Searched refs:resourceEntity (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 148 auto resourceEntity = LookupResourceByUri(uri, uriManager, renderHandleMgr); in FillShaderData() local 149 if (!EntityUtil::IsValid(resourceEntity)) { in FillShaderData() 150 resourceEntity = em.Create(); in FillShaderData() 151 renderHandleMgr.Create(resourceEntity); in FillShaderData() 152 renderHandleMgr.Write(resourceEntity)->reference = rsd.shader; in FillShaderData() 153 uriManager.Create(resourceEntity); in FillShaderData() 154 uriManager.Write(resourceEntity)->uri = uri; in FillShaderData() 156 shaderData.shader = em.GetReferenceCounted(resourceEntity); in FillShaderData() 160 resourceEntity = LookupResourceByUri(uri, uriManager, renderHandleMgr); in FillShaderData() 161 if (!EntityUtil::IsValid(resourceEntity)) { in FillShaderData() [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 2287 auto resourceEntity = LookupResourceByUri(uri, uriManager, renderHandleMgr); in FillShaderData() local 2288 shaderData.shader = em.GetReferenceCounted(resourceEntity); in FillShaderData() 2292 resourceEntity = LookupResourceByUri(uri, uriManager, renderHandleMgr); in FillShaderData() 2293 shaderData.gfxState = em.GetReferenceCounted(resourceEntity); in FillShaderData() 2296 resourceEntity = LookupResourceByUri(uri, uriManager, renderHandleMgr); in FillShaderData() 2297 shaderData.gfxStateDoubleSided = em.GetReferenceCounted(resourceEntity); in FillShaderData()
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