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Searched refs:scaleA (Results 1 - 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/animation/
H A Danimatable_data.cpp24 float scaleA = process; in Blend() local
29 return start * scaleB + end * scaleA; in Blend()
66 float scaleA = process; in Blend() local
69 return start * scaleB + end * scaleA; in Blend()
/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dquaternion.cpp59 double scaleA = std::sin((1.0 - t) * half_angle) / sinHalfAngle; in Slerp() local
62 return (scaleA * from) + (scaleB * to); in Slerp()
H A Dtransform_util.cpp38 void Combine(float* out, const float* a, const float* b, double scaleA, double scaleB) in Combine() argument
41 out[i] = static_cast<float>(a[i] * scaleA + b[i] * scaleB); in Combine()
177 float scaleA = progress; in Blend() local
179 ret.dx = to.dx * scaleA + from.dx * scaleB; in Blend()
180 ret.dy = to.dy * scaleA + from.dy * scaleB; in Blend()
181 ret.dz = to.dz * scaleA + from.dz * scaleB; in Blend()
189 float scaleA = progress; in Blend() local
191 ret.scaleX = to.scaleX * scaleA + from.scaleX * scaleB; in Blend()
192 ret.scaleY = to.scaleY * scaleA + from.scaleY * scaleB; in Blend()
193 ret.scaleZ = to.scaleZ * scaleA in Blend()
200 float scaleA = progress; Blend() local
210 float scaleA = progress; Blend() local
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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/common/
H A Drs_vector4.h183 float scaleA = std::sin((1.0 - t) * half_angle) / sinHalfAngle; in Slerp() local
186 return (from * scaleA) + (to * scaleB); in Slerp()

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