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Help
Searched
refs:preCallback
(Results
1 - 3
of
3
) sorted by relevance
/foundation/distributedhardware/distributed_input/services/source/sourcemanager/include/
H
A
D
distributed_input_source_manager.h
306
sptr<IPrepareDInputCallback>
preCallback
= nullptr;
member
309
: devId(deviceId),
preCallback
(prepareCallback) {}
in DInputClientPrepareInfo()
356
sptr<IPrepareDInputCallback>
preCallback
= nullptr;
member
360
: srcId(sourceId), sinkId(sinkid),
preCallback
(prepareCallback) {}
in DInputClientRelayPrepareInfo()
/foundation/window/window_manager/window_scene/test/unittest/
H
A
D
move_drag_controller_test.cpp
1016
auto
preCallback
= moveDragController->pidChangeCallback_;
in HWTEST_F()
local
1026
moveDragController->SetNotifyWindowPidChangeCallback(
preCallback
);
in HWTEST_F()
1054
auto
preCallback
= moveDragController->moveDragCallback_;
in HWTEST_F()
local
1063
moveDragController->moveDragCallback_ =
preCallback
;
in HWTEST_F()
/foundation/distributedhardware/distributed_input/services/source/sourcemanager/src/
H
A
D
distributed_input_source_manager.cpp
506
info.
preCallback
->OnResult(deviceId, ERR_DH_INPUT_SERVER_SOURCE_MANAGER_PREPARE_FAIL);
in PrepareRemoteInput()
1196
iter->
preCallback
->OnResult(devId, status);
in RunPrepareCallback()
1227
cb = iter->
preCallback
;
in RunRelayPrepareCallback()
Completed in 6 milliseconds