/foundation/arkui/ace_engine/frameworks/core/components/list/ |
H A D | list_item_group_element.h | 31 bool RequestNextFocus(bool vertical, bool reverse, const Rect& rect) override; 43 void MoveItemToViewPort(const RefPtr<Element>& listItem, bool reverse); 44 bool TraverseFocusNode(int32_t currentFocusIndex, bool reverse); 46 int32_t GetNextFocusIndex(bool vertical, bool reverse);
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H A D | list_item_group_element.cpp | 117 bool ListItemGroupElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 124 int32_t nextFocusIndex = GetNextFocusIndex(vertical, reverse); in RequestNextFocus() 128 if (reverse) { in RequestNextFocus() 151 int32_t ListItemGroupElement::GetNextFocusIndex(bool vertical, bool reverse) in GetNextFocusIndex() argument 153 int32_t nextFocusIndex = renderItemGroup_->GetNextFocusIndex(GetItemGroupFocusIndex(), vertical, reverse); in GetNextFocusIndex() 162 bool ListItemGroupElement::TraverseFocusNode(int32_t currentFocusIndex, bool reverse) in TraverseFocusNode() argument 168 MoveItemToViewPort(listItem, reverse); in TraverseFocusNode() 175 void ListItemGroupElement::MoveItemToViewPort(const RefPtr<Element>& listItem, bool reverse) in MoveItemToViewPort() argument 186 size_ = reverse ? size_ - itemSize : size_ + itemSize; in MoveItemToViewPort()
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/foundation/arkui/ace_engine/frameworks/core/animation/ |
H A D | interpolator.h | 47 void OnTimestampChanged(float timestamp, float normalizedTime, bool reverse) final 50 OnNormalizedTimestampChanged(normalizedTime, reverse); 54 virtual void OnNormalizedTimestampChanged(float normalized, bool reverse) = 0; 56 virtual void OnInitNotify(float normalizedTime, bool reverse) = 0;
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H A D | animation.h | 32 void OnInitNotify(float normalizedTime, bool reverse) override 38 OnNormalizedTimestampChanged(normalizedTime, reverse);
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H A D | property_animation.h | 57 void OnNormalizedTimestampChanged(float normalized, bool reverse) override; 58 void OnInitNotify(float normalizedTime, bool reverse) override;
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/foundation/arkui/ace_engine/frameworks/core/components/indexer/ |
H A D | indexer_list_element.cpp | 20 bool IndexerListElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 22 return GoToNextFocus(reverse, rect); in RequestNextFocus()
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/foundation/graphic/graphic_3d/lume/metaobject/src/animation/ |
H A D | staggered_animation_state.cpp | 171 constexpr float MapTo01Range(float value, float inputStart, float inputEnd, bool reverse) noexcept 173 if (reverse) { 182 float parentProgress, IAnimationInternal::AnimationTargetState parentState, bool reverse) noexcept 186 params.step.progress = MapTo01Range(parentProgress, segment.startProgress_, segment.endProgress_, reverse); 199 if (reverse) { 202 params.step.reverse = reverse; 252 if (internal->Move(TransformChild(segment, containerProgress, GetAnimationTargetState(), step.reverse))) { in Evaluate() 305 float progress, bool reverse) const in GetActiveAnimation() 311 const auto transform = TransformChild(anim, progress, GetAnimationTargetState(), reverse); in GetActiveAnimation() [all...] |
/foundation/arkui/ace_engine/frameworks/core/components/tool_bar/ |
H A D | tool_bar_element.h | 28 bool RequestNextFocus(bool vertical, bool reverse, const Rect& rect) override 30 return GoToNextFocus(reverse, rect);
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/foundation/graphic/graphic_3d/lume/metaobject/src/animation/modifiers/ |
H A D | reverse.cpp | 15 #include "reverse.h" 33 step.reverse = !step.reverse; in ProcessOnStep()
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H A D | speed.cpp | 42 step.reverse = !step.reverse; in ProcessOnStep()
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/foundation/arkui/ace_engine/frameworks/core/components/grid_layout/ |
H A D | grid_layout_element.cpp | 28 bool GridLayoutElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 35 LOGI("RequestNextFocus vertical:%{public}d reverse:%{public}d.", vertical, reverse); in RequestNextFocus() 38 int32_t focusIndex = grid->RequestNextFocus(vertical, reverse); in RequestNextFocus()
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/foundation/arkui/ace_engine/frameworks/core/components/navigation_bar/ |
H A D | navigation_container_element.h | 29 bool RequestNextFocus(bool vertical, bool reverse, const Rect& rect) override 31 return GoToNextFocus(reverse, rect);
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/foundation/arkui/ace_engine/frameworks/core/components/stepper/ |
H A D | stepper_element.cpp | 152 bool StepperElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 155 if (reverse) { in RequestNextFocus() 161 if (vertical && reverse) { in RequestNextFocus() 164 if (!vertical && reverse) { in RequestNextFocus() 168 if (vertical && !reverse) { in RequestNextFocus()
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/foundation/arkui/ace_engine/frameworks/core/components/wrap/ |
H A D | wrap_element.cpp | 32 bool WrapElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 42 return GoToNextFocus(reverse, rect); in RequestNextFocus()
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/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/ |
H A D | gltf_animation.h | 26 float speed = 1.0, float duration = -1, bool reverse = false) in GLTFAnimation() 28 duration_(duration), reverse_(reverse) {} ; in GLTFAnimation()
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/foundation/arkui/ace_engine/frameworks/core/components/search/ |
H A D | search_element.cpp | 58 bool SearchElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 64 return renderSearch->HandleFocusEvent(vertical, reverse); in RequestNextFocus()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/tabs/ |
H A D | tabs_element.cpp | 50 bool TabsElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 55 return GoToNextFocus(reverse, rect); in RequestNextFocus()
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | hierarchy_controller.cpp | 101 void IterateChildren(const BASE_NS::vector<T>& children, bool reverse, Callback&& callback) in IterateChildren() argument 103 if (reverse) { in IterateChildren() 115 void IterateHierarchy(const IObject::Ptr& root, bool reverse, Callback&& callback) in IterateHierarchy() argument 118 IterateChildren(container->GetAll(), reverse, callback); in IterateHierarchy()
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/foundation/arkui/ace_engine/frameworks/core/components/dialog_modal/ |
H A D | render_dialog_modal.cpp | 95 void RenderDialogModal::AnimateTo(double pageHeight, bool reverse) in AnimateTo() argument 98 animatingPush_ = !reverse; in AnimateTo() 112 auto keyframeFrom = AceType::MakeRefPtr<Keyframe<double>>(0.0, reverse ? pageHeight : from); in AnimateTo() 113 auto keyframeTo = AceType::MakeRefPtr<Keyframe<double>>(1.0, reverse ? from : pageHeight); in AnimateTo() 135 if (reverse) { in AnimateTo()
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/slider/ |
H A D | slider_paint_method.cpp | 33 auto reverse = paintProperty->GetReverseValue(false); in UpdateContentModifier() local 37 reverse = isRTL ? !reverse : reverse; in UpdateContentModifier() 40 sliderContentModifier_->JudgeNeedAnimate(reverse); in UpdateContentModifier()
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/foundation/arkui/ace_engine/frameworks/core/components/flex/ |
H A D | flex_element.cpp | 32 bool FlexElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 38 return GoToNextFocus(reverse, rect); in RequestNextFocus()
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/foundation/arkui/ace_engine/frameworks/core/components_v2/grid/ |
H A D | grid_position_controller.cpp | 69 void GridPositionController::ScrollPage(bool reverse, bool smooth) in ScrollPage() argument 75 grid->ScrollPage(reverse, smooth); in ScrollPage()
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/foundation/graphic/graphic_3d/lume/metaobject/src/ |
H A D | startable_object_controller.cpp | 125 void IterateChildren(const BASE_NS::vector<T>& children, bool reverse, Callback&& callback) in IterateChildren() argument 127 if (reverse) { in IterateChildren() 139 void IterateHierarchy(const IObject::Ptr& root, bool reverse, Callback&& callback) in IterateHierarchy() argument 142 IterateChildren(container->GetAll(), reverse, callback); in IterateHierarchy() 152 void IterateAttachments(const IObject::Ptr& object, bool reverse, Callback&& callback) in IterateAttachments() argument 156 IterateChildren(container->GetAll<ObjectType>(), reverse, BASE_NS::forward<Callback>(callback)); in IterateAttachments() 162 void IterateStartables(const IObject::Ptr& object, bool reverse, Callback&& callback) in IterateStartables() argument 164 IterateAttachments<IStartable, Callback>(object, reverse, BASE_NS::forward<Callback>(callback)); in IterateStartables()
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/foundation/arkui/ace_engine/frameworks/core/components/scroll/ |
H A D | scroll_position_controller.cpp | 126 void ScrollPositionController::ScrollArrow(double scrollDistance, bool reverse, bool smooth) in ScrollArrow() argument 133 if (reverse) { in ScrollArrow() 181 void ScrollPositionController::ScrollPage(bool reverse, bool smooth) in ScrollPage() argument 187 scroll->ScrollPage(reverse, smooth); in ScrollPage()
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/foundation/arkui/ace_engine/frameworks/core/components/swiper/ |
H A D | swiper_element.cpp | 170 bool SwiperElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument 178 if (reverse) { in RequestNextFocus() 182 swiper->UpdateIndicatorFocus(true, reverse); in RequestNextFocus() 188 if (!reverse) { in RequestNextFocus()
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