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Help
Searched
refs:scaleB
(Results
1 - 4
of
4
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/animation/
H
A
D
animatable_data.cpp
25
float
scaleB
= 0.0f;
in Blend()
local
27
scaleB
= 1.0f - process;
in Blend()
29
return start *
scaleB
+ end * scaleA;
in Blend()
68
float
scaleB
= tmp - process;
in Blend()
local
69
return start *
scaleB
+ end * scaleA;
in Blend()
/foundation/arkui/ace_engine/frameworks/base/geometry/
H
A
D
quaternion.cpp
60
double
scaleB
= std::sin(t * half_angle) / sinHalfAngle;
in Slerp()
local
62
return (scaleA * from) + (
scaleB
* to);
in Slerp()
H
A
D
transform_util.cpp
38
void Combine(float* out, const float* a, const float* b, double scaleA, double
scaleB
)
in Combine()
argument
41
out[i] = static_cast<float>(a[i] * scaleA + b[i] *
scaleB
);
in Combine()
178
float
scaleB
= 1 - progress;
in Blend()
local
179
ret.dx = to.dx * scaleA + from.dx *
scaleB
;
in Blend()
180
ret.dy = to.dy * scaleA + from.dy *
scaleB
;
in Blend()
181
ret.dz = to.dz * scaleA + from.dz *
scaleB
;
in Blend()
190
float
scaleB
= 1 - progress;
in Blend()
local
191
ret.scaleX = to.scaleX * scaleA + from.scaleX *
scaleB
;
in Blend()
192
ret.scaleY = to.scaleY * scaleA + from.scaleY *
scaleB
;
in Blend()
193
ret.scaleZ = to.scaleZ * scaleA + from.scaleZ *
scaleB
;
in Blend()
201
float
scaleB
= 1 - progress;
Blend()
local
211
float
scaleB
= 1 - progress;
Blend()
local
[all...]
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/common/
H
A
D
rs_vector4.h
184
float
scaleB
= std::sin(t * half_angle) / sinHalfAngle;
in Slerp()
local
186
return (from * scaleA) + (to *
scaleB
);
in Slerp()
Completed in 3 milliseconds