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Help
Searched
refs:rotateAngle_
(Results
1 - 14
of
14
) sorted by relevance
/foundation/graphic/graphic_utils_lite/frameworks/diagram/common/
H
A
D
paint.cpp
106
rotateAngle_
= paint.
rotateAngle_
;
in Init()
297
if (
rotateAngle_
> 0.0f ||
rotateAngle_
< 0) {
in Scale()
298
transfrom_.Rotate(-
rotateAngle_
* PI / BOXER);
in Scale()
300
transfrom_.Rotate(
rotateAngle_
* PI / BOXER);
in Scale()
311
rotateAngle_
+= angle;
in Rotate()
318
rotateAngle_
+= angle;
in Rotate()
335
rotateAngle_
= 0;
in SetTransform()
/foundation/arkui/ace_engine/frameworks/core/components_v2/indexer/
H
A
D
render_indexer_item.h
90
rotateAngle_
= angle;
in SetRotate()
144
double
rotateAngle_
= 0.0;
member in OHOS::Ace::V2::RenderIndexerItem
H
A
D
render_indexer_item.cpp
79
SetRotate(
rotateAngle_
);
in PerformLayout()
/foundation/arkui/ace_engine/frameworks/core/components/picker/
H
A
D
render_picker_column.cpp
83
rotateAngle_
= 0.0;
in HandleFocus()
182
rotateAngle_
+= event.value * PICKER_ROTATION_SENSITIVITY_NORMAL;
in RotationTest()
183
if (
rotateAngle_
> rotateInterval_) {
in RotationTest()
185
rotateAngle_
= 0.0;
in RotationTest()
189
if (
rotateAngle_
< 0 - rotateInterval_) {
in RotationTest()
191
rotateAngle_
= 0.0;
in RotationTest()
H
A
D
render_picker_column.h
152
double
rotateAngle_
= 0.0;
member in OHOS::Ace::RenderPickerColumn
/foundation/arkui/ace_engine/frameworks/core/components/indexer/
H
A
D
render_indexer_item.h
104
rotateAngle_
= angle;
in SetRotate()
150
double
rotateAngle_
= 0.0;
member in OHOS::Ace::RenderIndexerItem
H
A
D
render_indexer_item.cpp
101
SetRotate(
rotateAngle_
);
in PerformLayout()
/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/common/
H
A
D
paint.h
84
rotateAngle_
(0),
716
return
rotateAngle_
;
in GetRotateAngle()
776
float
rotateAngle_
; // Rotation angle in degrees
member in OHOS::Paint
/foundation/arkui/ace_engine/frameworks/core/accessibility/
H
A
D
accessibility_node.h
510
rotateAngle_
= angle;
in SetRotateAngle()
516
return
rotateAngle_
;
in GetRotateAngle()
656
double
rotateAngle_
= 0.0;
member in OHOS::Ace::AccessibilityNode
/foundation/arkui/ace_engine/frameworks/core/components/data_panel/
H
A
D
render_data_panel.h
74
double
rotateAngle_
= 0.0;
member in OHOS::Ace::RenderDataPanel
H
A
D
render_data_panel.cpp
155
renderDataPanel->
rotateAngle_
= 360 * (1 - std::cos(M_PI * value / 2.0) + value / 2.0) / 3;
in Update()
H
A
D
rosen_render_data_panel.cpp
743
double animateAngle =
rotateAngle_
;
in PaintEffectedLoadingProgress()
793
double animateAngle =
rotateAngle_
- sweepDegree_;
in PaintLoadingProgress()
/foundation/multimodalinput/input/service/touch_event_normalize/include/
H
A
D
touchpad_transform_processor.h
116
double
rotateAngle_
{ 0.0 };
/foundation/multimodalinput/input/service/touch_event_normalize/src/
H
A
D
touchpad_transform_processor.cpp
439
rotateAngle_
+= angle;
in ProcessTouchPadPinchDataEvent()
440
MMI_HILOGD("The rotate angle is %{public}f",
rotateAngle_
);
in ProcessTouchPadPinchDataEvent()
441
pointerEvent_->SetAxisValue(PointerEvent::AXIS_TYPE_ROTATE,
rotateAngle_
);
in ProcessTouchPadPinchDataEvent()
509
rotateAngle_
= 0.0;
in GetPinchGestureType()
Completed in 10 milliseconds