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Help
Searched
refs:preferredFlags
(Results
1 - 4
of
4
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
gpu_buffer_vk.cpp
194
const VkMemoryPropertyFlags
preferredFlags
= memoryPropertyFlags;
in CreateBufferImpl()
local
206
AllocateMemory(requiredFlags,
preferredFlags
);
in CreateBufferImpl()
315
void GpuBufferVk::AllocateMemory(const VkMemoryPropertyFlags requiredFlags, const VkMemoryPropertyFlags
preferredFlags
)
in AllocateMemory()
argument
357
preferredFlags
, //
preferredFlags
in AllocateMemory()
local
370
plat_.memory = GetPlatMemory(mem_.allocationInfo,
preferredFlags
);
in AllocateMemory()
H
A
D
gpu_memory_allocator_vk.cpp
406
allocationCreateInfo.
preferredFlags
= (VkMemoryPropertyFlags)buf.memoryPropertyFlags;
in CreatePoolForBuffers()
407
allocationCreateInfo.requiredFlags = allocationCreateInfo.
preferredFlags
;
in CreatePoolForBuffers()
408
if (allocationCreateInfo.
preferredFlags
==
in CreatePoolForBuffers()
457
allocationCreateInfo.
preferredFlags
= (VkMemoryPropertyFlags)img.memoryPropertyFlags;
in CreatePoolForImages()
458
allocationCreateInfo.requiredFlags = allocationCreateInfo.
preferredFlags
;
in CreatePoolForImages()
H
A
D
gpu_buffer_vk.h
56
void AllocateMemory(const VkMemoryPropertyFlags requiredFlags, const VkMemoryPropertyFlags
preferredFlags
);
H
A
D
gpu_image_vk.cpp
307
const VkMemoryPropertyFlags
preferredFlags
= memoryPropertyFlags;
in CreateVkImage()
local
322
preferredFlags
, //
preferredFlags
in CreateVkImage()
local
335
plat_.memory = GetPlatMemory(mem_.allocationInfo,
preferredFlags
);
in CreateVkImage()
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