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Searched refs:renderNodeSceneUtil (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_node_dotfield_render.cpp70 if (auto* renderNodeSceneUtil = CORE_NS::GetInstance<CORE3D_NS::IRenderNodeSceneUtil>( in InitNode()
73 renderNodeSceneUtil) { in InitNode()
75 stores_ = renderNodeSceneUtil->GetSceneRenderDataStores( in InitNode()
H A Drender_node_dotfield_simulation.cpp107 if (auto* renderNodeSceneUtil = CORE_NS::GetInstance<CORE3D_NS::IRenderNodeSceneUtil>( in InitNode()
110 renderNodeSceneUtil) { in InitNode()
112 stores_ = renderNodeSceneUtil->GetSceneRenderDataStores( in InitNode()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp210 RenderNodeSceneUtilImpl renderNodeSceneUtil; member
246 return &state->renderNodeSceneUtil;

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