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Searched refs:sceneType (Results 1 - 25 of 81) sorted by relevance

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/foundation/multimedia/audio_framework/frameworks/native/audioeffect/test/unittest/effect_unit_test/src/
H A Daudio_effect_chain_adapter_unit_test.cpp78 const char *sceneType = "SCENE_MUSIC"; in HWTEST() local
81 int32_t result = EffectChainManagerInitCb(sceneType); in HWTEST()
93 const char *sceneType = ""; in HWTEST() local
96 int32_t result = EffectChainManagerInitCb(sceneType); in HWTEST()
108 const char *sceneType = nullptr; in HWTEST() local
111 int32_t result = EffectChainManagerInitCb(sceneType); in HWTEST()
123 const char *sceneType = "SCENE_MUSIC"; in HWTEST() local
127 int32_t result = EffectChainManagerInitCb(sceneType); in HWTEST()
130 result = EffectChainManagerCreateCb(sceneType, sessionid); in HWTEST()
133 result = EffectChainManagerReleaseCb(sceneType, sessioni in HWTEST()
145 const char *sceneType = "SCENE_MOVIE"; HWTEST() local
170 const char *sceneType = ""; HWTEST() local
190 const char *sceneType = nullptr; HWTEST() local
212 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
250 const char *sceneType = ""; HWTEST() local
288 const char *sceneType = ""; HWTEST() local
306 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
326 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
346 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
367 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
388 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
409 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
432 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
456 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
480 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
505 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
525 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
544 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
563 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
581 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
601 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
620 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
639 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
657 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
675 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
704 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
724 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
743 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
763 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
783 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
803 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
823 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
846 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
864 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
882 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
904 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
924 const char *sceneType = ""; HWTEST() local
944 const char *sceneType = nullptr; HWTEST() local
964 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
983 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
1004 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
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H A Daudio_effect_chain_manager_unit_test.cpp82 string sceneType = ""; in HWTEST() local
87 int32_t result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST()
100 string sceneType = "123"; in HWTEST() local
104 int32_t result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST()
117 string sceneType = "SCENE_MOVIE"; in HWTEST() local
121 int32_t result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST()
134 string sceneType = "COMMON_SCENE_TYPE"; in HWTEST() local
142 AudioEffectChainManager::GetInstance()->CreateAudioEffectChain(sceneType, true); in HWTEST()
144 int32_t result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST()
147 result = AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in HWTEST()
243 string sceneType = ""; HWTEST() local
260 string sceneType = "123"; HWTEST() local
277 string sceneType = "SCENE_MOVIE"; HWTEST() local
297 std::string sceneType = "SCENE_DEFAULT"; HWTEST() local
316 string sceneType = "SCENE_MOVIE"; HWTEST() local
334 string sceneType = "SCENE_MOVIE"; HWTEST() local
354 string sceneType = ""; HWTEST() local
374 string sceneType = "123"; HWTEST() local
394 string sceneType = "SCENE_MOVIE"; HWTEST() local
413 string sceneType = "SCENE_MOVIE"; HWTEST() local
434 string sceneType = "SCENE_MOVIE"; HWTEST() local
456 string sceneType = "SCENE_MOVIE"; HWTEST() local
479 string sceneType = "SCENE_MOVIE"; HWTEST() local
502 string sceneType = "SCENE_MOVIE"; HWTEST() local
525 string sceneType = "SCENE_MOVIE"; HWTEST() local
557 string sceneType = ""; HWTEST() local
585 string sceneType = "SCENE_MOVIE"; HWTEST() local
613 string sceneType = "123"; HWTEST() local
641 string sceneType = "SCENE_MOVIE"; HWTEST() local
752 string sceneType = "SCENE_MOVIE"; HWTEST() local
769 string sceneType = "123"; HWTEST() local
786 string sceneType = ""; HWTEST() local
803 string sceneType = ""; HWTEST() local
819 string sceneType = "SCENE_MOVIE"; HWTEST() local
833 string sceneType = "SCENE_MOVIE"; HWTEST() local
849 string sceneType = "123"; HWTEST() local
865 string sceneType = ""; HWTEST() local
881 string sceneType = "SCENE_MUSIC"; HWTEST() local
1014 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
1033 AudioEffectScene sceneType = SCENE_MUSIC; HWTEST() local
1047 AudioEffectScene sceneType = SCENE_MUSIC; HWTEST() local
1063 AudioEffectScene sceneType = SCENE_OTHERS; HWTEST() local
1107 string sceneType = "SCENE_MOVIE"; HWTEST() local
1122 string sceneType = "SCENE_MOVIE"; HWTEST() local
1140 string sceneType = "123"; HWTEST() local
1156 string sceneType = ""; HWTEST() local
1172 string sceneType = "SCENE_MOVIE"; HWTEST() local
1189 string sceneType = "SCENE_MOVIE"; HWTEST() local
1214 string sceneType = "123"; HWTEST() local
1233 string sceneType = ""; HWTEST() local
1252 string sceneType = "SCENE_MOVIE"; HWTEST() local
1270 string sceneType = "SCENE_MOVIE"; HWTEST() local
1288 string sceneType = "SCENE_MOVIE"; HWTEST() local
1312 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
1629 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
1652 const std::string sceneType = "SCENE_MUSIC"; HWTEST() local
1688 const std::string sceneType = "SCENE_MUSIC"; HWTEST() local
1728 string sceneType = "123"; HWTEST() local
1745 string sceneType = "SCENE_MOVIE"; HWTEST() local
1762 string sceneType = "SCENE_MUSIC"; HWTEST() local
1794 string sceneType = "SCENE_MUSIC"; HWTEST() local
1811 string sceneType = "SCENE_MUSIC"; HWTEST() local
1828 string sceneType = "SCENE_MUSIC"; HWTEST() local
1919 string sceneType = "SCENE_MUSIC"; HWTEST() local
1996 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
2024 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
2044 std::string sceneType = "DEFAULT_SCENE_TYPE"; HWTEST() local
2070 std::string sceneType = "SCENE_DEFAULT"; HWTEST() local
2102 std::string sceneType = "DEFAULT_SCENE_TYPE"; HWTEST() local
2153 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
2177 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
2201 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
2227 std::string sceneType = "SCENE_MUSIC"; HWTEST() local
2268 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
2292 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
2317 const char *sceneType = "SCENE_MOVIE"; HWTEST() local
2336 const char *sceneType = "SCENE_MUSIC"; HWTEST() local
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H A Daudio_effect_volume_unit_test.cpp69 const std::string sceneType = "SCENE_MUSIC"; in HWTEST() local
72 audioEffectVolume->SetSystemVolume(sceneType, systemVolume); in HWTEST()
73 float result = audioEffectVolume->GetSystemVolume(sceneType); in HWTEST()
129 const std::string sceneType = "SCENE_MUSIC"; in HWTEST() local
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/src/
H A Daudio_effect_chain_adapter.cpp62 int32_t EffectChainManagerProcess(char *sceneType, BufferAttr *bufferAttr) in EffectChainManagerProcess() argument
67 if (sceneType) { in EffectChainManagerProcess()
68 sceneTypeString = sceneType; in EffectChainManagerProcess()
78 bool EffectChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled) in EffectChainManagerExist() argument
83 if (sceneType) { in EffectChainManagerExist()
84 sceneTypeString = sceneType; in EffectChainManagerExist()
98 int32_t EffectChainManagerCreateCb(const char *sceneType, const char *sessionID) in EffectChainManagerCreateCb() argument
104 if (sceneType) { in EffectChainManagerCreateCb()
105 sceneTypeString = sceneType; in EffectChainManagerCreateCb()
124 AUDIO_INFO_LOG("Create Audio Effect Chain Success, sessionID is %{public}s, sceneType i in EffectChainManagerCreateCb()
129 EffectChainManagerReleaseCb(const char *sceneType, const char *sessionID) EffectChainManagerReleaseCb() argument
160 EffectChainManagerMultichannelUpdate(const char *sceneType) EffectChainManagerMultichannelUpdate() argument
220 EffectChainManagerInitCb(const char *sceneType) EffectChainManagerInitCb() argument
241 EffectChainManagerAddSessionInfo(const char *sceneType, const char *sessionID, SessionInfoPack pack) EffectChainManagerAddSessionInfo() argument
275 EffectChainManagerDeleteSessionInfo(const char *sceneType, const char *sessionID) EffectChainManagerDeleteSessionInfo() argument
293 EffectChainManagerReturnEffectChannelInfo(const char *sceneType, uint32_t *channels, uint64_t *channelLayout) EffectChainManagerReturnEffectChannelInfo() argument
342 EffectChainManagerSceneCheck(const char *sinkSceneType, const char *sceneType) EffectChainManagerSceneCheck() argument
354 EffectChainManagerGetSceneCount(const char *sceneType) EffectChainManagerGetSceneCount() argument
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H A Daudio_effect_chain_manager.cpp293 int32_t AudioEffectChainManager::CreateAudioEffectChainDynamic(const std::string &sceneType) in CreateAudioEffectChainDynamic() argument
296 return CreateAudioEffectChainDynamicInner(sceneType); in CreateAudioEffectChainDynamic()
299 int32_t AudioEffectChainManager::SetAudioEffectChainDynamic(const std::string &sceneType, const std::string &effectMode) in SetAudioEffectChainDynamic() argument
301 std::string sceneTypeAndDeviceKey = sceneType + "_&_" + GetDeviceTypeName(); in SetAudioEffectChainDynamic()
303 "SceneType [%{public}s] does not exist, failed to set", sceneType.c_str()); in SetAudioEffectChainDynamic()
308 std::string effectChainKey = sceneType + "_&_" + effectMode + "_&_" + GetDeviceTypeName(); in SetAudioEffectChainDynamic()
329 std::string tSceneType = (sceneType == DEFAULT_SCENE_TYPE ? DEFAULT_PRESET_SCENE : sceneType); in SetAudioEffectChainDynamic()
352 AUDIO_INFO_LOG("SceneType %{public}s delay %{public}u", sceneType.c_str(), audioEffectChain->GetLatency()); in SetAudioEffectChainDynamic()
366 int32_t AudioEffectChainManager::ReleaseAudioEffectChainDynamic(const std::string &sceneType) in ReleaseAudioEffectChainDynamic() argument
372 ExistAudioEffectChain(const std::string &sceneType, const std::string &effectMode, const std::string &spatializationEnabled) ExistAudioEffectChain() argument
379 ApplyAudioEffectChain(const std::string &sceneType, const std::unique_ptr<EffectBufferAttr> &bufferAttr) ApplyAudioEffectChain() argument
486 SetSceneTypeSystemVolume(const std::string sceneType, const float systemVolume) SetSceneTypeSystemVolume() argument
557 UpdateMultichannelConfig(const std::string &sceneType) UpdateMultichannelConfig() argument
563 InitAudioEffectChainDynamic(const std::string &sceneType) InitAudioEffectChainDynamic() argument
616 ReturnEffectChannelInfo(const std::string &sceneType, uint32_t &channels, uint64_t &channelLayout) ReturnEffectChannelInfo() argument
665 SessionInfoMapDelete(const std::string &sceneType, const std::string &sessionID) SessionInfoMapDelete() argument
684 SetHdiParam(const AudioEffectScene &sceneType) SetHdiParam() argument
1015 CheckSceneTypeMatch(const std::string &sinkSceneType, const std::string &sceneType) CheckSceneTypeMatch() argument
1036 UpdateCurrSceneType(AudioEffectScene &currSceneType, const std::string &sceneType) UpdateCurrSceneType() argument
1041 FindMaxEffectChannels(const std::string &sceneType, const std::set<std::string> &sessions, uint32_t &channels, uint64_t &channelLayout) FindMaxEffectChannels() argument
1066 CreateAudioEffectChain(const std::string &sceneType, bool isPriorScene) CreateAudioEffectChain() argument
1111 CheckAndReleaseCommonEffectChain(const std::string &sceneType) CheckAndReleaseCommonEffectChain() argument
1229 UpdateSceneTypeList(const std::string &sceneType, SceneTypeOperation operation) UpdateSceneTypeList() argument
1265 GetSceneTypeToChainCount(const std::string &sceneType) GetSceneTypeToChainCount() argument
1287 FindMaxSessionID(uint32_t &maxSessionID, std::string &sceneType, const std::string &scenePairType, std::set<std::string> &sessions) FindMaxSessionID() argument
1320 CreateAudioEffectChainDynamicInner(const std::string &sceneType) CreateAudioEffectChainDynamicInner() argument
1365 ReleaseAudioEffectChainDynamicInner(const std::string &sceneType) ReleaseAudioEffectChainDynamicInner() argument
1399 ExistAudioEffectChainInner(const std::string &sceneType, const std::string &effectMode, const std::string &spatializationEnabled) ExistAudioEffectChainInner() argument
1435 UpdateMultichannelConfigInner(const std::string &sceneType) UpdateMultichannelConfigInner() argument
1473 ReturnEffectChannelInfoInner(const std::string &sceneType, uint32_t &channels, uint64_t &channelLayout) ReturnEffectChannelInfoInner() argument
[all...]
H A Daudio_effect_volume.cpp47 void AudioEffectVolume::SetSystemVolume(const std::string sceneType, const float systemVolume) in SetSystemVolume() argument
51 SceneTypeToSystemVolumeMap_[sceneType] = systemVolume; in SetSystemVolume()
54 float AudioEffectVolume::GetSystemVolume(const std::string sceneType) in GetSystemVolume() argument
57 auto it = SceneTypeToSystemVolumeMap_.find(sceneType); in GetSystemVolume()
61 return SceneTypeToSystemVolumeMap_[sceneType]; in GetSystemVolume()
H A Daudio_enhance_chain_manager.cpp243 int32_t AudioEnhanceChainManager::ParseSceneKeyCode(const uint32_t sceneKeyCode, std::string &sceneType, in ParseSceneKeyCode() argument
251 sceneType = item->second; in ParseSceneKeyCode()
320 std::string sceneType = ""; in GetEnhanceChainNameBySceneCode() local
323 if (ParseSceneKeyCode(sceneKeyCode, sceneType, capturerDevice, rendererDeivce) != SUCCESS) { in GetEnhanceChainNameBySceneCode()
327 AUDIO_INFO_LOG("sceneType %{public}s set to defaultScene %{public}s", sceneType.c_str(), in GetEnhanceChainNameBySceneCode()
329 sceneType = defaultScene_; in GetEnhanceChainNameBySceneCode()
332 std::string enhanceChainKey = sceneType + "_&_" + "ENHANCE_DEFAULT" + "_&_" + capturerDevice; in GetEnhanceChainNameBySceneCode()
335 enhanceChainKey = sceneType + "_&_" + "ENHANCE_DEFAULT"; in GetEnhanceChainNameBySceneCode()
359 std::string sceneType in CreateEnhanceChainInner() local
481 std::string sceneType = ""; DeleteEnhanceChainInner() local
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H A Daudio_enhance_chain_adapter.cpp206 int32_t GetSceneTypeCode(const char *sceneType, uint32_t *sceneTypeCode) in GetSceneTypeCode() argument
209 if (sceneType) { in GetSceneTypeCode()
210 sceneTypeString = sceneType; in GetSceneTypeCode()
/foundation/multimedia/audio_framework/frameworks/native/audioeffect/include/
H A Daudio_effect_chain_adapter.h47 int32_t EffectChainManagerProcess(char *sceneType, BufferAttr *bufferAttr);
48 bool EffectChainManagerExist(const char *sceneType, const char *effectMode, const char *spatializationEnabled);
49 int32_t EffectChainManagerCreateCb(const char *sceneType, const char *sessionID);
50 int32_t EffectChainManagerReleaseCb(const char *sceneType, const char *sessionID);
51 int32_t EffectChainManagerMultichannelUpdate(const char *sceneType);
53 int32_t EffectChainManagerAddSessionInfo(const char *sceneType, const char *sessionID, SessionInfoPack pack);
54 int32_t EffectChainManagerInitCb(const char *sceneType);
56 int32_t EffectChainManagerDeleteSessionInfo(const char *sceneType, const char *sessionID);
57 int32_t EffectChainManagerReturnEffectChannelInfo(const char *sceneType, uint32_t *channels, uint64_t *channelLayout);
63 bool EffectChainManagerSceneCheck(const char *sinkSceneType, const char *sceneType);
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H A Daudio_effect_chain_manager.h64 std::string sceneType; member
107 int32_t CreateAudioEffectChainDynamic(const std::string &sceneType);
109 int32_t ReleaseAudioEffectChainDynamic(const std::string &sceneType);
110 bool ExistAudioEffectChain(const std::string &sceneType, const std::string &effectMode,
112 int32_t ApplyAudioEffectChain(const std::string &sceneType, const std::unique_ptr<EffectBufferAttr> &bufferAttr);
117 int32_t UpdateMultichannelConfig(const std::string &sceneType);
118 int32_t InitAudioEffectChainDynamic(const std::string &sceneType);
122 int32_t SessionInfoMapDelete(const std::string &sceneType, const std::string &sessionID);
123 int32_t ReturnEffectChannelInfo(const std::string &sceneType, uint32_t &channels, uint64_t &channelLayout);
130 int32_t SetSceneTypeSystemVolume(const std::string sceneType, cons
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H A Daudio_effect_volume.h32 void SetSystemVolume(const std::string sceneType, const float systemVolume);
33 float GetSystemVolume(const std::string sceneType);
/foundation/multimedia/audio_framework/frameworks/native/pulseaudio/modules/hdi/
H A Dmodule_hdi_sink.c89 const char *sceneType = pa_proplist_gets(si->proplist, "scene.type"); in SinkInputNewCb() local
97 EffectChainManagerReleaseCb(sceneType, sessionID); in SinkInputNewCb()
110 EffectChainManagerInitCb(sceneType); in SinkInputNewCb()
112 EffectChainManagerCreateCb(sceneType, sessionID); in SinkInputNewCb()
115 !EffectChainManagerAddSessionInfo(sceneType, sessionID, pack)) { in SinkInputNewCb()
116 EffectChainManagerMultichannelUpdate(sceneType); in SinkInputNewCb()
128 const char *sceneType = pa_proplist_gets(si->proplist, "scene.type"); in SinkInputUnlinkCb() local
143 EffectChainManagerReleaseCb(sceneType, sessionID); in SinkInputUnlinkCb()
145 !EffectChainManagerDeleteSessionInfo(sceneType, sessionID)) { in SinkInputUnlinkCb()
146 EffectChainManagerMultichannelUpdate(sceneType); in SinkInputUnlinkCb()
160 const char *sceneType = pa_proplist_gets(si->proplist, "scene.type"); SinkInputStateChangedCb() local
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/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_control_center/test/unittest/services/
H A Dav_sync_manager_test.cpp79 streamFirst.sceneType = "streamFirstType"; in HWTEST_F()
84 streamSecond.sceneType = "streamSecondType"; in HWTEST_F()
103 streamFirst.sceneType = "streamFirstType"; in HWTEST_F()
122 streamFirst.sceneType = "streamFirstType"; in HWTEST_F()
127 streamSecond.sceneType = "streamSecondType"; in HWTEST_F()
161 streamFirst.sceneType = "streamFirstType"; in HWTEST_F()
182 streamFirst.sceneType = "streamFirstType"; in HWTEST_F()
203 streamFirst.sceneType = "streamFirstType"; in HWTEST_F()
223 streamFirst.sceneType = "streamFirstType"; in HWTEST_F()
243 streamFirst.sceneType in HWTEST_F()
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/foundation/multimedia/audio_framework/test/fuzztest/audioeffectchain_fuzzer/
H A Daudio_effect_chain_fuzzer.cpp67 const char *sceneType = SCENETYPEMUSIC; in EffectChainManagerInitCbFuzzTest() local
68 EffectChainManagerInitCb(sceneType); in EffectChainManagerInitCbFuzzTest()
69 sceneType = nullptr; in EffectChainManagerInitCbFuzzTest()
70 EffectChainManagerInitCb(sceneType); in EffectChainManagerInitCbFuzzTest()
71 sceneType = ""; in EffectChainManagerInitCbFuzzTest()
72 EffectChainManagerInitCb(sceneType); in EffectChainManagerInitCbFuzzTest()
80 const char *sceneType = SCENETYPEMUSIC; in EffectChainManagerCreateCbFuzzTest() local
81 EffectChainManagerInitCb(sceneType); in EffectChainManagerCreateCbFuzzTest()
84 EffectChainManagerCreateCb(sceneType, sessionid); in EffectChainManagerCreateCbFuzzTest()
85 EffectChainManagerReleaseCb(sceneType, sessioni in EffectChainManagerCreateCbFuzzTest()
96 const char *sceneType = ""; EffectChainManagerCheckEffectOffloadFuzzTest() local
252 std::string sceneType = "SCENE_MUSIC"; AudioEffectChainFuzzTest() local
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/foundation/distributedhardware/distributed_hardware_fwk/av_transport/av_trans_control_center/services/src/
H A Dav_sync_manager.cpp45 AVTRANS_LOGI("add new stream info: sceneType=%{public}s, peerDevId=%{public}s", stream.sceneType.c_str(), in AddStreamInfo()
61 AVTRANS_LOGI("remove stream info: sceneType=%{public}s, peerDevId=%{public}s", stream.sceneType.c_str(), in RemoveStreamInfo()
66 if (((*iter).sceneType == stream.sceneType) && ((*iter).peerDevId == stream.peerDevId)) { in RemoveStreamInfo()
150 sceneTypeSet.insert(item.sceneType); in MergeGroupInfo()
188 if ((item.sceneType == SCENE_TYPE_D_MIC) || (item.sceneType == SCENE_TYPE_D_SPEAKER)) { in MergeGroupInfoInner()
193 cJSON_AddStringToObject(masterStr, KEY_SCENE_TYPE.c_str(), item.sceneType in MergeGroupInfoInner()
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/foundation/multimedia/audio_framework/test/fuzztest/audioeffect_fuzzer/
H A Daudio_effect_fuzzer.cpp60 string sceneType = "SCENE_MOVIE"; in InitAudioEffectChainManagerFuzzTest() local
65 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in InitAudioEffectChainManagerFuzzTest()
66 AudioEffectChainManager::GetInstance()->ExistAudioEffectChain(sceneType, effectMode, in InitAudioEffectChainManagerFuzzTest()
100 const std::string sceneType = "SCENE_MOVIE"; in ReleaseAudioEffectChainDynamicFuzzTest() local
101 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in ReleaseAudioEffectChainDynamicFuzzTest()
102 AudioEffectChainManager::GetInstance()->ReleaseAudioEffectChainDynamic(sceneType); in ReleaseAudioEffectChainDynamicFuzzTest()
118 const std::string sceneType = "SCENE_MOVIE"; in ApplyAudioEffectChainFuzzTest() local
119 AudioEffectChainManager::GetInstance()->CreateAudioEffectChainDynamic(sceneType); in ApplyAudioEffectChainFuzzTest()
120 AudioEffectChainManager::GetInstance()->ApplyAudioEffectChain(sceneType, eBufferAttr); in ApplyAudioEffectChainFuzzTest()
177 const std::string sceneType in UpdateMultichannelConfigFuzzTest() local
369 std::string sceneType = SCENETYPEMUSIC; UpdateCurrSceneTypeFuzzTest() local
384 const std::string sceneType = SCENETYPEMUSIC; CheckSceneTypeMatchFuzzTest() local
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/foundation/CastEngine/castengine_wifi_display/tests/fuzztest/sink_fuzzer/wfdsetscenetype_fuzzer/
H A Dwfd_set_scene_type_fuzzer.cpp32 SceneType sceneType = FOREGROUND; in SetSceneType() local
33 if (client->SetSceneType(deviceId, surfaceId, sceneType) != 0) { in SetSceneType()
/foundation/ability/form_fwk/services/form_render_service/src/
H A Dform_render_event_report.cpp42 void FormRenderEventReport::SendPerformanceEvent(SceneType sceneType, PerformanceEventInfo &eventInfo) in SendPerformanceEvent() argument
44 switch (sceneType) { in SendPerformanceEvent()
/foundation/CastEngine/castengine_wifi_display/services/common/
H A Devent_channel.h49 SceneType sceneType; member
62 SceneType sceneType; member
/foundation/multimedia/audio_framework/services/audio_policy/server/src/service/effect/
H A Daudio_effect_manager.cpp206 std::find(postSceneTypeSet_.begin(), postSceneTypeSet_.end(), item.sceneType) != postSceneTypeSet_.end(); in VerifySceneMappingItem()
277 item.name.c_str(), item.sceneType.c_str()); in UpdateAvailableAEConfig()
281 AUDIO_WARNING_LOG("The duplicate streamUsage-sceneType pair is deleted, \ in UpdateAvailableAEConfig()
606 void AudioEffectManager::ConstructEffectChainMode(StreamEffectMode &mode, std::string sceneType, in ConstructEffectChainMode() argument
619 key = sceneType + "_&_" + sceneMode + "_&_" + device.type; in ConstructEffectChainMode()
626 key = sceneType + "_&_" + sceneMode + "_&_" + deviceType.second; in ConstructEffectChainMode()
667 std::string sceneType; in ConstructEffectChainManagerParam() local
670 sceneType = scene.scene; in ConstructEffectChainManagerParam()
672 effectChainMgrParam.priorSceneList.push_back(sceneType); in ConstructEffectChainManagerParam()
675 effectChainMgrParam.defaultSceneName = sceneType; in ConstructEffectChainManagerParam()
691 std::string sceneType; ConstructEnhanceChainManagerParam() local
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/foundation/multimedia/audio_framework/services/audio_service/server/src/
H A Daudio_server_effect.cpp92 std::string sceneType; in SetSystemVolumeToEffect() local
96 sceneType = "SCENE_RING"; in SetSystemVolumeToEffect()
99 sceneType = "SCENE_SPEECH"; in SetSystemVolumeToEffect()
102 sceneType = "SCENE_MUSIC"; in SetSystemVolumeToEffect()
105 sceneType = "SCENE_OTHERS"; in SetSystemVolumeToEffect()
114 audioEffectChainManager->SetSceneTypeSystemVolume(sceneType, volume); in SetSystemVolumeToEffect()
/foundation/CastEngine/castengine_wifi_display/services/impl/scene/wfd/
H A Dwfd_msg.h99 this->sceneType = rReq.sceneType; in operator =()
107 IPC_BIND_ATTR(sceneType, deviceId, surface)
109 uint32_t sceneType = 1; member
237 this->sceneType = rReq.sceneType; in operator =()
245 IPC_BIND_ATTR(sceneType, surfaceId, deviceId)
247 uint32_t sceneType; member
/foundation/resourceschedule/frame_aware_sched/frameworks/core/frame_aware_collector/src/
H A Dframe_msg_mgr.cpp30 : sceneType(SceneEvent::SLIDE), rmeScene(nullptr) in FrameMsgMgr()
104 if (sceneType == SceneEvent::SCENE_INVALID) { in GetSceneHandler()
105 RME_LOGE("[GetSceneHandler]:get nullptr sceneType %{public}d,", static_cast<int>(sceneType)); in GetSceneHandler()
116 sceneType = scene; in UpdateScene()
/foundation/CastEngine/castengine_cast_framework/common/src/
H A Dcast_engine_dfx.cpp125 auto sceneType = BIZSceneType::CAST_MIRROR; in GetBIZSceneType() local
127 sceneType = itr->second; in GetBIZSceneType()
130 return static_cast<int>(sceneType); in GetBIZSceneType()
/foundation/CastEngine/castengine_wifi_display/tests/unittest/wfd_sink/
H A Dwfd_sink_unit_test.cpp118 OHOS::Sharing::SceneType sceneType = OHOS::Sharing::SceneType::FOREGROUND; in HWTEST_F() local
119 EXPECT_NE(SharingErrorCode::ERR_OK, wfdSink_->SetSceneType("0", 0, sceneType)); in HWTEST_F()

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