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Searched
refs:sceneLoaders_
(Results
1 - 2
of
2
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H
A
D
scene_util.cpp
703
if (auto pos = std::find_if(
sceneLoaders_
.cbegin(),
sceneLoaders_
.cend(),
in RegisterSceneLoader()
705
pos ==
sceneLoaders_
.cend()) {
in RegisterSceneLoader()
706
sceneLoaders_
.push_back(loader);
in RegisterSceneLoader()
712
if (auto pos = std::find_if(
sceneLoaders_
.cbegin(),
sceneLoaders_
.cend(),
in UnregisterSceneLoader()
715
pos !=
sceneLoaders_
.cend()) {
in UnregisterSceneLoader()
716
sceneLoaders_
.erase(pos);
in UnregisterSceneLoader()
722
for (auto& sceneLoader :
sceneLoaders_
) {
in GetSceneLoader()
H
A
D
scene_util.h
86
BASE_NS::vector<ISceneLoader::Ptr>
sceneLoaders_
;
member in SceneUtil
Completed in 3 milliseconds