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Searched refs:renderDataStoreManager (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp104 void RegisterCoreRenderDataStores(RenderDataStoreManager& renderDataStoreManager) in RegisterCoreRenderDataStores() argument
106 renderDataStoreManager.AddRenderDataStoreFactory(FillRenderDataStoreTypeInfo<RenderDataStorePod>()); in RegisterCoreRenderDataStores()
107 renderDataStoreManager.AddRenderDataStoreFactory( in RegisterCoreRenderDataStores()
109 renderDataStoreManager.AddRenderDataStoreFactory(FillRenderDataStoreTypeInfo<RenderDataStoreDefaultStaging>()); in RegisterCoreRenderDataStores()
110 renderDataStoreManager.AddRenderDataStoreFactory( in RegisterCoreRenderDataStores()
112 renderDataStoreManager.AddRenderDataStoreFactory(FillRenderDataStoreTypeInfo<RenderDataStoreShaderPasses>()); in RegisterCoreRenderDataStores()
113 renderDataStoreManager.AddRenderDataStoreFactory(FillRenderDataStoreTypeInfo<RenderDataStorePostProcess>()); in RegisterCoreRenderDataStores()
117 IRenderDataStore* CreateDataStore(IRenderDataStoreManager& renderDataStoreManager, const string_view name) in CreateDataStore() argument
119 IRenderDataStore* renderDataStore = renderDataStoreManager.Create(DataStoreType::UID, name.data()); in CreateDataStore()
124 void CreateDefaultRenderDataStores(IRenderDataStoreManager& renderDataStoreManager, RenderDataLoade argument
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/foundation/graphic/graphic_3d/lume/LumeDotfield/src/
H A Dcomponent_dll.cpp192 auto& renderDataStoreManager = context.GetRenderDataStoreManager(); in Initialize() local
193 renderDataStoreManager.Create(IRenderDataStoreDefaultDotfield::UID, "RenderDataStoreDefaultDotfield"); in Initialize()
197 static_cast<IRenderDataStorePod*>(renderDataStoreManager.Create(IRenderDataStorePod::UID, "DotfieldPodStore")); in Initialize()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadow_render_slot.cpp110 const IRenderNodeRenderDataStoreManager& renderDataStoreManager, const string_view name) in GetRenderDataStore()
112 return static_cast<RenderDataStoreType*>(renderDataStoreManager.GetRenderDataStore(name)); in GetRenderDataStore()
109 GetRenderDataStore( const IRenderNodeRenderDataStoreManager& renderDataStoreManager, const string_view name) GetRenderDataStore() argument
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp454 auto& renderDataStoreManager = renderContext_->GetRenderDataStoreManager(); in CreateDefaultEcs() local

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