Searched refs:rotateArray (Results 1 - 1 of 1) sorted by relevance
/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | style_modifier.cpp | 9035 std::array<float, ARRAY_SIZE> rotateArray; in SetRotateTransition() local 9036 for (int32_t i = 0; i < actualSize && i < rotateArray.size(); i++) { in SetRotateTransition() 9037 rotateArray[i] = item->value[i].f32; in SetRotateTransition() 9050 node->uiNodeHandle, &rotateArray[0], ARRAY_SIZE, perspective, angle, &animationOption); in SetRotateTransition() 10309 std::array<float, ARRAY_SIZE> rotateArray; in ResetRotateTransition() local 10313 node->uiNodeHandle, &rotateArray[0], ARRAY_SIZE, 0.0f, 0.0f, &animationOption); in ResetRotateTransition()
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