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Searched refs:rotateAngle (Results 1 - 9 of 9) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/list/
H A Drender_list_item_group.cpp75 double rotateAngle = 0.0; in GetRotateAngle() local
77 rotateAngle = expand_ ? ROTATE_ANGLE : 0.0; in GetRotateAngle()
79 rotateAngle = expand_ ? 0.0 : ROTATE_ANGLE; in GetRotateAngle()
81 rotateAngle = expand_ ? ROTATE_ROW_REVERSE_ANGLE : ROTATE_ROW_ANGLE; in GetRotateAngle()
83 rotateAngle = expand_ ? ROTATE_ROW_ANGLE : ROTATE_ROW_REVERSE_ANGLE; in GetRotateAngle()
85 return rotateAngle; in GetRotateAngle()
140 double rotateAngle = GetRotateAngle(expand_); in AddArrowImage() local
141 arrowImage_->SetRotate(rotateAngle); in AddArrowImage()
530 double rotateAngle = GetRotateAngle(expand_); in InitialImage() local
536 arrowImage_->SetRotate(rotateAngle); in InitialImage()
612 double rotateAngle = expand_ ? angle : ROTATE_ANGLE - angle; RotateArrow() local
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/foundation/arkui/ui_lite/frameworks/draw/
H A Ddraw_label.cpp182 float rotateAngle; in DrawArcText() local
195 posX, posY, rotateAngle, angle, in DrawArcText()
202 static_cast<int16_t>(rotateAngle), style.textColor_, opaScale, arcTextInfo.startAngle, in DrawArcText()
219 float& rotateAngle, in CalculateAngle()
237 rotateAngle = (orientation == TextOrientation::INSIDE) ? angle : (angle - SEMICIRCLE_IN_DEGREE); in CalculateAngle()
241 rotateAngle += (xorFlag ? -fineTuningAngle : fineTuningAngle); in CalculateAngle()
251 rotateAngle = xorFlag ? (angle - SEMICIRCLE_IN_DEGREE - fineTuningAngle) : (angle + fineTuningAngle); in CalculateAngle()
289 transMap.Rotate(letterInfo.rotateAngle, Vector2<float>(posX, posY)); in DrawLetterWithRotate()
210 CalculateAngle(uint16_t letterWidth, uint16_t letterHeight, int16_t letterSpace, const ArcTextInfo arcTextInfo, bool xorFlag, uint32_t index, TextOrientation orientation, float& posX, float& posY, float& rotateAngle, float& angle, const Point& arcCenter, bool compatibilityMode) CalculateAngle() argument
H A Ddraw_label.h44 float& rotateAngle,
/foundation/arkui/ace_engine/frameworks/core/components/clock/
H A Drosen_render_clock.h45 void LayoutHand(const Offset& offset, const RefPtr<RenderImage>& renderHand, double rotateAngle);
H A Drosen_render_clock.cpp86 const RefPtr<RenderImage>& renderHand, double rotateAngle) in LayoutHand()
88 renderHand->SetRotate(rotateAngle); in LayoutHand()
85 LayoutHand(const Offset& offset, const RefPtr<RenderImage>& renderHand, double rotateAngle) LayoutHand() argument
/foundation/arkui/ace_engine/interfaces/napi/kits/componentutils/
H A Djs_component_utils.cpp77 napi_value rotateAngle = nullptr; in JSGetRectangleById() local
128 napi_create_double(env, rectangle.rotate.angle, &rotateAngle); in JSGetRectangleById()
192 napi_set_named_property(env, rotate, "angle", rotateAngle); in JSGetRectangleById()
/foundation/arkui/ui_lite/interfaces/kits/common/
H A Dtext.h116 rotateAngle = inRotateAngle; in InitData()
132 int16_t rotateAngle; member
/foundation/arkui/ui_lite/frameworks/common/
H A Dtyped_text.cpp130 float rotateAngle = in GetArcTextRect() local
134 rotateAngle += (xorFlag ? -fineTuningAngle : fineTuningAngle); in GetArcTextRect()
136 transform.Rotate(MATH_ROUND(rotateAngle), Vector2<float>(0, 0)); in GetArcTextRect()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/progress/
H A Dprogress_modifier.cpp1253 float rotateAngle = -ANGLE_90 + startSweepAngle; in PaintRingSweeping() local
1254 canvas.Rotate(rotateAngle, centerPt.GetX(), centerPt.GetY()); in PaintRingSweeping()
1302 float rotateAngle = 0.0f; in PaintTrailing() local
1304 rotateAngle = -ANGLE_360 + head - tail + additionalAngle * FLOAT_TWO_ZERO; in PaintTrailing()
1306 head += (additionalAngle + rotateAngle); in PaintTrailing()
1307 tail += (additionalAngle + rotateAngle); in PaintTrailing()
1338 canvas.Rotate(-ANGLE_90 - rotateAngle - additionalAngle, centerPt.GetX(), centerPt.GetY()); in PaintTrailing()

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