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Searched refs:renderableQuery_ (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_preprocessor_system.cpp287 const auto& results = renderableQuery_.GetResults(); in GatherSortData()
456 renderableQuery_.SetEcsListenersEnabled(true); in Initialize()
457 renderableQuery_.SetupQuery(*renderMeshManager_, operations, false); in Initialize()
467 renderableQuery_.Execute(); in Update()
567 renderableQuery_.SetEcsListenersEnabled(false); in Uninitialize()
H A Drender_preprocessor_system.h143 CORE_NS::ComponentQuery renderableQuery_; member in final
H A Drender_system.h275 CORE_NS::ComponentQuery renderableQuery_; member in final
H A Drender_system.cpp1299 renderableQuery_.SetEcsListenersEnabled(true); in Initialize()
1300 renderableQuery_.SetupQuery(*renderMeshMgr_, operations, true); in Initialize()
1371 renderableQuery_.SetEcsListenersEnabled(false); in Uninitialize()
1557 if (const auto row = renderableQuery_.FindResultRow(entity); row) {
1608 if (const auto row = renderableQuery_.FindResultRow(renderMeshComponent); row) {
1634 renderableQuery_.Execute();
1639 if (const auto row = renderableQuery_.FindResultRow(rmc); row) {
1654 if (const auto row = renderableQuery_.FindResultRow(rmc); row) {

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