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Searched refs:rp (Results 1 - 11 of 11) sorted by relevance

/foundation/communication/dsoftbus/components/nstackx/nstackx_ctrl/core/coap_discover/
H A Dcoap_client.c164 struct addrinfo *rp = NULL; in CoapGetContextEx() local
178 for (rp = result; rp != NULL; rp = rp->ai_next) { in CoapGetContextEx()
179 if (rp->ai_addrlen > (socklen_t)sizeof(addr.addr)) { in CoapGetContextEx()
184 addr.size = rp->ai_addrlen; in CoapGetContextEx()
185 if (memcpy_s(&addr.addr, sizeof(addr.addr), rp->ai_addr, rp->ai_addrlen) != EOK || in CoapGetContextEx()
228 struct addrinfo *rp in CoapGetSessionInner() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_copy_helper.cpp39 RenderPass rp; in CreateRenderPass() local
40 rp.renderPassDesc.attachmentCount = 1u; in CreateRenderPass()
41 rp.renderPassDesc.attachmentHandles[0u] = input; in CreateRenderPass()
42 rp.renderPassDesc.attachments[0u].loadOp = AttachmentLoadOp::CORE_ATTACHMENT_LOAD_OP_DONT_CARE; in CreateRenderPass()
43 rp.renderPassDesc.attachments[0u].storeOp = AttachmentStoreOp::CORE_ATTACHMENT_STORE_OP_STORE; in CreateRenderPass()
44 rp.renderPassDesc.renderArea = { 0, 0, desc.width, desc.height }; in CreateRenderPass()
46 rp.renderPassDesc.subpassCount = 1u; in CreateRenderPass()
47 rp.subpassDesc.colorAttachmentCount = 1u; in CreateRenderPass()
48 rp.subpassDesc.colorAttachmentIndices[0u] = 0u; in CreateRenderPass()
49 rp in CreateRenderPass()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_copy.cpp46 RenderPass rp; in CreateRenderPass() local
47 rp.renderPassDesc.attachmentCount = 1u; in CreateRenderPass()
48 rp.renderPassDesc.attachmentHandles[0u] = input; in CreateRenderPass()
49 rp.renderPassDesc.attachments[0u].loadOp = AttachmentLoadOp::CORE_ATTACHMENT_LOAD_OP_DONT_CARE; in CreateRenderPass()
50 rp.renderPassDesc.attachments[0u].storeOp = AttachmentStoreOp::CORE_ATTACHMENT_STORE_OP_STORE; in CreateRenderPass()
51 rp.renderPassDesc.renderArea = { 0, 0, desc.width, desc.height }; in CreateRenderPass()
53 rp.renderPassDesc.subpassCount = 1u; in CreateRenderPass()
54 rp.subpassDesc.colorAttachmentCount = 1u; in CreateRenderPass()
55 rp.subpassDesc.colorAttachmentIndices[0u] = 0u; in CreateRenderPass()
56 rp in CreateRenderPass()
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H A Drender_node_shader_passes_generic.cpp55 RenderPass rp; in ConvertToLowLevelRenderPass() local
56 rp.subpassDesc = renderPassInput.subpassDesc; in ConvertToLowLevelRenderPass()
57 rp.subpassStartIndex = renderPassInput.subpassStartIndex; in ConvertToLowLevelRenderPass()
60 rp.renderPassDesc.attachmentCount = attachmentCount; in ConvertToLowLevelRenderPass()
61 CloneData(rp.renderPassDesc.attachments, sizeof(rp.renderPassDesc.attachments), in ConvertToLowLevelRenderPass()
63 rp.renderPassDesc.renderArea = renderPassInput.renderPassDesc.renderArea; in ConvertToLowLevelRenderPass()
64 rp.renderPassDesc.subpassCount = renderPassInput.renderPassDesc.subpassCount; in ConvertToLowLevelRenderPass()
66 rp.renderPassDesc.attachmentHandles[idx] = renderPassInput.renderPassDesc.attachmentHandles[idx].GetHandle(); in ConvertToLowLevelRenderPass()
68 return rp; in ConvertToLowLevelRenderPass()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_util.cpp152 RenderNodeHandles::InputRenderPass rp; in CreateInputRenderPass() local
156 rp.attachments.reserve(renderPass.attachments.size()); in CreateInputRenderPass()
160 rp.attachments.push_back(RenderNodeAttachment { handle, ref.loadOp, ref.storeOp, ref.stencilLoadOp, in CreateInputRenderPass()
164 rp.subpassIndex = renderPass.subpassIndex; in CreateInputRenderPass()
165 rp.subpassCount = renderPass.subpassCount; in CreateInputRenderPass()
166 rp.subpassContents = renderPass.subpassContents; in CreateInputRenderPass()
168 rp.depthAttachmentIndex = renderPass.depthAttachmentIndex; in CreateInputRenderPass()
169 rp.depthResolveAttachmentIndex = renderPass.depthResolveAttachmentIndex; in CreateInputRenderPass()
170 rp.inputAttachmentIndices = renderPass.inputAttachmentIndices; in CreateInputRenderPass()
171 rp in CreateInputRenderPass()
268 RenderPass rp; CreateRenderPass() local
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H A Drender_node_post_process_util.cpp75 RenderPass rp; in CreateRenderPass() local
76 rp.renderPassDesc.attachmentCount = 1u; in CreateRenderPass()
77 rp.renderPassDesc.attachmentHandles[0u] = input; in CreateRenderPass()
78 rp.renderPassDesc.attachments[0u].loadOp = AttachmentLoadOp::CORE_ATTACHMENT_LOAD_OP_DONT_CARE; in CreateRenderPass()
79 rp.renderPassDesc.attachments[0u].storeOp = AttachmentStoreOp::CORE_ATTACHMENT_STORE_OP_STORE; in CreateRenderPass()
80 rp.renderPassDesc.renderArea = { 0, 0, desc.width, desc.height }; in CreateRenderPass()
82 rp.renderPassDesc.subpassCount = 1u; in CreateRenderPass()
83 rp.subpassDesc.colorAttachmentCount = 1u; in CreateRenderPass()
84 rp.subpassDesc.colorAttachmentIndices[0u] = 0u; in CreateRenderPass()
85 rp in CreateRenderPass()
685 RenderPass rp; ExecuteDofBlur() local
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H A Drender_node_parser_util.cpp352 if (auto const rp = node.find(name); rp) { in ParseRenderpass()
353 ParseArray<decltype(renderPass.attachments)::value_type>(*rp, "attachments", renderPass.attachments, result); in ParseRenderpass()
354 SafeGetJsonValue(*rp, "subpassIndex", result.error, renderPass.subpassIndex); in ParseRenderpass()
355 SafeGetJsonValue(*rp, "subpassCount", result.error, renderPass.subpassCount); in ParseRenderpass()
356 SafeGetJsonEnum(*rp, "subpassContents", result.error, renderPass.subpassContents); in ParseRenderpass()
362 if (auto const sp = rp->find("subpass"); sp) { in ParseRenderpass()
/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/
H A Dimage_loader_libpng.cpp115 RowPointers<uint8_t> rp(info.width, info.height, info.componentCount, sizeof(uint8_t)); in LoadFromMemory()
116 if (!rp.allocSucc) { in LoadFromMemory()
128 png_read_image(png_ptr, rp.rowPointers); in LoadFromMemory()
132 VerticalFlipRowPointers(rp.rowPointers, info.height, info.width, info.componentCount); in LoadFromMemory()
139 buff[pos++] = rp.rowPointers[y][x + k]; in LoadFromMemory()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp509 ResolvePair rp { 0, 0 }; in GenerateResolveFBO()
510 glGenFramebuffers(1, &rp.resolveFbo); in GenerateResolveFBO()
512 PLUGIN_LOG_D("fbo id >: %u", rp.resolveFbo); in GenerateResolveFBO()
515 device.BindFrameBuffer(rp.resolveFbo); in GenerateResolveFBO()
521 drawBuffers[idx] = GL_COLOR_ATTACHMENT0 + rp.resolveAttachmentCount; in GenerateResolveFBO()
523 (rp.resolveAttachmentCount > 0)); in GenerateResolveFBO()
524 ++rp.resolveAttachmentCount; in GenerateResolveFBO()
536 (rp.resolveAttachmentCount > 0)); in GenerateResolveFBO()
541 return rp; in GenerateResolveFBO()
/foundation/filemanagement/app_file_service/frameworks/native/backup_ext/src/
H A Dext_extension.cpp840 BReportEntity rp(move(fd)); in GetTarIncludes()
841 return rp.GetReportInfos(); in GetTarIncludes()
1152 BReportEntity rp(move(fd)); in RestoreOneBigFile()
1153 rp.CheckAndUpdateIfReportLineEncoded(itemFileName); in RestoreOneBigFile()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service/unittest/pipeline/
H A Drs_round_corner_display_test.cpp580 rs_rcd::RogPortrait rp; in HWTEST_F() local
582 rog.portraitMap["a"] = rp; in HWTEST_F()

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