Home
last modified time | relevance | path

Searched refs:recurse (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/src/
H A Dplugin_registry.cpp388 auto recurse = [](const array_view<const IPlugin*>& plugins, array_view<PluginData>& pluginDatas, in UnloadPlugins() local
401 recurse(plugins, pluginDatas, pluginUids, recurse); in UnloadPlugins()
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_impl.cpp462 bool recurse, SCENE_NS::INode::BuildBehavior buildBehavior) in GetNodeRecursive()
468 BASE_NS::string patchedPath = recurse ? NormalizePath(path) : BASE_NS::string(path.data(), path.size()); in GetNodeRecursive()
474 if (recurse) { in GetNodeRecursive()
461 GetNodeRecursive(const BASE_NS::string_view path, const META_NS::ObjectId classId, bool recurse, SCENE_NS::INode::BuildBehavior buildBehavior) GetNodeRecursive() argument

Completed in 4 milliseconds