Home
last modified time | relevance | path

Searched refs:sceneIdStr (Results 1 - 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Drender_util.cpp342 const auto sceneIdStr = to_hex(renderScene.id); in GetRenderNodeGraphDesc() local
343 const auto combinedStr = renderScene.name + sceneIdStr; in GetRenderNodeGraphDesc()
366 const auto sceneIdStr = to_hex(renderScene.id); in GetRenderNodeGraphDesc() local
367 const auto combinedStr = renderScene.name + sceneIdStr; in GetRenderNodeGraphDesc()

Completed in 2 milliseconds