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Searched refs:sceneIndex (Results 1 - 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/loaders/
H A Dintf_scene_loader.h217 * @param sceneIndex Index of scene to import.
220 virtual CORE_NS::Entity ImportScene(size_t sceneIndex) = 0;
223 * @param sceneIndex Index of scene to import.
227 virtual CORE_NS::Entity ImportScene(size_t sceneIndex, SceneImportFlags flags) = 0;
230 * @param sceneIndex Index of scene to import.
234 virtual CORE_NS::Entity ImportScene(size_t sceneIndex, CORE_NS::Entity parentEntity) = 0;
237 * @param sceneIndex Index of scene to import.
242 virtual CORE_NS::Entity ImportScene(size_t sceneIndex, CORE_NS::Entity parentEntity, SceneImportFlags flags) = 0;
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.h208 CORE_NS::Entity ImportScene(size_t sceneIndex) override;
209 CORE_NS::Entity ImportScene(size_t sceneIndex, SceneImportFlags flags) override;
210 CORE_NS::Entity ImportScene(size_t sceneIndex, CORE_NS::Entity parentEntity) override;
211 CORE_NS::Entity ImportScene(size_t sceneIndex, CORE_NS::Entity parentEntity, SceneImportFlags flags) override;
236 CORE_NS::Entity ImportScene(RENDER_NS::IDevice& device, size_t sceneIndex, const GLTF2::Data& data,
H A Dgltf2.cpp73 Entity Gltf2::ImportGltfScene(size_t sceneIndex, const IGLTFData& gltfData, const GLTFResourceData& gltfResourceData, in ImportGltfScene() argument
79 return ImportScene(renderContext_->GetDevice(), sceneIndex, data, gltfResourceData, ecs, rootEntity, flags); in ImportGltfScene()
H A Dgltf2.h50 CORE_NS::Entity ImportGltfScene(size_t sceneIndex, const IGLTFData& gltfData,
H A Dgltf2_importer.cpp2306 Entity ImportScene(IDevice& device, size_t sceneIndex, const GLTF2::Data& data,
2320 auto& scene = data.scenes[sceneIndex];
3624 Entity Gltf2SceneImporter::ImportScene(size_t sceneIndex)
3626 return ImportScene(sceneIndex, {}, SceneImportFlagBits::CORE_IMPORT_COMPONENT_FLAG_BITS_ALL);
3629 Entity Gltf2SceneImporter::ImportScene(size_t sceneIndex, SceneImportFlags flags)
3631 return ImportScene(sceneIndex, {}, flags);
3634 Entity Gltf2SceneImporter::ImportScene(size_t sceneIndex, Entity parentEntity)
3636 return ImportScene(sceneIndex, parentEntity, SceneImportFlagBits::CORE_IMPORT_COMPONENT_FLAG_BITS_ALL);
3639 Entity Gltf2SceneImporter::ImportScene(size_t sceneIndex, Entity parentEntity, SceneImportFlags flags)
3646 sceneIndex, *gltfDat
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/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_asset_loader.cpp422 size_t sceneIndex = loadResult_.data->GetDefaultSceneIndex(); in ImportSceneFromGltf() local
423 if (sceneIndex == CORE_GLTF_INVALID_INDEX && loadResult_.data->GetSceneCount() > 0) { in ImportSceneFromGltf()
425 sceneIndex = 0; in ImportSceneFromGltf()
430 if (sceneIndex != CORE_GLTF_INVALID_INDEX) { in ImportSceneFromGltf()
433 gltf.ImportGltfScene(sceneIndex, *loadResult_.data, resourceData, ecs_, root, importFlags); in ImportSceneFromGltf()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_loader.cpp454 size_t sceneIndex = loadResult_.data->GetDefaultSceneIndex(); in ImportSceneFromGltf() local
455 if (sceneIndex == CORE_GLTF_INVALID_INDEX && loadResult_.data->GetSceneCount() > 0) { in ImportSceneFromGltf()
457 sceneIndex = 0; in ImportSceneFromGltf()
462 if (sceneIndex != CORE_GLTF_INVALID_INDEX) { in ImportSceneFromGltf()
465 gltf.ImportGltfScene(sceneIndex, *loadResult_.data, resourceData, ecs_, root, importFlags); in ImportSceneFromGltf()
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/gltf/
H A Dgltf.h324 * @param sceneIndex Index of scene to import.
332 virtual CORE_NS::Entity ImportGltfScene(size_t sceneIndex, const IGLTFData& gltfData,
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp483 size_t sceneIndex = gltf.data->GetDefaultSceneIndex(); in LoadAndImport() local
484 if (sceneIndex == CORE3D_NS::CORE_GLTF_INVALID_INDEX && gltf.data->GetSceneCount() > 0) { in LoadAndImport()
486 sceneIndex = 0; in LoadAndImport()
490 if (sceneIndex != CORE3D_NS::CORE_GLTF_INVALID_INDEX) { in LoadAndImport()
492 sceneIndex, *gltf.data, gltfImportResult.data, ecs, sceneEntity_, info.sceneImportFlags_); in LoadAndImport()

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