/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/menu_item_group/ |
H A D | menu_item_group_pattern.cpp | 170 void MenuItemGroupPattern::OnExtItemPressed(bool press, bool beforeGroup) in OnExtItemPressed() argument 177 paintProperty->UpdateNeedHeaderDivider(!press); in OnExtItemPressed() 179 paintProperty->UpdateNeedFooterDivider(!press); in OnExtItemPressed() 184 void MenuItemGroupPattern::OnIntItemPressed(int32_t index, bool press) in OnIntItemPressed() argument 193 OnExtItemPressed(press, true); // beforeGroup=true just to hide header divider in OnIntItemPressed() 198 pattern->OnExtItemPressed(press, false); // hide common divider for 2 group if another group before in OnIntItemPressed() 202 OnExtItemPressed(press, false); // beforeGroup=false just to hide footer divider in OnIntItemPressed() 207 pattern->OnExtItemPressed(press, true); // hide common divider for 2 group if another group after in OnIntItemPressed()
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H A D | menu_item_group_pattern.h | 91 void OnExtItemPressed(bool press, bool beforeGroup); 92 void OnIntItemPressed(int32_t index, bool press);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/menu_item/ |
H A D | menu_item_paint_method.cpp | 34 bool press = props->GetPress().value_or(false); in GetOverlayDrawFunction() local 41 menuItem->UpdateRenderContextBorderRadius(renderContext, selectTheme, needDivider, press, hover); in GetOverlayDrawFunction() 42 if (!needDivider || press || hover) { in GetOverlayDrawFunction() 80 bool needDivider, bool press, bool hover) in UpdateRenderContextBorderRadius() 83 if (!needDivider || press || hover) { in UpdateRenderContextBorderRadius() 78 UpdateRenderContextBorderRadius( const RefPtr<RenderContext>& renderContext, const RefPtr<SelectTheme>& selectTheme, bool needDivider, bool press, bool hover) UpdateRenderContextBorderRadius() argument
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H A D | menu_item_paint_method.h | 48 const RefPtr<SelectTheme>& selectTheme, bool needDivider, bool press, bool hover);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/option/ |
H A D | option_paint_method.cpp | 78 bool press = props->GetPress().value_or(false); in PaintDivider() local 80 if (!needDivider || press || hover) { in PaintDivider()
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/foundation/arkui/ace_engine/test/unittest/core/event/ |
H A D | input_event_hub_test_ng.cpp | 496 MouseInfo press; in HWTEST_F() local 497 press.SetButton(MouseButton::LEFT_BUTTON); in HWTEST_F() 498 press.SetAction(MouseAction::PRESS); in HWTEST_F() 499 inputEventHub->mouseEventActuator_->userCallback_->onMouseCallback_(press); in HWTEST_F()
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/foundation/multimodalinput/input/tools/inject_event/include/ |
H A D | input_manager_command.h | 61 void FillPointerItem(PointerEvent::PointerItem &itemFirst, int32_t pointX, int32_t pointY, int32_t id, bool press);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll/inner/ |
H A D | scroll_bar.h | 188 void SetPressed(bool press) in SetPressed() argument 190 isPressed_ = press; in SetPressed()
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/foundation/multimodalinput/input/test/unittest/interfaces/kits/ |
H A D | input_native_hotkey_test.cpp | 565 int32_t press= *pressedKeys[0]; in HWTEST_F() local 567 EXPECT_EQ(press, KEYCODE_ALT_LEFT); in HWTEST_F()
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/foundation/arkui/ace_engine/advanced_ui_component/segmentbutton/interfaces/ |
H A D | segmentbutton.js | 974 this.f3 = new SynchedPropertySimpleOneWayPU(params.press, this, "press"); 997 this.f3.reset(params.press); 1031 get press() { 1035 set press(newValue) { 1068 Stack.backgroundColor(this.press && this.hover ? this.pressColor : this.colorProperty.e3); 2404 press: this.pressArray[index], 2418 press: this.pressArray[index], 2429 press: this.pressArray[index],
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
H A D | menu_pattern.cpp | 1723 void MenuPattern::OnItemPressed(const RefPtr<UINode>& parent, int32_t index, bool press, bool hover) in OnItemPressed() argument 1729 pattern->OnIntItemPressed(index, press); in OnItemPressed() 1753 pattern->OnExtItemPressed(press, true); in OnItemPressed() 1758 hover ? props->UpdateHover(press) : props->UpdatePress(press); in OnItemPressed() 1771 pattern->OnExtItemPressed(press, false); in OnItemPressed()
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H A D | menu_pattern.h | 480 void OnItemPressed(const RefPtr<UINode>& parent, int32_t index, bool press, bool hover = false);
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/foundation/arkui/ace_engine/test/unittest/core/pattern/menu/ |
H A D | menuitemgroup_test_ng.cpp | 801 bool press = true; in HWTEST_F() local 803 menuItemGroupPattern2->OnIntItemPressed(index, press); in HWTEST_F() 811 menuItemGroupPattern2->OnIntItemPressed(index, press); in HWTEST_F()
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