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Searched refs:resolveAttachmentIndices (Results 1 - 10 of 10) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_util.cpp172 rp.resolveAttachmentIndices = renderPass.resolveAttachmentIndices; in CreateInputRenderPass()
301 spDesc.resolveAttachmentCount = (uint32_t)renderPass.resolveAttachmentIndices.size(); in CreateRenderPass()
325 spDesc.resolveAttachmentIndices[idx] = renderPass.resolveAttachmentIndices[idx]; in CreateRenderPass()
H A Drender_node_parser_util.cpp395 getAttachmentIndices("resolveAttachmentIndices", *sp, renderPass.resolveAttachmentIndices); in ParseRenderpass()
H A Drender_command_list.cpp142 subpassRef.resolveAttachmentIndices, subpassRef.resolveAttachmentCount, attachmentIdx); in ValidateRenderPassAttachment()
1087 const uint32_t attachmentIndex = subpassRef.resolveAttachmentIndices[idx]; in ProcessResolveAttachments()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp214 if (sb.resolveAttachmentIndices[0U] < static_cast<uint32_t>(images.size())) { in IsDefaultResolve()
215 if (const GpuImageGLES* color = images[sb.resolveAttachmentIndices[0]].image; color) { in IsDefaultResolve()
518 const uint32_t ci = sb.resolveAttachmentIndices[idx]; in GenerateResolveFBO()
589 auto resolveAttachmentIndices = array_view(pos->resolveAttachmentIndices, pos->resolveAttachmentCount); in MapColorAttachments() local
606 const auto resolve = exchange(resolveAttachmentIndices[i], EMPTY_ATTACHMENT); in MapColorAttachments()
659 if (i->resolveAttachmentIndices[resolveCount - 1] != EMPTY_ATTACHMENT) { in UpdateSubpassAttachments()
H A Drender_backend_gles.cpp1396 uint32_t resolveTo = currentSubPass.resolveAttachmentIndices[ci]; in ScanPasses()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Drender_data_structures.h230 BASE_NS::vector<uint32_t> resolveAttachmentIndices; member
355 BASE_NS::vector<uint32_t> resolveAttachmentIndices; member
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp318 CloneData(firstSubpass.resolveAttachmentIndices, sizeof(firstSubpass.resolveAttachmentIndices), in UpdateMultiRenderCommandListRenderPasses()
319 finalSubpass.resolveAttachmentIndices, sizeof(uint32_t) * firstSubpass.resolveAttachmentCount); in UpdateMultiRenderCommandListRenderPasses()
325 const uint32_t resAttIdx = firstSubpass.resolveAttachmentIndices[resIdx]; in UpdateMultiRenderCommandListRenderPasses()
332 const uint32_t resAttIdx = firstSubpass.resolveAttachmentIndices[firstSubpass.depthResolveAttachmentIndex]; in UpdateMultiRenderCommandListRenderPasses()
857 array_view(subpassRef.resolveAttachmentIndices, subpassRef.resolveAttachmentCount), rc.renderPassDesc, in RenderCommand()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.cpp54 seed, subpass.resolveAttachmentIndices, subpass.resolveAttachmentIndices + subpass.resolveAttachmentCount); in hash()
H A Dpipeline_create_functions_vk.cpp307 CreateAttachmentReferences(subpassDesc.resolveAttachmentIndices, layouts, in CreateRenderPassCombined()
491 CreateAttachmentReferences2(subpassDesc.resolveAttachmentIndices, layouts, compatibilityAttachments, in CreateRenderPassCombined2()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1050 uint32_t resolveAttachmentIndices[PipelineStateConstants::MAX_RESOLVE_ATTACHMENT_COUNT] {};

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