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Searched refs:proportion (Results 1 - 3 of 3) sorted by relevance

/foundation/arkui/ui_lite/test/unittest/components/
H A Dui_scroll_bar_test.cpp221 float proportion[] = {0, 0.5, 1}; in HWTEST_F() local
222 for (int8_t i = 0; i < sizeof(proportion) / sizeof(float); i++) { in HWTEST_F()
223 arcBar.SetForegroundProportion(proportion[i]); in HWTEST_F()
224 EXPECT_EQ(arcBar.GetProportion(), proportion[i]); in HWTEST_F()
226 boxBar.SetForegroundProportion(proportion[i]); in HWTEST_F()
227 EXPECT_EQ(boxBar.GetProportion(), proportion[i]); in HWTEST_F()
/foundation/multimodalinput/input/service/window_manager/src/
H A Dknuckle_glow_point.cpp122 float proportion = traceSize_ / traceShadow_->GetWidth(); in UpdateMatrix() local
123 traceMatrix_.PostScale(proportion, proportion, pointX_, pointY_); in UpdateMatrix()
H A Dknuckle_divergent_point.cpp87 float proportion = u(randomEngine); in Draw() local
89 traceMatrix_.PostScale(proportion, proportion, pointX_, pointY_); in Draw()

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