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Searched refs:previousFocusedSessionFound (Results 1 - 1 of 1) sorted by relevance

/foundation/window/window_manager/window_scene/session_manager/src/
H A Dscene_session_manager.cpp5026 bool previousFocusedSessionFound = false; in GetNextFocusableSession() local
5028 auto func = [this, persistentId, &previousFocusedSessionFound, &ret](sptr<SceneSession> session) { in GetNextFocusableSession()
5036 if (previousFocusedSessionFound && session->CheckFocusable() && in GetNextFocusableSession()
5042 previousFocusedSessionFound = true; in GetNextFocusableSession()

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