H A D | render_node_modifier.cpp | 342 ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH, in SetRectMask() 350 RectF rect(rectX, rectY, rectW, rectH); in SetRectMask() 407 ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH, in SetOvalMask() 415 RectF rect(rectX, rectY, rectW, rectH); in SetOvalMask() 435 ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH) in SetRectClip() 442 RectF rect(rectX, rectY, rectW, rectH); in SetRectClip() 492 ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH) in SetOvalClip() 499 RectF rect(rectX, rectY, rectW, rectH); in SetOvalClip() 341 SetRectMask(ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH, ArkUI_Uint32 fillColor, ArkUI_Uint32 strokeColor, ArkUI_Float32 strokeWidth) SetRectMask() argument 406 SetOvalMask(ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH, ArkUI_Uint32 fillColor, ArkUI_Uint32 strokeColor, ArkUI_Float32 strokeWidth) SetOvalMask() argument 434 SetRectClip( ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH) SetRectClip() argument 491 SetOvalClip( ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH) SetOvalClip() argument
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