Searched refs:rotate90 (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_surface/surface/src/ |
H A D | surface_utils.cpp | 115 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> rotate90 = {0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix() local 125 *transformMatrix = MatrixProduct(*transformMatrix, rotate90); in ComputeTransformByMatrix() 140 *transformMatrix = MatrixProduct(flipH, rotate90); in ComputeTransformByMatrix() 143 *transformMatrix = MatrixProduct(flipV, rotate90); in ComputeTransformByMatrix() 203 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> rotate90 = {0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1}; in ComputeTransformByMatrixV2() local 213 *transformMatrix = rotate90; in ComputeTransformByMatrixV2() 228 *transformMatrix = MatrixProduct(flipV, rotate90); in ComputeTransformByMatrixV2() 231 *transformMatrix = MatrixProduct(flipH, rotate90); in ComputeTransformByMatrixV2() 240 *transformMatrix = MatrixProduct(flipH, rotate90); in ComputeTransformByMatrixV2() 243 *transformMatrix = MatrixProduct(flipV, rotate90); in ComputeTransformByMatrixV2() [all...] |
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