Searched refs:renderCamera (Results 1 - 5 of 5) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | render_util.cpp | 99 void FillCameraDescsData(const RenderCamera& renderCamera, const string& customCameraName, RenderNodeGraphDesc& desc) in FillCameraDescsData() argument 103 jsonVal["customCameraId"] = renderCamera.id; // cam id in FillCameraDescsData() 105 if (renderCamera.flags & RenderCamera::CAMERA_FLAG_REFLECTION_BIT) { in FillCameraDescsData() 112 auto renderDataStore = rpp ? GetPostProcess(renderCamera.postProcessName) in FillCameraDescsData() 113 : GetPodPostProcess(renderCamera.postProcessName); in FillCameraDescsData() 122 void FillCameraPostProcessDescsData(const RenderCamera& renderCamera, const uint64_t baseCameraId, in FillCameraPostProcessDescsData() argument 128 jsonVal["customCameraId"] = renderCamera.id; // cam id in FillCameraPostProcessDescsData() 135 auto renderDataStore = rpp ? GetPostProcess(renderCamera.postProcessName) in FillCameraPostProcessDescsData() 136 : GetPodPostProcess(renderCamera.postProcessName); in FillCameraPostProcessDescsData() 174 RenderNodeGraphDesc RenderUtil::SelectBaseDesc(const RenderCamera& renderCamera) cons 242 GetRenderNodeGraphDesc( const RenderScene& renderScene, const RenderCamera& renderCamera, const uint32_t flags) const GetRenderNodeGraphDesc() argument 253 GetRenderNodeGraphDescs(const RenderScene& renderScene, const RenderCamera& renderCamera, const uint32_t flags, const array_view<const RenderCamera> multiviewCameras) const GetRenderNodeGraphDescs() argument 325 GetRenderNodeGraphDescs( const RenderScene& renderScene, const RenderCamera& renderCamera, const uint32_t flags) const GetRenderNodeGraphDescs() argument [all...] |
H A D | render_util.h | 39 const RenderScene& renderScene, const RenderCamera& renderCamera, const uint32_t flags) const override; 41 const RenderScene& renderScene, const RenderCamera& renderCamera, const uint32_t flags) const override; 42 CameraRenderNodeGraphDescs GetRenderNodeGraphDescs(const RenderScene& renderScene, const RenderCamera& renderCamera, 52 RENDER_NS::RenderNodeGraphDesc SelectBaseDesc(const RenderCamera& renderCamera) const; 53 RENDER_NS::RenderNodeGraphDesc GetBasePostProcessDesc(const RenderCamera& renderCamera) const;
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_render_util.h | 37 * @param renderCamera Render camera. 42 const RenderScene& renderScene, const RenderCamera& renderCamera, const uint32_t flags) const = 0; 60 * @param renderCamera Render camera. 65 const RenderScene& renderScene, const RenderCamera& renderCamera, const uint32_t flags) const = 0; 72 * @param renderCamera Render camera. 78 const RenderCamera& renderCamera, const uint32_t flags,
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.cpp | 336 const CameraComponent& cc, RenderCamera& renderCamera, const bool checkCustomTargets) in FillRenderCameraBaseFromCameraComponent() 338 renderCamera.layerMask = cc.layerMask; in FillRenderCameraBaseFromCameraComponent() 339 renderCamera.viewport = { cc.viewport[0u], cc.viewport[1u], cc.viewport[2u], cc.viewport[3u] }; in FillRenderCameraBaseFromCameraComponent() 340 renderCamera.scissor = { cc.scissor[0u], cc.scissor[1u], cc.scissor[2u], cc.scissor[3u] }; in FillRenderCameraBaseFromCameraComponent() 341 renderCamera.renderResolution = { cc.renderResolution[0u], cc.renderResolution[1u] }; in FillRenderCameraBaseFromCameraComponent() 342 renderCamera.zNear = cc.zNear; in FillRenderCameraBaseFromCameraComponent() 343 renderCamera.zFar = cc.zFar; in FillRenderCameraBaseFromCameraComponent() 344 renderCamera.flags = GetRenderCameraFlagsFromComponentFlags(cc.pipelineFlags); in FillRenderCameraBaseFromCameraComponent() 345 renderCamera.clearDepthStencil = { cc.clearDepthValue, 0u }; in FillRenderCameraBaseFromCameraComponent() 346 renderCamera in FillRenderCameraBaseFromCameraComponent() 335 FillRenderCameraBaseFromCameraComponent(const IRenderHandleComponentManager& renderHandleMgr, const CameraComponent& cc, RenderCamera& renderCamera, const bool checkCustomTargets) FillRenderCameraBaseFromCameraComponent() argument [all...] |
H A D | render_system.h | 210 CameraRngsOutput GetCameraRenderNodeGraphs(const RenderScene& renderScene, const RenderCamera& renderCamera); 216 BASE_NS::vector<RenderCamera> GetMultiviewCameras(const RenderCamera& renderCamera);
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