Searched refs:rngm (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | render_util.cpp | 154 IRenderNodeGraphManager& rngm = context_.GetRenderNodeGraphManager(); in InitRenderNodeGraphs() local 155 IRenderNodeGraphLoader& rngl = rngm.GetRenderNodeGraphLoader(); in InitRenderNodeGraphs()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 2447 auto createNewRngs = [](auto& rngm, const auto& rnUtil, const auto& scene, const auto& obj, const auto& mvCams) { 2450 rngs.rngs.rngHandle = rngm.Create( 2454 rngm.Create(IRenderNodeGraphManager::RenderNodeGraphUsageType::RENDER_NODE_GRAPH_STATIC, 2459 rngm.Create(IRenderNodeGraphManager::RenderNodeGraphUsageType::RENDER_NODE_GRAPH_STATIC, 2465 IRenderNodeGraphManager& rngm = renderContext_->GetRenderNodeGraphManager(); 2487 auto newRngs = createNewRngs(rngm, renderUtil_, renderScene, renderCamera, multiviewCameras); 2517 auto newRngs = createNewRngs(rngm, renderUtil_, renderScene, renderCamera, multiviewCameras); 2537 IRenderNodeGraphManager& rngm = renderContext_->GetRenderNodeGraphManager(); 2538 auto createNewRng = [](auto& rngm, const auto& rnUtil, const auto& scene) { 2540 return rngm [all...] |
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