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Searched refs:rngm (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Drender_util.cpp154 IRenderNodeGraphManager& rngm = context_.GetRenderNodeGraphManager(); in InitRenderNodeGraphs() local
155 IRenderNodeGraphLoader& rngl = rngm.GetRenderNodeGraphLoader(); in InitRenderNodeGraphs()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp2447 auto createNewRngs = [](auto& rngm, const auto& rnUtil, const auto& scene, const auto& obj, const auto& mvCams) {
2450 rngs.rngs.rngHandle = rngm.Create(
2454 rngm.Create(IRenderNodeGraphManager::RenderNodeGraphUsageType::RENDER_NODE_GRAPH_STATIC,
2459 rngm.Create(IRenderNodeGraphManager::RenderNodeGraphUsageType::RENDER_NODE_GRAPH_STATIC,
2465 IRenderNodeGraphManager& rngm = renderContext_->GetRenderNodeGraphManager();
2487 auto newRngs = createNewRngs(rngm, renderUtil_, renderScene, renderCamera, multiviewCameras);
2517 auto newRngs = createNewRngs(rngm, renderUtil_, renderScene, renderCamera, multiviewCameras);
2537 IRenderNodeGraphManager& rngm = renderContext_->GetRenderNodeGraphManager();
2538 auto createNewRng = [](auto& rngm, const auto& rnUtil, const auto& scene) {
2540 return rngm
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