Searched refs:rightRect (Results 1 - 5 of 5) sorted by relevance
/foundation/window/window_manager/dmserver/src/ |
H A D | display_cutout_controller.cpp | 199 DMRect rightRect = CreateWaterfallRect(displayWidth - right, 0, right, displayHeight); in CalcBuiltInDisplayWaterfallRectsByRotation() local 201 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation() 207 DMRect rightRect = CreateWaterfallRect(displayHeight - top, 0, top, displayWidth); in CalcBuiltInDisplayWaterfallRectsByRotation() local 209 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation() 215 DMRect rightRect = CreateWaterfallRect(displayWidth - left, 0, left, displayHeight); in CalcBuiltInDisplayWaterfallRectsByRotation() local 217 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation() 223 DMRect rightRect = CreateWaterfallRect(displayHeight - bottom, 0, bottom, displayWidth); in CalcBuiltInDisplayWaterfallRectsByRotation() local 225 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects {leftRect, topRect, rightRect, bottomRect}; in CalcBuiltInDisplayWaterfallRectsByRotation()
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/foundation/window/window_manager/window_scene/screen_session_manager/src/ |
H A D | screen_cutout_controller.cpp | 204 DMRect rightRect = in CalcWaterfallRectsByRotation() local 208 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation() 214 DMRect rightRect = CreateWaterfallRect(displayWidth - realNumVec[TOP], 0, realNumVec[TOP], displayHeight); in CalcWaterfallRectsByRotation() local 217 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation() 223 DMRect rightRect = CreateWaterfallRect(displayWidth - realNumVec[LEFT], 0, realNumVec[LEFT], displayHeight); in CalcWaterfallRectsByRotation() local 225 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation() 231 DMRect rightRect = in CalcWaterfallRectsByRotation() local 235 waterfallDisplayAreaRects_ = WaterfallDisplayAreaRects { leftRect, topRect, rightRect, bottomRect }; in CalcWaterfallRectsByRotation()
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/foundation/arkui/ui_lite/frameworks/draw/ |
H A D | draw_rect.cpp | 291 Rect rightRect(col3X, row2Y + 1, col4X, row3Y - 1); in DrawRectBorderWithoutRadius() 292 drawUtils->DrawColorArea(gfxDstBuffer, rightRect, dirtyRect, style.borderColor_, opa); in DrawRectBorderWithoutRadius() 361 Rect rightRect(col3X, row2Y + 1, col4X, row3Y - 1); in DrawRectRadiusEqualBorder() 362 drawUtils->DrawColorArea(gfxDstBuffer, rightRect, dirtyRect, style.borderColor_, opa); in DrawRectRadiusEqualBorder() 442 Rect rightRect(rectCol3X, rectRow2Y + 1, rectCol4X, rectRow3Y - 1); in DrawRectRadiusSmallThanBorder() 443 drawUtils->DrawColorArea(gfxDstBuffer, rightRect, dirtyRect, style.borderColor_, opa); in DrawRectRadiusSmallThanBorder()
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/foundation/window/window_manager/interfaces/kits/cj/window_runtime/ |
H A D | window_impl.h | 30 Rect rightRect { 0, 0, 0, 0 };
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H A D | window_impl.cpp | 414 retPtr->rightRect = g_emptyRect; in GetWindowAvoidArea() 419 retPtr->rightRect = avoidArea.rightRect_; in GetWindowAvoidArea()
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