/foundation/arkui/ace_engine/frameworks/core/components/list/ |
H A D | render_list_item_group.cpp | 75 double rotateAngle = 0.0; in GetRotateAngle() local 77 rotateAngle = expand_ ? ROTATE_ANGLE : 0.0; in GetRotateAngle() 79 rotateAngle = expand_ ? 0.0 : ROTATE_ANGLE; in GetRotateAngle() 81 rotateAngle = expand_ ? ROTATE_ROW_REVERSE_ANGLE : ROTATE_ROW_ANGLE; in GetRotateAngle() 83 rotateAngle = expand_ ? ROTATE_ROW_ANGLE : ROTATE_ROW_REVERSE_ANGLE; in GetRotateAngle() 85 return rotateAngle; in GetRotateAngle() 140 double rotateAngle = GetRotateAngle(expand_); in AddArrowImage() local 141 arrowImage_->SetRotate(rotateAngle); in AddArrowImage() 530 double rotateAngle = GetRotateAngle(expand_); in InitialImage() local 536 arrowImage_->SetRotate(rotateAngle); in InitialImage() 612 double rotateAngle = expand_ ? angle : ROTATE_ANGLE - angle; RotateArrow() local [all...] |
/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_label.cpp | 182 float rotateAngle; in DrawArcText() local 195 posX, posY, rotateAngle, angle, in DrawArcText() 202 static_cast<int16_t>(rotateAngle), style.textColor_, opaScale, arcTextInfo.startAngle, in DrawArcText() 219 float& rotateAngle, in CalculateAngle() 237 rotateAngle = (orientation == TextOrientation::INSIDE) ? angle : (angle - SEMICIRCLE_IN_DEGREE); in CalculateAngle() 241 rotateAngle += (xorFlag ? -fineTuningAngle : fineTuningAngle); in CalculateAngle() 251 rotateAngle = xorFlag ? (angle - SEMICIRCLE_IN_DEGREE - fineTuningAngle) : (angle + fineTuningAngle); in CalculateAngle() 289 transMap.Rotate(letterInfo.rotateAngle, Vector2<float>(posX, posY)); in DrawLetterWithRotate() 210 CalculateAngle(uint16_t letterWidth, uint16_t letterHeight, int16_t letterSpace, const ArcTextInfo arcTextInfo, bool xorFlag, uint32_t index, TextOrientation orientation, float& posX, float& posY, float& rotateAngle, float& angle, const Point& arcCenter, bool compatibilityMode) CalculateAngle() argument
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H A D | draw_label.h | 44 float& rotateAngle,
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/foundation/arkui/ace_engine/frameworks/core/components/clock/ |
H A D | rosen_render_clock.h | 45 void LayoutHand(const Offset& offset, const RefPtr<RenderImage>& renderHand, double rotateAngle);
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H A D | rosen_render_clock.cpp | 86 const RefPtr<RenderImage>& renderHand, double rotateAngle) in LayoutHand() 88 renderHand->SetRotate(rotateAngle); in LayoutHand() 85 LayoutHand(const Offset& offset, const RefPtr<RenderImage>& renderHand, double rotateAngle) LayoutHand() argument
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/foundation/arkui/ace_engine/interfaces/napi/kits/componentutils/ |
H A D | js_component_utils.cpp | 77 napi_value rotateAngle = nullptr; in JSGetRectangleById() local 128 napi_create_double(env, rectangle.rotate.angle, &rotateAngle); in JSGetRectangleById() 192 napi_set_named_property(env, rotate, "angle", rotateAngle); in JSGetRectangleById()
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/foundation/arkui/ui_lite/interfaces/kits/common/ |
H A D | text.h | 116 rotateAngle = inRotateAngle; in InitData() 132 int16_t rotateAngle; member
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/foundation/arkui/ui_lite/frameworks/common/ |
H A D | typed_text.cpp | 130 float rotateAngle = in GetArcTextRect() local 134 rotateAngle += (xorFlag ? -fineTuningAngle : fineTuningAngle); in GetArcTextRect() 136 transform.Rotate(MATH_ROUND(rotateAngle), Vector2<float>(0, 0)); in GetArcTextRect()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/progress/ |
H A D | progress_modifier.cpp | 1253 float rotateAngle = -ANGLE_90 + startSweepAngle; in PaintRingSweeping() local 1254 canvas.Rotate(rotateAngle, centerPt.GetX(), centerPt.GetY()); in PaintRingSweeping() 1302 float rotateAngle = 0.0f; in PaintTrailing() local 1304 rotateAngle = -ANGLE_360 + head - tail + additionalAngle * FLOAT_TWO_ZERO; in PaintTrailing() 1306 head += (additionalAngle + rotateAngle); in PaintTrailing() 1307 tail += (additionalAngle + rotateAngle); in PaintTrailing() 1338 canvas.Rotate(-ANGLE_90 - rotateAngle - additionalAngle, centerPt.GetX(), centerPt.GetY()); in PaintTrailing()
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