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Help
Searched
refs:renderConfig_
(Results
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/foundation/graphic/graphic_3d/lume/LumeRender/src/
H
A
D
renderer.h
101
RenderingConfiguration
renderConfig_
;
member in final
H
A
D
renderer.cpp
464
renderConfig_
= { device_.GetBackendType(), RenderingConfiguration::NdcOrigin::TOP_LEFT };
in Renderer()
467
if ((
renderConfig_
.renderBackend == DeviceBackendType::OPENGL) ||
in Renderer()
468
(
renderConfig_
.renderBackend == DeviceBackendType::OPENGLES)) {
in Renderer()
469
renderConfig_
.ndcOrigin = RenderingConfiguration::NdcOrigin::BOTTOM_LEFT;
in Renderer()
505
InitializeRenderNodeContextData(renderContext_, nodeStore, enableMultiQueue,
renderConfig_
);
in InitNodeGraphs()
917
renderConfig_
in ExecuteRenderNodes()
Completed in 2 milliseconds