Searched refs:renderCmd (Results 1 - 5 of 5) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.h | 169 void RenderCommand(const RenderCommandDraw& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 171 void RenderCommand(const RenderCommandDrawIndirect& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 173 void RenderCommand(const RenderCommandDispatch& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 175 void RenderCommand(const RenderCommandDispatchIndirect& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 178 void RenderCommand(const RenderCommandBindPipeline& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 180 void RenderCommand(const RenderCommandBindVertexBuffers& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 182 void RenderCommand(const RenderCommandBindIndexBuffer& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 185 void RenderCommand(const RenderCommandBeginRenderPass& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 187 void RenderCommand(const RenderCommandNextSubpass& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 189 void RenderCommand(const RenderCommandEndRenderPass& renderCmd, cons [all...] |
H A D | render_backend_vk.cpp | 809 const RenderCommandBeginRenderPass& renderCmd = *static_cast<const RenderCommandBeginRenderPass*>(ref.rc); 810 LowLevelRenderPassDataVk lowLevelRenderPassData = poolMgrVk.GetRenderPassData(renderCmd); 812 const uint32_t subpass = renderCmd.subpassStartIndex; 1165 void RenderBackendVk::RenderCommand(const RenderCommandBindPipeline& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 1168 const RenderHandle psoHandle = renderCmd.psoHandle; 1169 const VkPipelineBindPoint pipelineBindPoint = (VkPipelineBindPoint)renderCmd.pipelineBindPoint; 1221 void RenderBackendVk::RenderCommand(const RenderCommandDraw& renderCmd, const LowLevelCommandBufferVk& cmdBuf, 1225 if (renderCmd.indexCount) { 1227 renderCmd.indexCount, // indexCount 1228 renderCmd [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.cpp | 963 const auto& renderCmd = *static_cast<const struct RenderCommandBindPipeline*>(ref.rc); in RenderCommandBindPipeline() local 965 if (renderCmd.pipelineBindPoint == PipelineBindPoint::CORE_PIPELINE_BIND_POINT_COMPUTE) { in RenderCommandBindPipeline() 967 BindComputePipeline(renderCmd); in RenderCommandBindPipeline() 968 } else if (renderCmd.pipelineBindPoint == PipelineBindPoint::CORE_PIPELINE_BIND_POINT_GRAPHICS) { in RenderCommandBindPipeline() 969 BindGraphicsPipeline(renderCmd); in RenderCommandBindPipeline() 971 currentPsoHandle_ = renderCmd.psoHandle; in RenderCommandBindPipeline() 974 void RenderBackendGLES::BindComputePipeline(const struct RenderCommandBindPipeline& renderCmd) in BindComputePipeline() argument 977 managers_.psoMgr->GetComputePso(renderCmd.psoHandle, nullptr)); in BindComputePipeline() 1046 void RenderBackendGLES::BindGraphicsPipeline(const struct RenderCommandBindPipeline& renderCmd) in BindGraphicsPipeline() argument 1049 managers_.psoMgr->GetGraphicsPso(renderCmd in BindGraphicsPipeline() 1073 const auto& renderCmd = *static_cast<struct RenderCommandDraw*>(ref.rc); RenderCommandDraw() local 1139 const auto& renderCmd = *static_cast<const struct RenderCommandDrawIndirect*>(ref.rc); RenderCommandDrawIndirect() local 1182 const auto& renderCmd = *static_cast<const struct RenderCommandDispatch*>(ref.rc); RenderCommandDispatch() local 1197 const auto& renderCmd = *static_cast<const struct RenderCommandDispatchIndirect*>(ref.rc); RenderCommandDispatchIndirect() local 1442 const auto& renderCmd = *static_cast<const struct RenderCommandBeginRenderPass*>(ref.rc); RenderCommandBeginRenderPass() local 1604 const auto& renderCmd = *static_cast<const struct RenderCommandEndRenderPass*>(ref.rc); RenderCommandEndRenderPass() local 1636 const auto& renderCmd = *static_cast<const struct RenderCommandBindVertexBuffers*>(ref.rc); RenderCommandBindVertexBuffers() local 1661 const auto& renderCmd = *static_cast<const struct RenderCommandBindIndexBuffer*>(ref.rc); RenderCommandBindIndexBuffer() local 1675 const auto& renderCmd = *static_cast<const struct RenderCommandBlitImage*>(ref.rc); RenderCommandBlitImage() local 1716 const auto& renderCmd = *static_cast<const struct RenderCommandCopyBuffer*>(ref.rc); RenderCommandCopyBuffer() local 1734 BufferToImageCopy(const struct RenderCommandCopyBufferImage& renderCmd) BufferToImageCopy() argument 1767 ImageToBufferCopy(const struct RenderCommandCopyBufferImage& renderCmd) ImageToBufferCopy() argument 1808 const auto& renderCmd = *static_cast<const struct RenderCommandCopyBufferImage*>(ref.rc); RenderCommandCopyBufferImage() local 1820 const auto& renderCmd = *static_cast<const struct RenderCommandCopyImage*>(ref.rc); RenderCommandCopyImage() local 1859 const auto& renderCmd = *static_cast<const struct RenderCommandBarrierPoint*>(ref.rc); RenderCommandBarrierPoint() local 2038 ProcessBindings(const struct RenderCommandBindDescriptorSets& renderCmd, const DescriptorSetLayoutBindingResources& data, uint32_t set) ProcessBindings() argument 2136 const auto& renderCmd = *static_cast<const struct RenderCommandBindDescriptorSets*>(ref.rc); RenderCommandBindDescriptorSets() local 2222 const auto& renderCmd = *static_cast<const struct RenderCommandPushConstant*>(ref.rc); RenderCommandPushConstant() local 2241 const auto& renderCmd = *static_cast<const struct RenderCommandClearColorImage*>(ref.rc); RenderCommandClearColorImage() local 2262 const auto& renderCmd = *static_cast<const struct RenderCommandDynamicStateViewport*>(ref.rc); RenderCommandDynamicStateViewport() local 2270 const auto& renderCmd = *static_cast<const struct RenderCommandDynamicStateScissor*>(ref.rc); RenderCommandDynamicStateScissor() local 2278 const auto& renderCmd = *static_cast<const struct RenderCommandDynamicStateLineWidth*>(ref.rc); RenderCommandDynamicStateLineWidth() local 2343 const auto& renderCmd = *static_cast<const struct RenderCommandDynamicStateStencil*>(ref.rc); RenderCommandDynamicStateStencil() local 2387 RenderCommandFragmentShadingRate(const RenderCommandWithType& renderCmd) RenderCommandFragmentShadingRate() argument 2395 RenderCommandExecuteBackendFramePosition(const RenderCommandWithType& renderCmd) RenderCommandExecuteBackendFramePosition() argument 2400 RenderCommandWriteTimestamp(const RenderCommandWithType& renderCmd) RenderCommandWriteTimestamp() argument [all...] |
H A D | render_backend_gles.h | 108 void RenderCommandFragmentShadingRate(const RenderCommandWithType& renderCmd); 246 void ProcessBindings(const struct RenderCommandBindDescriptorSets& renderCmd, 314 void BufferToImageCopy(const struct RenderCommandCopyBufferImage& renderCmd); 315 void ImageToBufferCopy(const struct RenderCommandCopyBufferImage& renderCmd);
|
/foundation/ability/ability_runtime/services/appmgr/src/ |
H A D | app_spawn_msg_wrapper.cpp | 133 if (strcpy_s(msg_->renderCmd, sizeof(msg_->renderCmd), startMsg.renderParam.c_str()) != EOK) { in AssembleMsg() 134 TAG_LOGE(AAFwkTag::APPMGR, "transform renderCmd fail"); in AssembleMsg()
|
Completed in 9 milliseconds