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Searched refs:press (Results 1 - 13 of 13) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/menu_item_group/
H A Dmenu_item_group_pattern.cpp170 void MenuItemGroupPattern::OnExtItemPressed(bool press, bool beforeGroup) in OnExtItemPressed() argument
177 paintProperty->UpdateNeedHeaderDivider(!press); in OnExtItemPressed()
179 paintProperty->UpdateNeedFooterDivider(!press); in OnExtItemPressed()
184 void MenuItemGroupPattern::OnIntItemPressed(int32_t index, bool press) in OnIntItemPressed() argument
193 OnExtItemPressed(press, true); // beforeGroup=true just to hide header divider in OnIntItemPressed()
198 pattern->OnExtItemPressed(press, false); // hide common divider for 2 group if another group before in OnIntItemPressed()
202 OnExtItemPressed(press, false); // beforeGroup=false just to hide footer divider in OnIntItemPressed()
207 pattern->OnExtItemPressed(press, true); // hide common divider for 2 group if another group after in OnIntItemPressed()
H A Dmenu_item_group_pattern.h91 void OnExtItemPressed(bool press, bool beforeGroup);
92 void OnIntItemPressed(int32_t index, bool press);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/menu_item/
H A Dmenu_item_paint_method.cpp34 bool press = props->GetPress().value_or(false); in GetOverlayDrawFunction() local
41 menuItem->UpdateRenderContextBorderRadius(renderContext, selectTheme, needDivider, press, hover); in GetOverlayDrawFunction()
42 if (!needDivider || press || hover) { in GetOverlayDrawFunction()
80 bool needDivider, bool press, bool hover) in UpdateRenderContextBorderRadius()
83 if (!needDivider || press || hover) { in UpdateRenderContextBorderRadius()
78 UpdateRenderContextBorderRadius( const RefPtr<RenderContext>& renderContext, const RefPtr<SelectTheme>& selectTheme, bool needDivider, bool press, bool hover) UpdateRenderContextBorderRadius() argument
H A Dmenu_item_paint_method.h48 const RefPtr<SelectTheme>& selectTheme, bool needDivider, bool press, bool hover);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/option/
H A Doption_paint_method.cpp78 bool press = props->GetPress().value_or(false); in PaintDivider() local
80 if (!needDivider || press || hover) { in PaintDivider()
/foundation/arkui/ace_engine/test/unittest/core/event/
H A Dinput_event_hub_test_ng.cpp496 MouseInfo press; in HWTEST_F() local
497 press.SetButton(MouseButton::LEFT_BUTTON); in HWTEST_F()
498 press.SetAction(MouseAction::PRESS); in HWTEST_F()
499 inputEventHub->mouseEventActuator_->userCallback_->onMouseCallback_(press); in HWTEST_F()
/foundation/multimodalinput/input/tools/inject_event/include/
H A Dinput_manager_command.h61 void FillPointerItem(PointerEvent::PointerItem &itemFirst, int32_t pointX, int32_t pointY, int32_t id, bool press);
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll/inner/
H A Dscroll_bar.h188 void SetPressed(bool press) in SetPressed() argument
190 isPressed_ = press; in SetPressed()
/foundation/multimodalinput/input/test/unittest/interfaces/kits/
H A Dinput_native_hotkey_test.cpp565 int32_t press= *pressedKeys[0]; in HWTEST_F() local
567 EXPECT_EQ(press, KEYCODE_ALT_LEFT); in HWTEST_F()
/foundation/arkui/ace_engine/advanced_ui_component/segmentbutton/interfaces/
H A Dsegmentbutton.js974 this.f3 = new SynchedPropertySimpleOneWayPU(params.press, this, "press");
997 this.f3.reset(params.press);
1031 get press() {
1035 set press(newValue) {
1068 Stack.backgroundColor(this.press && this.hover ? this.pressColor : this.colorProperty.e3);
2404 press: this.pressArray[index],
2418 press: this.pressArray[index],
2429 press: this.pressArray[index],
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/
H A Dmenu_pattern.cpp1723 void MenuPattern::OnItemPressed(const RefPtr<UINode>& parent, int32_t index, bool press, bool hover) in OnItemPressed() argument
1729 pattern->OnIntItemPressed(index, press); in OnItemPressed()
1753 pattern->OnExtItemPressed(press, true); in OnItemPressed()
1758 hover ? props->UpdateHover(press) : props->UpdatePress(press); in OnItemPressed()
1771 pattern->OnExtItemPressed(press, false); in OnItemPressed()
H A Dmenu_pattern.h480 void OnItemPressed(const RefPtr<UINode>& parent, int32_t index, bool press, bool hover = false);
/foundation/arkui/ace_engine/test/unittest/core/pattern/menu/
H A Dmenuitemgroup_test_ng.cpp801 bool press = true; in HWTEST_F() local
803 menuItemGroupPattern2->OnIntItemPressed(index, press); in HWTEST_F()
811 menuItemGroupPattern2->OnIntItemPressed(index, press); in HWTEST_F()

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