCode() 210 sceneTypeString = sceneType; in GetSceneTypeCode()
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/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/ |
H A D | audio_effect_chain_adapter.h | 47 int32_t EffectChainManagerProcess(char *sceneType, BufferAttr *bufferAttr); 48 bool EffectChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled); 49 int32_t EffectChainManagerCreateCb(const char *sceneType, const char *sessionID); 50 int32_t EffectChainManagerReleaseCb(const char *sceneType, const char *sessionID); 51 int32_t EffectChainManagerMultichannelUpdate(const char *sceneType); 53 int32_t EffectChainManagerAddSessionInfo(const char *sceneType, const char *sessionID, SessionInfoPack pack); 54 int32_t EffectChainManagerInitCb(const char *sceneType); 56 int32_t EffectChainManagerDeleteSessionInfo(const char *sceneType, const char *sessionID); 57 int32_t EffectChainManagerReturnEffectChannelInfo(const char *sceneType, uint32_t *channels, uint64_t *channelLayout); 63 bool EffectChainManagerSceneCheck(const char *sinkSceneType, const char *sceneType); [all...] |
H A D | audio_effect_chain_manager.h | 64 std::string sceneType; member 107 int32_t CreateAudioEffectChainDynamic(const std::string &sceneType); 109 int32_t ReleaseAudioEffectChainDynamic(const std::string &sceneType); 110 bool ExistAudioEffectChain(const std::string &sceneType, const std::string &effectMode, 112 int32_t ApplyAudioEffectChain(const std::string &sceneType, const std::unique_ptr<EffectBufferAttr> &bufferAttr); 117 int32_t UpdateMultichannelConfig(const std::string &sceneType); 118 int32_t InitAudioEffectChainDynamic(const std::string &sceneType); 122 int32_t SessionInfoMapDelete(const std::string &sceneType, const std::string &sessionID); 123 int32_t ReturnEffectChannelInfo(const std::string &sceneType, uint32_t &channels, uint64_t &channelLayout); 130 int32_t SetSceneTypeSystemVolume(const std::string sceneType, cons [all...] |
H A D | audio_effect_volume.h | 32 void SetSystemVolume(const std::string sceneType, const float systemVolume); 33 float GetSystemVolume(const std::string sceneType);
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/foundation/multimedia/audio_framework/frameworks/native/pulseaudio/modules/hdi/ |
H A D | module_hdi_sink.c | 89 const char *sceneType = pa_proplist_gets(si->proplist, "scene.type"); in SinkInputNewCb() local 97 EffectChainManagerReleaseCb(sceneType, sessionID); in SinkInputNewCb() 110 EffectChainManagerInitCb(sceneType); in SinkInputNewCb() 112 EffectChainManagerCreateCb(sceneType, sessionID); in SinkInputNewCb() 115 !EffectChainManagerAddSessionInfo(sceneType, sessionID, pack)) { in SinkInputNewCb() 116 EffectChainManagerMultichannelUpdate(sceneType); in SinkInputNewCb() 128 const char *sceneType = pa_proplist_gets(si->proplist, "scene.type"); in SinkInputUnlinkCb() local 143 EffectChainManagerReleaseCb(sceneType, sessionID); in SinkInputUnlinkCb() 145 !EffectChainManagerDeleteSessionInfo(sceneType, sessionID)) { in SinkInputUnlinkCb() 146 EffectChainManagerMultichannelUpdate(sceneType); in SinkInputUnlinkCb() 160 const char *sceneType = pa_proplist_gets(si->proplist, "scene.type"); SinkInputStateChangedCb() local [all...] |
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_control_center/test/unittest/services/ |
H A D | av_sync_manager_test.cpp | 79 streamFirst.sceneType = "streamFirstType"; in HWTEST_F() 84 streamSecond.sceneType = "streamSecondType"; in HWTEST_F() 103 streamFirst.sceneType = "streamFirstType"; in HWTEST_F() 122 streamFirst.sceneType = "streamFirstType"; in HWTEST_F() 127 streamSecond.sceneType = "streamSecondType"; in HWTEST_F() 161 streamFirst.sceneType = "streamFirstType"; in HWTEST_F() 182 streamFirst.sceneType = "streamFirstType"; in HWTEST_F() 203 streamFirst.sceneType = "streamFirstType"; in HWTEST_F() 223 streamFirst.sceneType = "streamFirstType"; in HWTEST_F() 243 streamFirst.sceneType in HWTEST_F() [all...] |
/foundation/multimedia/audio_framework/test/fuzztest/audioeffectchain_fuzzer/ |
H A D | audio_effect_chain_fuzzer.cpp | 67 const char *sceneType = SCENETYPEMUSIC; in EffectChainManagerInitCbFuzzTest() local 68 EffectChainManagerInitCb(sceneType); in EffectChainManagerInitCbFuzzTest() 69 sceneType = nullptr; in EffectChainManagerInitCbFuzzTest() 70 EffectChainManagerInitCb(sceneType); in EffectChainManagerInitCbFuzzTest() 71 sceneType = ""; in EffectChainManagerInitCbFuzzTest() 72 EffectChainManagerInitCb(sceneType); in EffectChainManagerInitCbFuzzTest() 80 const char *sceneType = SCENETYPEMUSIC; in EffectChainManagerCreateCbFuzzTest() local 81 EffectChainManagerInitCb(sceneType); in EffectChainManagerCreateCbFuzzTest() 84 EffectChainManagerCreateCb(sceneType, sessionid); in EffectChainManagerCreateCbFuzzTest() 85 EffectChainManagerReleaseCb(sceneType, sessioni in EffectChainManagerCreateCbFuzzTest() 96 const char *sceneType = ""; EffectChainManagerCheckEffectOffloadFuzzTest() local 252 std::string sceneType = "SCENE_MUSIC"; AudioEffectChainFuzzTest() local [all...] |
/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_control_center/services/src/ |
H A D | av_sync_manager.cpp | 45 AVTRANS_LOGI("add new stream info: sceneType=%{public}s, peerDevId=%{public}s", stream.sceneType.c_str(), in AddStreamInfo() 61 AVTRANS_LOGI("remove stream info: sceneType=%{public}s, peerDevId=%{public}s", stream.sceneType.c_str(), in RemoveStreamInfo() 66 if (((*iter).sceneType == stream.sceneType) && ((*iter).peerDevId == stream.peerDevId)) { in RemoveStreamInfo() 150 sceneTypeSet.insert(item.sceneType); in MergeGroupInfo() 188 if ((item.sceneType == SCENE_TYPE_D_MIC) || (item.sceneType == SCENE_TYPE_D_SPEAKER)) { in MergeGroupInfoInner() 193 cJSON_AddStringToObject(masterStr, KEY_SCENE_TYPE.c_str(), item.sceneType in MergeGroupInfoInner() [all...] |
/foundation/multimedia/audio_framework/test/fuzztest/audioeffect_fuzzer/ |
H A D | audio_effect_fuzzer.cpp | 60 string sceneType = "SCENE_MOVIE"; in InitAudioEffectChainManagerFuzzTest() local 65 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in InitAudioEffectChainManagerFuzzTest() 66 AudioEffectChainManager::GetInstance()->ExistAudioEffectChain(sceneType, effectMode, in InitAudioEffectChainManagerFuzzTest() 100 const std::string sceneType = "SCENE_MOVIE"; in ReleaseAudioEffectChainDynamicFuzzTest() local 101 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in ReleaseAudioEffectChainDynamicFuzzTest() 102 AudioEffectChainManager::GetInstance()->ReleaseAudioEffectChainDynamic(sceneType); in ReleaseAudioEffectChainDynamicFuzzTest() 118 const std::string sceneType = "SCENE_MOVIE"; in ApplyAudioEffectChainFuzzTest() local 119 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in ApplyAudioEffectChainFuzzTest() 120 AudioEffectChainManager::GetInstance()->ApplyAudioEffectChain(sceneType, eBufferAttr); in ApplyAudioEffectChainFuzzTest() 177 const std::string sceneType in UpdateMultichannelConfigFuzzTest() local 369 std::string sceneType = SCENETYPEMUSIC; UpdateCurrSceneTypeFuzzTest() local 384 const std::string sceneType = SCENETYPEMUSIC; CheckSceneTypeMatchFuzzTest() local [all...] |
/foundation/CastEngine/castengine_wifi_display/tests/fuzztest/sink_fuzzer/wfdsetscenetype_fuzzer/ |
H A D | wfd_set_scene_type_fuzzer.cpp | 32 SceneType sceneType = FOREGROUND; in SetSceneType() local 33 if (client->SetSceneType(deviceId, surfaceId, sceneType) != 0) { in SetSceneType()
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/foundation/ability/form_fwk/services/form_render_service/src/ |
H A D | form_render_event_report.cpp | 42 void FormRenderEventReport::SendPerformanceEvent(SceneType sceneType, PerformanceEventInfo &eventInfo) in SendPerformanceEvent() argument 44 switch (sceneType) { in SendPerformanceEvent()
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/foundation/CastEngine/castengine_wifi_display/services/common/ |
H A D | event_channel.h | 49 SceneType sceneType; member 62 SceneType sceneType; member
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/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/effect/ |
H A D | audio_effect_manager.cpp | 206 std::find(postSceneTypeSet_.begin(), postSceneTypeSet_.end(), item.sceneType) != postSceneTypeSet_.end(); in VerifySceneMappingItem() 277 item.name.c_str(), item.sceneType.c_str()); in UpdateAvailableAEConfig() 281 AUDIO_WARNING_LOG("The duplicate streamUsage-sceneType pair is deleted, \ in UpdateAvailableAEConfig() 606 void AudioEffectManager::ConstructEffectChainMode(StreamEffectMode &mode, std::string sceneType, in ConstructEffectChainMode() argument 619 key = sceneType + "_&_" + sceneMode + "_&_" + device.type; in ConstructEffectChainMode() 626 key = sceneType + "_&_" + sceneMode + "_&_" + deviceType.second; in ConstructEffectChainMode() 667 std::string sceneType; in ConstructEffectChainManagerParam() local 670 sceneType = scene.scene; in ConstructEffectChainManagerParam() 672 effectChainMgrParam.priorSceneList.push_back(sceneType); in ConstructEffectChainManagerParam() 675 effectChainMgrParam.defaultSceneName = sceneType; in ConstructEffectChainManagerParam() 691 std::string sceneType; ConstructEnhanceChainManagerParam() local [all...] |
/foundation/multimedia/audio_framework/services/audio_service/server/src/ |
H A D | audio_server_effect.cpp | 92 std::string sceneType; in SetSystemVolumeToEffect() local 96 sceneType = "SCENE_RING"; in SetSystemVolumeToEffect() 99 sceneType = "SCENE_SPEECH"; in SetSystemVolumeToEffect() 102 sceneType = "SCENE_MUSIC"; in SetSystemVolumeToEffect() 105 sceneType = "SCENE_OTHERS"; in SetSystemVolumeToEffect() 114 audioEffectChainManager->SetSceneTypeSystemVolume(sceneType, volume); in SetSystemVolumeToEffect()
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/foundation/CastEngine/castengine_wifi_display/services/impl/scene/wfd/ |
H A D | wfd_msg.h | 99 this->sceneType = rReq.sceneType; in operator =() 107 IPC_BIND_ATTR(sceneType, deviceId, surface) 109 uint32_t sceneType = 1; member 237 this->sceneType = rReq.sceneType; in operator =() 245 IPC_BIND_ATTR(sceneType, surfaceId, deviceId) 247 uint32_t sceneType; member
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/foundation/resourceschedule/frame_aware_sched/frameworks/core/frame_aware_collector/src/ |
H A D | frame_msg_mgr.cpp | 30 : sceneType(SceneEvent::SLIDE), rmeScene(nullptr) in FrameMsgMgr() 104 if (sceneType == SceneEvent::SCENE_INVALID) { in GetSceneHandler() 105 RME_LOGE("[GetSceneHandler]:get nullptr sceneType %{public}d,", static_cast<int>(sceneType)); in GetSceneHandler() 116 sceneType = scene; in UpdateScene()
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/foundation/CastEngine/castengine_cast_framework/common/src/ |
H A D | cast_engine_dfx.cpp | 125 auto sceneType = BIZSceneType::CAST_MIRROR; in GetBIZSceneType() local 127 sceneType = itr->second; in GetBIZSceneType() 130 return static_cast<int>(sceneType); in GetBIZSceneType()
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/foundation/CastEngine/castengine_wifi_display/tests/unittest/wfd_sink/ |
H A D | wfd_sink_unit_test.cpp | 118 OHOS::Sharing::SceneType sceneType = OHOS::Sharing::SceneType::FOREGROUND; in HWTEST_F() local 119 EXPECT_NE(SharingErrorCode::ERR_OK, wfdSink_->SetSceneType("0", 0, sceneType)); in HWTEST_F()
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