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Searched refs:requestSceneSession (Results 1 - 3 of 3) sorted by relevance

/foundation/window/window_manager/window_scene/test/unittest/
H A Dscene_session_manager_test5.cpp1025 sptr<SceneSession> requestSceneSession = new (std::nothrow) SceneSession(info, nullptr); in HWTEST_F() local
1026 ASSERT_NE(requestSceneSession, nullptr); in HWTEST_F()
1030 bool ret = ssm_->CheckFocusIsDownThroughBlockingType(requestSceneSession, focusedSession, includingAppSession); in HWTEST_F()
1033 requestSceneSession->SetZOrder(0); in HWTEST_F()
1038 ssm_->sceneSessionMap_.insert({0, requestSceneSession}); in HWTEST_F()
1040 ret = ssm_->CheckFocusIsDownThroughBlockingType(requestSceneSession, focusedSession, includingAppSession); in HWTEST_F()
/foundation/window/window_manager/window_scene/session_manager/include/
H A Dscene_session_manager.h564 bool CheckFocusIsDownThroughBlockingType(sptr<SceneSession>& requestSceneSession,
/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscene_session_manager.cpp4873 bool SceneSessionManager::CheckFocusIsDownThroughBlockingType(sptr<SceneSession>& requestSceneSession, in CheckFocusIsDownThroughBlockingType() argument
4876 uint32_t requestSessionZOrder = requestSceneSession->GetZOrder(); in CheckFocusIsDownThroughBlockingType()

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