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Help
Searched
refs:primitiveCount
(Results
1 - 4
of
4
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H
A
D
render_node_dotfield_render.cpp
147
const uint32_t
primitiveCount
= static_cast<uint32_t>(dotfieldPrimitives.size());
in RenderData()
local
150
for (uint32_t idx = 0; idx <
primitiveCount
; ++idx) {
in RenderData()
H
A
D
render_node_dotfield_simulation.cpp
142
const uint32_t
primitiveCount
= static_cast<uint32_t>(dotfieldPrimitives.size());
in ComputeSimulate()
local
147
for (uint32_t idx = 0; idx <
primitiveCount
; ++idx) {
in ComputeSimulate()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H
A
D
pipeline_state_desc.h
1350
uint32_t
primitiveCount
{ 0u };
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
render_backend_vk.cpp
2276
uint32_t
primitiveCount
= 0;
2292
primitiveCount
= trianglesRef.info.indexCount / 3u; // triangles
2308
primitiveCount
, //
primitiveCount
2335
1u, //
primitiveCount
2363
1u, //
primitiveCount
Completed in 7 milliseconds