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Help
Searched
refs:rotateStart_
(Results
1 - 4
of
4
) sorted by relevance
/foundation/arkui/ui_lite/frameworks/dock/
H
A
D
rotate_input_device.cpp
33
:
rotateStart_
(false), threshold_(ROTATE_INPUT_THRESHOLD), cachedRotation_(0), zeroCount_(0)
in RotateInputDevice()
40
if (data.rotate == 0 ||
rotateStart_
) {
in DispatchEvent()
49
if (!cachedToRotate && !
rotateStart_
) {
in DispatchEvent()
71
if (data.rotate == 0 &&
rotateStart_
) {
in DispatchEvent()
76
rotateStart_
= false;
in DispatchEvent()
81
if (!
rotateStart_
) {
in DispatchEvent()
85
rotateStart_
= true;
in DispatchEvent()
/foundation/arkui/ui_lite/frameworks/components/
H
A
D
ui_texture_mapper.cpp
41
rotateStart_
(0),
in UITextureMapper()
55
rotateStart_
= rotateCur_;
in Start()
59
Rotate(
rotateStart_
, pivot_);
in Start()
88
if (
rotateStart_
!= rotateEnd_) {
in Callback()
89
rotateCur_ = easingFunc_(
rotateStart_
, rotateEnd_, actualTime, durationTime);
in Callback()
/foundation/arkui/ui_lite/interfaces/innerkits/dock/
H
A
D
rotate_input_device.h
39
bool
rotateStart_
;
member in OHOS::RotateInputDevice
/foundation/arkui/ui_lite/interfaces/kits/components/
H
A
D
ui_texture_mapper.h
282
int16_t
rotateStart_
;
member in OHOS::UITextureMapper
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