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Searched refs:rpd (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h248 void ScanPasses(const RenderPassDesc& rpd);
249 int32_t InvalidateColor(BASE_NS::array_view<uint32_t> invalidateAttachment, const RenderPassDesc& rpd,
251 int32_t InvalidateDepthStencil(BASE_NS::array_view<uint32_t> invalidateAttachment, const RenderPassDesc& rpd,
253 uint32_t ResolveMSAA(const RenderPassDesc& rpd, const RenderPassSubpassDesc& currentSubPass);
H A Drender_backend_gles.cpp373 void Invalidate(GLenum framebuffer, int32_t count, const GLenum invalidate[], const RenderPassDesc& rpd, in Invalidate() argument
377 if ((frameBuffer.width == rpd.renderArea.extentWidth) && (frameBuffer.height == rpd.renderArea.extentHeight)) { in Invalidate()
383 const GLint X = static_cast<const GLint>(rpd.renderArea.offsetX); in Invalidate()
384 const GLint Y = static_cast<const GLint>(rpd.renderArea.offsetY); in Invalidate()
385 const GLsizei W = static_cast<const GLsizei>(rpd.renderArea.extentWidth); in Invalidate()
386 const GLsizei H = static_cast<const GLsizei>(rpd.renderArea.extentHeight); in Invalidate()
1341 const auto& rpd = activeRenderPass_.renderPassDesc; in DoSubPass() local
1346 auto color = rpd.attachmentHandles[sb.colorAttachmentIndices[0]]; in DoSubPass()
1370 colorAttachments[ci] = &rpd in DoSubPass()
1391 ScanPasses(const RenderPassDesc& rpd) ScanPasses() argument
1449 const auto& rpd = activeRenderPass_.renderPassDesc; RenderCommandBeginRenderPass() local
1542 InvalidateColor( array_view<uint32_t> invalidateAttachment, const RenderPassDesc& rpd, const RenderPassSubpassDesc& currentSubPass) InvalidateColor() argument
1565 ResolveMSAA(const RenderPassDesc& rpd, const RenderPassSubpassDesc& currentSubPass) ResolveMSAA() argument
1613 const auto& rpd = activeRenderPass_.renderPassDesc; RenderCommandEndRenderPass() local
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H A Dnode_context_pool_manager_gles.cpp756 const auto& rpd = beginRenderPass.renderPassDesc; in GetFramebufferHandle() local
757 fb.fbos.resize(rpd.subpassCount); in GetFramebufferHandle()
759 PLUGIN_LOG_V("Creating framebuffer with %u subpasses", rpd.subpassCount); in GetFramebufferHandle()
764 std::transform(std::begin(beginRenderPass.subpasses), std::begin(beginRenderPass.subpasses) + rpd.subpassCount, in GetFramebufferHandle()
772 PLUGIN_LOG_V("Created framebuffer with %u subpasses at size [%u %u]", rpd.subpassCount, fb.width, fb.height); in GetFramebufferHandle()

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