Searched refs:py1 (Results 1 - 3 of 3) sorted by relevance
/foundation/multimodalinput/input/tools/inject_event/src/ |
H A D | input_manager_command.cpp | 252 int32_t py1 = 0; in ParseCommand() local 259 (!StrToInt(argv[optind], py1)) || in ParseCommand() 267 if ((px1 < 0) || (py1 < 0) || (px2 < 0) || (py2 < 0)) { in ParseCommand() 309 std::cout << "start coordinate: (" << px1 << ", " << py1 << ")" << std::endl; in ParseCommand() 316 py = py1; in ParseCommand() 337 item.SetDisplayY(NextPos(startTimeMs, currentTimeMs, totalTimeMs, py1, py2)); in ParseCommand() 585 int32_t py1 = 0; in ParseCommand() local 597 (!StrToInt(argv[optind], py1)) || in ParseCommand() 604 if ((px1 < 0) || (py1 < 0) || (px2 < 0) || (py2 < 0)) { in ParseCommand() 622 std::cout << "start coordinate: (" << px1 << ", " << py1 << ")" << st in ParseCommand() 972 int32_t py1 = 0; ParseCommand() local [all...] |
/foundation/graphic/graphic_utils_lite/frameworks/diagram/vertexprimitive/ |
H A D | geometry_bezier_arc.cpp | 143 float py1 = y1 * y1; in Init() local 144 float radiiCheck = px1 / prx + py1 / pry; in Init() 155 float sq = (prx * pry - prx * py1 - pry * px1) / (prx * py1 + pry * px1); in Init()
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/drawing/path_napi/ |
H A D | js_path.cpp | 484 double py1 = 0.0; in OnCubicTo() local 485 GET_DOUBLE_PARAM(ARGC_ONE, py1); in OnCubicTo() 495 JS_CALL_DRAWING_FUNC(m_path->CubicTo(Point(px1, py1), Point(px2, py2), Point(px3, py3))); in OnCubicTo() 597 double py1 = 0.0; in OnRCubicTo() local 598 GET_DOUBLE_PARAM(ARGC_ONE, py1); in OnRCubicTo() 608 m_path->RCubicTo(px1, py1, px2, py2, px3, py3); in OnRCubicTo() 880 double py1 = 0.0; in OnAddCircle() local 881 GET_DOUBLE_PARAM(ARGC_ONE, py1); in OnAddCircle() 885 JS_CALL_DRAWING_FUNC(m_path->AddCircle(px1, py1, radius)); in OnAddCircle() 891 JS_CALL_DRAWING_FUNC(m_path->AddCircle(px1, py1, radiu in OnAddCircle() [all...] |
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