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/foundation/arkui/ace_engine/frameworks/core/components/list/
H A Dlist_item_group_element.h31 bool RequestNextFocus(bool vertical, bool reverse, const Rect& rect) override;
43 void MoveItemToViewPort(const RefPtr<Element>& listItem, bool reverse);
44 bool TraverseFocusNode(int32_t currentFocusIndex, bool reverse);
46 int32_t GetNextFocusIndex(bool vertical, bool reverse);
H A Dlist_item_group_element.cpp117 bool ListItemGroupElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
124 int32_t nextFocusIndex = GetNextFocusIndex(vertical, reverse); in RequestNextFocus()
128 if (reverse) { in RequestNextFocus()
151 int32_t ListItemGroupElement::GetNextFocusIndex(bool vertical, bool reverse) in GetNextFocusIndex() argument
153 int32_t nextFocusIndex = renderItemGroup_->GetNextFocusIndex(GetItemGroupFocusIndex(), vertical, reverse); in GetNextFocusIndex()
162 bool ListItemGroupElement::TraverseFocusNode(int32_t currentFocusIndex, bool reverse) in TraverseFocusNode() argument
168 MoveItemToViewPort(listItem, reverse); in TraverseFocusNode()
175 void ListItemGroupElement::MoveItemToViewPort(const RefPtr<Element>& listItem, bool reverse) in MoveItemToViewPort() argument
186 size_ = reverse ? size_ - itemSize : size_ + itemSize; in MoveItemToViewPort()
/foundation/arkui/ace_engine/frameworks/core/animation/
H A Dinterpolator.h47 void OnTimestampChanged(float timestamp, float normalizedTime, bool reverse) final
50 OnNormalizedTimestampChanged(normalizedTime, reverse);
54 virtual void OnNormalizedTimestampChanged(float normalized, bool reverse) = 0;
56 virtual void OnInitNotify(float normalizedTime, bool reverse) = 0;
H A Danimation.h32 void OnInitNotify(float normalizedTime, bool reverse) override
38 OnNormalizedTimestampChanged(normalizedTime, reverse);
H A Dproperty_animation.h57 void OnNormalizedTimestampChanged(float normalized, bool reverse) override;
58 void OnInitNotify(float normalizedTime, bool reverse) override;
/foundation/arkui/ace_engine/frameworks/core/components/indexer/
H A Dindexer_list_element.cpp20 bool IndexerListElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
22 return GoToNextFocus(reverse, rect); in RequestNextFocus()
/foundation/graphic/graphic_3d/lume/metaobject/src/animation/
H A Dstaggered_animation_state.cpp171 constexpr float MapTo01Range(float value, float inputStart, float inputEnd, bool reverse) noexcept
173 if (reverse) {
182 float parentProgress, IAnimationInternal::AnimationTargetState parentState, bool reverse) noexcept
186 params.step.progress = MapTo01Range(parentProgress, segment.startProgress_, segment.endProgress_, reverse);
199 if (reverse) {
202 params.step.reverse = reverse;
252 if (internal->Move(TransformChild(segment, containerProgress, GetAnimationTargetState(), step.reverse))) { in Evaluate()
305 float progress, bool reverse) const in GetActiveAnimation()
311 const auto transform = TransformChild(anim, progress, GetAnimationTargetState(), reverse); in GetActiveAnimation()
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/foundation/arkui/ace_engine/frameworks/core/components/tool_bar/
H A Dtool_bar_element.h28 bool RequestNextFocus(bool vertical, bool reverse, const Rect& rect) override
30 return GoToNextFocus(reverse, rect);
/foundation/graphic/graphic_3d/lume/metaobject/src/animation/modifiers/
H A Dreverse.cpp15 #include "reverse.h"
33 step.reverse = !step.reverse; in ProcessOnStep()
H A Dspeed.cpp42 step.reverse = !step.reverse; in ProcessOnStep()
/foundation/arkui/ace_engine/frameworks/core/components/grid_layout/
H A Dgrid_layout_element.cpp28 bool GridLayoutElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
35 LOGI("RequestNextFocus vertical:%{public}d reverse:%{public}d.", vertical, reverse); in RequestNextFocus()
38 int32_t focusIndex = grid->RequestNextFocus(vertical, reverse); in RequestNextFocus()
/foundation/arkui/ace_engine/frameworks/core/components/navigation_bar/
H A Dnavigation_container_element.h29 bool RequestNextFocus(bool vertical, bool reverse, const Rect& rect) override
31 return GoToNextFocus(reverse, rect);
/foundation/arkui/ace_engine/frameworks/core/components/stepper/
H A Dstepper_element.cpp152 bool StepperElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
155 if (reverse) { in RequestNextFocus()
161 if (vertical && reverse) { in RequestNextFocus()
164 if (!vertical && reverse) { in RequestNextFocus()
168 if (vertical && !reverse) { in RequestNextFocus()
/foundation/arkui/ace_engine/frameworks/core/components/wrap/
H A Dwrap_element.cpp32 bool WrapElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
42 return GoToNextFocus(reverse, rect); in RequestNextFocus()
/foundation/graphic/graphic_3d/3d_widget_adapter/include/data_type/
H A Dgltf_animation.h26 float speed = 1.0, float duration = -1, bool reverse = false) in GLTFAnimation()
28 duration_(duration), reverse_(reverse) {} ; in GLTFAnimation()
/foundation/arkui/ace_engine/frameworks/core/components/search/
H A Dsearch_element.cpp58 bool SearchElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
64 return renderSearch->HandleFocusEvent(vertical, reverse); in RequestNextFocus()
/foundation/arkui/ace_engine/frameworks/core/components_v2/tabs/
H A Dtabs_element.cpp50 bool TabsElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
55 return GoToNextFocus(reverse, rect); in RequestNextFocus()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dhierarchy_controller.cpp101 void IterateChildren(const BASE_NS::vector<T>& children, bool reverse, Callback&& callback) in IterateChildren() argument
103 if (reverse) { in IterateChildren()
115 void IterateHierarchy(const IObject::Ptr& root, bool reverse, Callback&& callback) in IterateHierarchy() argument
118 IterateChildren(container->GetAll(), reverse, callback); in IterateHierarchy()
/foundation/arkui/ace_engine/frameworks/core/components/dialog_modal/
H A Drender_dialog_modal.cpp95 void RenderDialogModal::AnimateTo(double pageHeight, bool reverse) in AnimateTo() argument
98 animatingPush_ = !reverse; in AnimateTo()
112 auto keyframeFrom = AceType::MakeRefPtr<Keyframe<double>>(0.0, reverse ? pageHeight : from); in AnimateTo()
113 auto keyframeTo = AceType::MakeRefPtr<Keyframe<double>>(1.0, reverse ? from : pageHeight); in AnimateTo()
135 if (reverse) { in AnimateTo()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/slider/
H A Dslider_paint_method.cpp33 auto reverse = paintProperty->GetReverseValue(false); in UpdateContentModifier() local
37 reverse = isRTL ? !reverse : reverse; in UpdateContentModifier()
40 sliderContentModifier_->JudgeNeedAnimate(reverse); in UpdateContentModifier()
/foundation/arkui/ace_engine/frameworks/core/components/flex/
H A Dflex_element.cpp32 bool FlexElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
38 return GoToNextFocus(reverse, rect); in RequestNextFocus()
/foundation/arkui/ace_engine/frameworks/core/components_v2/grid/
H A Dgrid_position_controller.cpp69 void GridPositionController::ScrollPage(bool reverse, bool smooth) in ScrollPage() argument
75 grid->ScrollPage(reverse, smooth); in ScrollPage()
/foundation/graphic/graphic_3d/lume/metaobject/src/
H A Dstartable_object_controller.cpp125 void IterateChildren(const BASE_NS::vector<T>& children, bool reverse, Callback&& callback) in IterateChildren() argument
127 if (reverse) { in IterateChildren()
139 void IterateHierarchy(const IObject::Ptr& root, bool reverse, Callback&& callback) in IterateHierarchy() argument
142 IterateChildren(container->GetAll(), reverse, callback); in IterateHierarchy()
152 void IterateAttachments(const IObject::Ptr& object, bool reverse, Callback&& callback) in IterateAttachments() argument
156 IterateChildren(container->GetAll<ObjectType>(), reverse, BASE_NS::forward<Callback>(callback)); in IterateAttachments()
162 void IterateStartables(const IObject::Ptr& object, bool reverse, Callback&& callback) in IterateStartables() argument
164 IterateAttachments<IStartable, Callback>(object, reverse, BASE_NS::forward<Callback>(callback)); in IterateStartables()
/foundation/arkui/ace_engine/frameworks/core/components/scroll/
H A Dscroll_position_controller.cpp126 void ScrollPositionController::ScrollArrow(double scrollDistance, bool reverse, bool smooth) in ScrollArrow() argument
133 if (reverse) { in ScrollArrow()
181 void ScrollPositionController::ScrollPage(bool reverse, bool smooth) in ScrollPage() argument
187 scroll->ScrollPage(reverse, smooth); in ScrollPage()
/foundation/arkui/ace_engine/frameworks/core/components/swiper/
H A Dswiper_element.cpp170 bool SwiperElement::RequestNextFocus(bool vertical, bool reverse, const Rect& rect) in RequestNextFocus() argument
178 if (reverse) { in RequestNextFocus()
182 swiper->UpdateIndicatorFocus(true, reverse); in RequestNextFocus()
188 if (!reverse) { in RequestNextFocus()

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